Player Matchup

Thanatos
Thanatos
BritishDinosaur
Thanatos
Level 5
God Stats
1W - 3L
1,605 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 2
Sol
Sol
NongNing
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Sylvanus
Sylvanus
ShakeNSteak
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
King Arthur
King Arthur
VOSSH2O
King Arthur
Level 21
God Stats
0W - 1L
1,257 SR
Queue Stats
11W - 10L
1,505 Elo+
Solo
Cupid
Cupid
Yrxqz
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 116L
1,434 Elo+
Solo
Team Averages
Level 10
1,473 SR
1,519 Elo+

VS

Team Averages
Level 12
1,646 SR
1,464 Elo+
Bellona
Bellona
AndreTheOlorun
Bellona
Level 17
God Stats
3W - 0L
1,706 SR
Queue Stats
15W - 9L
1,639 Elo+
Party 1
Athena
Athena
Capturd
Athena
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 23L
1,543 Elo+
Solo
Yemoja
Yemoja
CowboyGeoff
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 18L
1,626 Elo+
Party 1
Pele
Pele
Wizradd
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,002 Elo+
Solo
Kukulkan
Kukulkan
theceesburg
Kukulkan
Level 11
God Stats
11W - 8L
1,806 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 3 / 0
6,419
428
2,660
10,843
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
6,829
455
2,816
6,453
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
ShakeNSteak
Sylvanus
8
1 / 6 / 0
5,945
396
3,783
9,934
7,106
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
VOSSH2O
King Arthur
10
0 / 4 / 0
6,170
411
771
7,939
4,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Yrxqz
Cupid
11
0 / 5 / 1
6,802
453
2,445
10,590
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 1
9,942
663
14,293
10,839
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Capturd
Athena
15
6 / 0 / 1
9,036
602
7,646
8,959
6,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
13
0 / 0 / 9
8,365
558
2,556
6,891
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Wizradd
Pele
11
0 / 2 / 1
6,995
466
387
10,386
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
theceesburg
Kukulkan
13
2 / 0 / 3
7,333
489
3,145
2,298
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
20
20
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
1
1
12.5
L
Thanatos
0
3
0
0
W
Athena
Capturd
Athena
6
0
1
6.5
W
Yemoja
0
0
9
4.5
L
0
2
1
0.25
L
Sylvanus
ShakeNSteak
Sylvanus
1
6
0
0.17
L
King Arthur
VOSSH2O
King Arthur
0
4
0
0
W
Pele
Wizradd
Pele
0
2
1
0.25
L
Cupid
Yrxqz
Cupid
0
5
1
0.1
W
Kukulkan
theceesburg
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,475
Damage
28,027
45,759
Taken
39,373
19,157
Mitigated
23,088
17,500
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,293
7,070
0
4,153
10,839
8,065
0
3,275
7,564
0
66,864
L
Thanatos
2,660
569
0
8,530
10,843
3,141
0
1,661
9,162
0
33,314
W
Athena
Capturd
Athena
7,646
2,066
0
4,197
8,959
6,386
256
832
7,927
54,432
0
W
Yemoja
2,556
396
1,049
1,640
6,891
4,888
54
1,982
4,909
41,567
0
L
2,816
258
0
1,193
6,453
2,214
945
2,621
3,710
27,811
1,341
L
Sylvanus
ShakeNSteak
Sylvanus
3,783
1,369
663
1,872
9,934
7,106
0
3,080
6,728
13,610
1,219
L
King Arthur
VOSSH2O
King Arthur
771
74
0
1,235
7,939
4,128
0
5,355
2,584
0
15,385
W
Pele
Wizradd
Pele
387
0
0
3,492
10,386
2,982
42
125
10,261
0
39,833
L
Cupid
Yrxqz
Cupid
2,445
1,469
299
3,708
10,590
2,568
0
322
10,228
0
33,027
W
Kukulkan
theceesburg
Kukulkan
3,145
0
0
32
2,298
767
0
311
1,987
33,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
41,671
262
Minions Killed
434
0
Camps Cleared
0
1,326,752
Distance Traveled
1,498,592
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,942
663
112
7
0
297,380
0
L
Thanatos
6,419
428
65
4
0
291,837
1
W
Athena
9,036
602
115
8
0
303,075
4
W
Yemoja
8,365
558
43
3
0
285,261
1
L
Sol
6,829
455
75
5
0
308,926
6
L
Sylvanus
5,945
396
13
1
0
235,415
1
L
King Arthur
6,170
411
33
2
0
274,832
3
W
Pele
6,995
466
75
5
0
343,305
0
L
Cupid
6,802
453
76
5
0
215,742
6
W
Kukulkan
7,333
489
89
6
0
269,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role