Player Matchup

Amaterasu
Amaterasu
Arusath
Amaterasu
Level 46
God Stats
12W - 8L
1,567 SR
Queue Stats
80W - 85L
1,447 Elo+
Party 2
Rama
Rama
Jarquavius69
Rama
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
tf extrnl
Apollo
Level 16
God Stats
5W - 11L
1,409 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 2
Team Averages
Level 22
1,492 SR
1,454 Elo+

VS

Team Averages
Level 54
1,316 SR
1,355 Elo+
Sol
Sol
Rederi
Sol
Level 5
God Stats
2W - 3L
1,176 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Takatzuki
Chaac
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 31L
1,280 Elo+
Party 1
Chang'e
Chang'e
lNanamil
Chang'e
Level 8
God Stats
2W - 3L
1,273 SR
Queue Stats
6W - 10L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arusath
Amaterasu
8
0 / 9 / 4
7,244
557
5,588
16,364
10,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 6 / 2
8,637
664
7,590
12,146
4,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
tf extrnl
Apollo
11
2 / 4 / 3
8,204
631
5,910
10,756
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Rederi
Sol
13
5 / 3 / 11
9,684
745
13,115
7,580
2,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Takatzuki
Chaac
15
11 / 0 / 7
10,864
836
11,686
12,357
9,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
lNanamil
Chang'e
12
3 / 4 / 12
9,241
711
8,234
10,418
3,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
19
19
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arusath
Amaterasu
0
9
4
0.22
L
5
6
2
1
W
Sol
Rederi
Sol
5
3
11
3.5
W
Chaac
Takatzuki
Chaac
11
0
7
14.5
W
Chang'e
lNanamil
Chang'e
3
4
12
2.25
L
Apollo
tf extrnl
Apollo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
33,035
39,266
Taken
30,355
18,884
Mitigated
14,842
2,363
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arusath
Amaterasu
5,588
2,315
0
1,814
16,364
10,491
0
9,810
6,554
0
16,790
L
7,590
6,137
0
549
12,146
4,478
0
6,874
5,272
0
17,920
W
Sol
Rederi
Sol
13,115
4,455
0
2,262
7,580
2,084
1,610
0
7,580
40,991
0
W
Chaac
Takatzuki
Chaac
11,686
2,191
867
5,246
12,357
9,495
294
23
12,334
2,347
41,678
W
Chang'e
lNanamil
Chang'e
8,234
2,266
2,857
4,641
10,418
3,263
384
68
10,350
31,251
0
L
Apollo
tf extrnl
Apollo
5,910
3,278
0
0
10,756
3,915
0
5,626
5,130
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
29,789
89
Minions Killed
159
0
Camps Cleared
0
634,747
Distance Traveled
671,977
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,244
557
23
2
0
209,430
4
L
Rama
8,637
664
24
2
0
199,417
0
W
Sol
9,684
745
50
4
0
193,142
0
W
Chaac
10,864
836
67
5
0
283,901
3
W
Chang'e
9,241
711
42
3
0
194,934
0
L
Apollo
8,204
631
42
3
0
225,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role