Player Matchup

Kukulkan
Kukulkan
Gzodd
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lawbzz
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,393 Elo+
Solo
Discordia
Discordia
LuckTSL
Discordia
Level 16
God Stats
70W - 67L
1,616 SR
Queue Stats
92W - 96L
1,530 Elo+
Solo
Da Ji
Da Ji
SweetM1nt
Da Ji
Level 7
God Stats
5W - 2L
1,568 SR
Queue Stats
16W - 7L
1,356 Elo+
Solo
Mercury
Mercury
mma_2310
Mercury
Level 14
God Stats
3W - 4L
1,384 SR
Queue Stats
17W - 36L
1,298 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,416 Elo+

VS

Team Averages
Level 23
1,524 SR
1,477 Elo+
Merlin
Merlin
Caiouken
Merlin
Level 24
God Stats
18W - 28L
1,511 SR
Queue Stats
125W - 121L
1,465 Elo+
Solo
Mulan
Mulan
EarthFury
Mulan
Level 26
God Stats
13W - 17L
1,495 SR
Queue Stats
35W - 32L
1,526 Elo+
Solo
Olorun
Olorun
brzm
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,433 Elo+
Solo
Neith
Neith
jrbapho
Neith
Level 22
God Stats
52W - 43L
1,536 SR
Queue Stats
320W - 338L
1,464 Elo+
Solo
Zeus
Zeus
ser_286
Zeus
Level 27
God Stats
7W - 8L
1,579 SR
Queue Stats
68W - 60L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gzodd
Kukulkan
20
15 / 2 / 12
16,461
1,266
35,288
9,670
4,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Lawbzz
Fenrir
19
11 / 8 / 9
14,051
1,081
16,373
24,516
15,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LuckTSL
Discordia
20
4 / 3 / 20
13,436
1,034
19,214
11,598
4,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
SweetM1nt
Da Ji
20
10 / 6 / 17
15,262
1,174
20,702
14,880
7,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
mma_2310
Mercury
19
1 / 10 / 18
12,758
981
7,917
22,131
9,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caiouken
Merlin
19
3 / 12 / 14
13,088
1,007
15,653
20,433
7,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
EarthFury
Mulan
20
7 / 5 / 19
15,918
1,224
23,320
29,039
35,232
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
brzm
Olorun
20
6 / 6 / 14
13,402
1,031
13,449
18,225
7,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jrbapho
Neith
20
9 / 8 / 12
14,812
1,139
14,320
20,400
7,664
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
ser_286
Zeus
19
4 / 10 / 11
13,225
1,017
10,905
18,064
6,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
99
41
Kills
29
29
Deaths
41
76
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
Caiouken
Merlin
3
12
14
0.83
L
Mulan
EarthFury
Mulan
7
5
19
3.3
W
Kukulkan
Gzodd
Kukulkan
15
2
12
10.5
W
Fenrir
Lawbzz
Fenrir
11
8
9
1.94
W
Discordia
LuckTSL
Discordia
4
3
20
4.67
W
Da Ji
SweetM1nt
Da Ji
10
6
17
3.08
L
Olorun
brzm
Olorun
6
6
14
2.17
L
Neith
jrbapho
Neith
9
8
12
1.88
W
Mercury
mma_2310
Mercury
1
10
18
1
L
Zeus
ser_286
Zeus
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,494
Damage
77,647
82,795
Taken
106,161
41,912
Mitigated
64,100
3,098
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Caiouken
Merlin
15,653
1,243
0
0
20,433
7,561
0
12,328
8,105
49,480
0
L
Mulan
EarthFury
Mulan
23,320
5,403
0
3,448
29,039
35,232
0
15,987
12,994
0
51,084
W
Kukulkan
Gzodd
Kukulkan
35,288
1,323
0
0
9,670
4,857
0
3,258
6,387
80,053
0
W
Fenrir
Lawbzz
Fenrir
16,373
5,171
0
964
24,516
15,993
0
12,409
11,721
0
22,709
W
Discordia
LuckTSL
Discordia
19,214
1,011
682
1,210
11,598
4,770
0
4,015
7,433
49,378
0
W
Da Ji
SweetM1nt
Da Ji
20,702
5,905
0
242
14,880
7,284
0
5,918
8,772
0
31,167
L
Olorun
brzm
Olorun
13,449
6,534
2,523
3,934
18,225
7,354
0
8,338
9,887
36,022
0
L
Neith
jrbapho
Neith
14,320
7,408
0
1,105
20,400
7,664
0
9,939
10,461
0
31,839
W
Mercury
mma_2310
Mercury
7,917
4,414
0
0
22,131
9,008
0
14,407
7,545
0
31,968
L
Zeus
ser_286
Zeus
10,905
4,053
627
1,316
18,064
6,289
0
7,910
10,154
38,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,968
Gold Earned
70,445
271
Minions Killed
270
8
Camps Cleared
10
1,263,290
Distance Traveled
1,152,958
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,088
1,007
79
6
2
203,304
0
L
Mulan
15,918
1,224
50
4
5
275,452
2
W
Kukulkan
16,461
1,266
131
10
1
255,562
0
W
Fenrir
14,051
1,081
18
1
1
256,576
1
W
Discordia
13,436
1,034
64
5
0
233,298
0
W
Da Ji
15,262
1,174
14
1
4
244,621
1
L
Olorun
13,402
1,031
48
4
1
244,137
0
L
Neith
14,812
1,139
27
2
1
228,279
2
W
Mercury
12,758
981
44
3
2
273,233
1
L
Zeus
13,225
1,017
66
5
1
201,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role