Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BredSticcc
Odin
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 16L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Stancil11
Danzaburou
Level 48
God Stats
7W - 4L
1,523 SR
Queue Stats
81W - 76L
1,371 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,429 Elo+

VS

Team Averages
Level 72
1,500 SR
1,344 Elo+
Zeus
Zeus
FYL Beast 22
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,277 Elo+
Party 2
Artemis
Artemis
LordDarkness376
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 153L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Young L1k 506
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
6 / 2 / 8
11,158
744
12,686
11,315
6,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

13
5 / 7 / 7
10,769
718
7,035
14,664
8,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Stancil11
Danzaburou
15
5 / 2 / 11
11,683
779
14,233
12,975
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 2
11,229
749
14,445
12,497
8,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 7
9,770
651
8,248
13,164
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 8 / 10
9,578
639
9,995
17,488
17,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
11
11
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
8
5
W
5
7
7
1.21
L
9
4
2
2.5
L
1
5
7
0.9
W
Danzaburou
Stancil11
Danzaburou
5
2
11
5.25
L
Cthulhu
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
32,688
38,954
Taken
43,149
20,614
Mitigated
30,582
9,173
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,686
1,335
1,216
2,696
11,315
6,889
584
7,711
3,604
44,925
0
W
7,035
1,920
801
672
14,664
8,764
468
9,001
5,663
0
20,833
L
14,445
2,175
738
3,021
12,497
8,236
1,187
3,711
8,786
55,354
0
L
8,248
3,117
0
1,661
13,164
4,854
1,717
4,581
8,583
0
28,764
W
Danzaburou
Stancil11
Danzaburou
14,233
4,365
373
3,415
12,975
4,961
1,807
7,796
5,179
0
52,647
L
Cthulhu
9,995
888
868
1,464
17,488
17,492
384
5,162
12,326
25,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
30,577
129
Minions Killed
137
0
Camps Cleared
0
794,528
Distance Traveled
689,179
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,158
744
48
3
0
275,631
2
W
Odin
10,769
718
22
1
0
258,160
1
L
Zeus
11,229
749
61
4
0
234,752
0
L
Artemis
9,770
651
45
3
0
216,030
0
W
Danzaburou
11,683
779
59
4
0
260,737
6
L
Cthulhu
9,578
639
31
2
0
238,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role