Player Matchup

Ares
Ares
Dankahontas
Ares
Level 101
God Stats
33W - 23L
1,524 SR
Queue Stats
1,254W - 1,229L
1,464 Elo+
Solo
Pele
Pele
Lr_Ea_Tv_Se_
Pele
Level 107
God Stats
4W - 4L
1,565 SR
Queue Stats
137W - 134L
1,323 Elo+
Party 1
Nike
Nike
Sinful_radiance
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,159 Elo+
Party 1
Vamana
Vamana
UnseenCloud6399
Vamana
Level 108
God Stats
25W - 23L
1,559 SR
Queue Stats
1,651W - 1,730L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFeedmyGremlinx
Tsukuyomi
Level 47
God Stats
1W - 4L
1,285 SR
Queue Stats
309W - 332L
1,433 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,359 Elo+

VS

Team Averages
Level 91
1,530 SR
1,403 Elo+
Chang'e
Chang'e
HydraTyphoon
Chang'e
Level 148
God Stats
3W - 1L
1,642 SR
Queue Stats
223W - 222L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
JACKt2
Zhong Kui
Level 89
God Stats
2W - 0L
1,532 SR
Queue Stats
18W - 25L
1,369 Elo+
Party 2
Achilles
Achilles
Kill2Win1
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,330 Elo+
Party 2
Hera
Hera
Kleavan
Hera
Level 109
God Stats
2W - 1L
1,479 SR
Queue Stats
84W - 76L
1,367 Elo+
Solo
Medusa
Medusa
SP Guy
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
8,233
823
8,249
14,967
14,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 6 / 4
7,614
761
10,102
9,778
7,209
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 8 / 12
8,040
804
8,419
12,287
9,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 2 / 10
8,678
868
9,966
19,112
10,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
xFeedmyGremlinx
Tsukuyomi
15
4 / 5 / 5
8,708
871
15,068
10,935
5,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HydraTyphoon
Chang'e
18
14 / 2 / 6
11,079
1,108
11,097
9,952
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JACKt2
Zhong Kui
13
3 / 7 / 16
8,758
876
14,379
15,440
7,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Kill2Win1
Achilles
17
6 / 3 / 18
9,757
976
8,961
15,556
21,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
Kleavan
Hera
15
3 / 3 / 15
9,088
909
11,702
9,125
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
SP Guy
Medusa
16
2 / 3 / 15
9,015
902
9,822
15,659
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
98
17
Kills
28
28
Deaths
18
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Chang'e
HydraTyphoon
Chang'e
14
2
6
8.5
W
Zhong Kui
JACKt2
Zhong Kui
3
7
16
1.57
W
Achilles
Kill2Win1
Achilles
6
3
18
5
W
Hera
Kleavan
Hera
3
3
15
3.5
L
3
6
4
0.83
W
Medusa
SP Guy
Medusa
2
3
15
3.17
L
1
8
12
0.88
L
5
2
10
5
L
Tsukuyomi
xFeedmyGremlinx
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
55,961
67,079
Taken
65,732
46,835
Mitigated
43,143
20,354
Healing
36,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,249
229
118
1,058
14,967
14,371
216
9,591
5,351
12,723
0
W
Chang'e
HydraTyphoon
Chang'e
11,097
1,364
11,563
5,837
9,952
4,055
1,256
1,295
8,657
23,694
0
W
Zhong Kui
JACKt2
Zhong Kui
14,379
1,622
1,090
4,085
15,440
7,513
220
2,787
12,653
17,635
0
W
Achilles
Kill2Win1
Achilles
8,961
1,226
1,681
1,997
15,556
21,280
1,227
1,473
14,083
0
15,207
W
Hera
Kleavan
Hera
11,702
2,274
2,807
1,980
9,125
3,776
381
881
8,244
29,217
0
L
10,102
1,488
1,027
1,072
9,778
7,209
214
7,006
2,697
0
16,222
W
Medusa
SP Guy
Medusa
9,822
3,719
1,404
3,924
15,659
6,519
1,582
1,813
13,846
0
23,420
L
8,419
1,298
1,075
856
12,287
9,975
803
5,479
6,758
0
17,485
L
9,966
2,022
1,932
9,992
19,112
10,205
324
10,267
8,770
0
22,307
L
Tsukuyomi
xFeedmyGremlinx
Tsukuyomi
15,068
4,068
1,240
1,984
10,935
5,075
70
4,835
6,050
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
47,697
80
Minions Killed
106
0
Camps Cleared
0
930,561
Distance Traveled
926,069
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,233
823
10
1
0
176,785
0
W
Chang'e
11,079
1,108
21
2
0
196,933
0
W
Zhong Kui
8,758
876
12
1
0
143,124
0
W
Achilles
9,757
976
14
1
0
213,074
0
W
Hera
9,088
909
24
2
0
182,241
0
L
Pele
7,614
761
18
2
0
196,480
1
W
Medusa
9,015
902
35
4
0
190,697
0
L
Nike
8,040
804
13
1
0
172,883
0
L
Vamana
8,678
868
16
2
0
182,891
0
L
Tsukuyomi
8,708
871
23
2
0
201,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role