Player Matchup

Anhur
Anhur
Duffman1122
Anhur
Level 33
God Stats
9W - 5L
1,826 SR
Queue Stats
24W - 14L
1,779 Elo+
Party 2
Kukulkan
Kukulkan
Phabrysio
Kukulkan
Level 25
God Stats
11W - 9L
1,732 SR
Queue Stats
19W - 15L
1,722 Elo+
Party 2
Horus
Horus
Rushi0223
Horus
Level 27
God Stats
3W - 2L
1,830 SR
Queue Stats
12W - 6L
1,825 Elo+
Party 2
Nemesis
Nemesis
TsunTsundere
Nemesis
Level 27
God Stats
3W - 1L
1,847 SR
Queue Stats
64W - 48L
1,758 Elo+
Party 4
Cthulhu
Cthulhu
Vyniz
Cthulhu
Level 5
God Stats
5W - 9L
1,788 SR
Queue Stats
14W - 13L
1,679 Elo+
Party 4
Team Averages
Level 23
1,804 SR
1,753 Elo+

VS

Team Averages
Level 35
1,682 SR
1,702 Elo+
Nu Wa
Nu Wa
InabilityGG
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,595 Elo+
Solo
Anhur
Anhur
Jadе
Anhur
Level 13
God Stats
10W - 2L
1,918 SR
Queue Stats
175W - 70L
1,886 Elo+
Party 1
Serqet
Serqet
MJHyper
Serqet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,632 Elo+
Party 3
Yemoja
Yemoja
SgtStewieee
Yemoja
Level 24
God Stats
14W - 2L
1,990 SR
Queue Stats
82W - 38L
1,766 Elo+
Party 1
Amaterasu
Amaterasu
jakamin
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,339
459
4,449
13,212
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Phabrysio
Kukulkan
13
1 / 6 / 1
8,082
505
6,743
9,142
2,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Rushi0223
Horus
11
0 / 9 / 2
6,307
394
3,349
16,134
5,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TsunTsundere
Nemesis
16
5 / 1 / 1
9,016
564
6,631
11,118
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vyniz
Cthulhu
13
2 / 0 / 2
7,877
492
6,998
7,387
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,402
588
5,147
8,723
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Jadе
Anhur
18
12 / 2 / 7
11,261
704
23,578
14,458
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
MJHyper
Serqet
14
3 / 2 / 6
8,892
556
6,964
11,062
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
14
5 / 0 / 6
9,864
617
3,779
6,864
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
jakamin
Amaterasu
13
0 / 4 / 0
8,162
510
3,283
10,930
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
10
Kills
23
23
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
3
2
4
2.5
W
Anhur
Jadе
Anhur
12
2
7
7.75
W
Serqet
MJHyper
Serqet
3
2
6
3
L
Kukulkan
Phabrysio
Kukulkan
1
6
1
0.25
L
Horus
Rushi0223
Horus
0
9
2
0.11
W
Yemoja
5
0
6
8
L
Nemesis
TsunTsundere
Nemesis
5
1
1
5.5
L
Cthulhu
Vyniz
Cthulhu
2
0
2
3
W
Amaterasu
jakamin
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,170
Damage
42,751
56,993
Taken
52,037
21,781
Mitigated
22,453
12,290
Healing
23,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
1,370
0
2,763
13,212
2,265
442
1,268
11,868
0
41,400
W
5,147
578
0
2,882
8,723
2,655
517
4,207
4,516
44,044
0
W
Anhur
Jadе
Anhur
23,578
15,743
0
9,890
14,458
4,375
3,631
2,408
12,000
0
100,054
W
Serqet
MJHyper
Serqet
6,964
1,943
0
4,718
11,062
3,902
0
1,742
9,245
0
45,358
L
Kukulkan
Phabrysio
Kukulkan
6,743
439
15
489
9,142
2,958
856
2,677
6,177
49,950
0
L
Horus
Rushi0223
Horus
3,349
1,650
587
2,209
16,134
5,957
296
2,124
13,725
0
17,900
W
Yemoja
3,779
727
1,877
2,506
6,864
6,734
883
224
6,640
33,065
0
L
Nemesis
TsunTsundere
Nemesis
6,631
3,042
0
4,866
11,118
3,847
0
1,244
8,908
0
57,918
L
Cthulhu
Vyniz
Cthulhu
6,998
208
0
1,361
7,387
6,754
372
769
6,432
32,307
0
W
Amaterasu
jakamin
Amaterasu
3,283
1,105
0
1,876
10,930
4,787
750
4,577
5,895
0
31,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
47,581
378
Minions Killed
450
0
Camps Cleared
0
1,524,881
Distance Traveled
1,499,748
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,339
459
76
5
0
263,945
6
W
Nu Wa
9,402
588
90
6
0
287,192
3
W
Anhur
11,261
704
145
9
0
269,343
1
W
Serqet
8,892
556
82
5
0
334,278
4
L
Kukulkan
8,082
505
105
7
0
274,128
0
L
Horus
6,307
394
27
2
0
288,959
1
W
Yemoja
9,864
617
53
3
0
295,033
5
L
Nemesis
9,016
564
117
7
0
348,999
3
L
Cthulhu
7,877
492
53
3
0
348,850
1
W
Amaterasu
8,162
510
80
5
0
313,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role