Player Matchup

Erlang Shen
Erlang Shen
JAZMAINEONDEVIL
Erlang Shen
Level 105
God Stats
1W - 6L
1,239 SR
Queue Stats
791W - 914L
1,359 Elo+
Party 1
Agni
Agni
MrGluGlu420
Agni
Level 160
God Stats
10W - 13L
1,460 SR
Queue Stats
330W - 320L
1,407 Elo+
Solo
Janus
Janus
ShaneOphat
Janus
Level 22
God Stats
0W - 1L
1,670 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Chang'e
Chang'e
Toodeepal
Chang'e
Level 140
God Stats
2W - 2L
1,706 SR
Queue Stats
1,024W - 1,166L
1,354 Elo+
Party 1
Bacchus
Bacchus
beast_man88d
Bacchus
Level 112
God Stats
12W - 8L
1,636 SR
Queue Stats
1,406W - 1,538L
1,370 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,377 Elo+

VS

Team Averages
Level 87
1,414 SR
1,432 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
D2WRECK
Cernunnos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
Prince_Rib
Zhong Kui
Level 67
God Stats
1W - 2L
1,302 SR
Queue Stats
165W - 166L
1,395 Elo+
Solo
Horus
Horus
Rahder
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,394 Elo+
Party 2
Neith
Neith
XXKiraXX2774
Neith
Level 99
God Stats
3W - 6L
1,266 SR
Queue Stats
445W - 437L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JAZMAINEONDEVIL
Erlang Shen
19
4 / 6 / 13
12,228
644
12,470
33,713
21,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 13
13,464
709
18,340
12,102
5,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
19
5 / 10 / 11
11,839
623
17,823
18,338
10,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Toodeepal
Chang'e
20
8 / 4 / 11
12,427
654
12,748
21,949
22,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
beast_man88d
Bacchus
19
4 / 8 / 12
11,454
603
17,556
26,704
36,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 8 / 18
12,601
663
16,267
16,223
7,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
D2WRECK
Cernunnos
20
2 / 4 / 17
12,525
659
21,392
17,710
8,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Prince_Rib
Zhong Kui
20
8 / 5 / 10
12,741
671
23,134
16,506
13,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Rahder
Horus
20
4 / 8 / 22
12,850
676
10,702
24,755
37,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 3 / 14
16,166
851
26,063
16,432
8,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
113
27
Kills
32
32
Deaths
28
60
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
8
18
1.5
W
Cernunnos
D2WRECK
Cernunnos
2
4
17
2.63
L
Erlang Shen
JAZMAINEONDEVIL
Erlang Shen
4
6
13
1.75
L
6
4
13
3.13
W
Zhong Kui
Prince_Rib
Zhong Kui
8
5
10
2.6
W
Horus
Rahder
Horus
4
8
22
1.88
L
Janus
5
10
11
1.05
L
Chang'e
Toodeepal
Chang'e
8
4
11
3.38
W
15
3
14
7.33
L
Bacchus
beast_man88d
Bacchus
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,937
Damage
97,558
112,806
Taken
91,626
96,452
Mitigated
75,556
45,622
Healing
38,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,267
719
1,745
1,906
16,223
7,194
576
11,976
4,247
33,792
0
W
Cernunnos
D2WRECK
Cernunnos
21,392
10,874
2,770
4,558
17,710
8,358
1,258
14,268
3,442
0
45,402
L
Erlang Shen
JAZMAINEONDEVIL
Erlang Shen
12,470
6,512
3,718
12,775
33,713
21,265
248
10,670
22,694
0
18,456
L
18,340
1,517
2,453
1,956
12,102
5,705
102
4,991
6,961
45,213
0
W
Zhong Kui
Prince_Rib
Zhong Kui
23,134
2,974
3,345
4,446
16,506
13,914
94
14,575
1,931
28,870
0
W
Horus
Rahder
Horus
10,702
5,929
8,297
6,326
24,755
37,741
414
14,653
10,102
0
14,674
L
Janus
17,823
3,087
173
8
18,338
10,141
111
7,836
10,264
37,684
0
L
Chang'e
Toodeepal
Chang'e
12,748
1,025
6,319
10,096
21,949
22,624
0
7,359
14,284
27,147
0
W
26,063
10,174
1,090
4,247
16,432
8,349
2,465
10,995
5,437
0
65,933
L
Bacchus
beast_man88d
Bacchus
17,556
948
2,222
5,902
26,704
36,717
0
7,093
19,202
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,412
Gold Earned
66,883
166
Minions Killed
205
0
Camps Cleared
0
1,505,160
Distance Traveled
1,481,426
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,601
663
41
2
0
307,977
1
W
Cernunnos
12,525
659
51
3
0
294,159
0
L
Erlang Shen
12,228
644
6
0
0
317,950
0
L
Agni
13,464
709
65
3
0
328,355
3
W
Zhong Kui
12,741
671
25
1
0
323,832
0
W
Horus
12,850
676
3
0
0
276,462
0
L
Janus
11,839
623
49
3
0
248,153
0
L
Chang'e
12,427
654
32
2
0
311,771
0
W
Neith
16,166
851
85
4
0
278,996
0
L
Bacchus
11,454
603
14
1
0
298,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role