Player Matchup

Izanami
Izanami
Deaqos
Izanami
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
6W - 17L
1,406 Elo+
Solo
Geb
Geb
Prelati
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
fancytaco32
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,804 Elo+
Party 4
Achilles
Achilles
mindsync
Achilles
Level 124
God Stats
0W - 3L
1,294 SR
Queue Stats
136W - 119L
1,614 Elo+
Party 1
Hercules
Hercules
turtleiceman147
Hercules
Level 146
God Stats
0W - 1L
1,222 SR
Queue Stats
4W - 16L
1,459 Elo+
Party 4
Team Averages
Level 89
1,372 SR
1,557 Elo+

VS

Team Averages
Level 110
1,342 SR
1,555 Elo+
Chiron
Chiron
Jonnypotsmkr
Chiron
Level 133
God Stats
4W - 2L
1,281 SR
Queue Stats
193W - 203L
1,528 Elo+
Party 3
Olorun
Olorun
Leivai
Olorun
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 61L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
Madmonkayy2638
Jormungandr
Level 18
God Stats
1W - 0L
1,125 SR
Queue Stats
6W - 3L
1,614 Elo+
Party 2
Tiamat
Tiamat
Vary Real
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,528 Elo+
Party 2
Horus
Horus
Åimilee
Horus
Level 156
God Stats
5W - 6L
1,302 SR
Queue Stats
263W - 261L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deaqos
Izanami
14
2 / 7 / 2
8,035
670
13,944
11,875
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
14
1 / 6 / 7
8,079
673
12,000
13,458
9,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
fancytaco32
Baron Samedi
12
0 / 7 / 3
7,101
592
6,949
10,722
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mindsync
Achilles
16
5 / 4 / 3
9,842
820
11,138
13,924
16,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
16
2 / 6 / 7
9,152
763
9,839
19,169
21,196
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
9 / 3 / 12
10,507
876
16,212
14,842
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Leivai
Olorun
17
9 / 2 / 18
10,715
893
17,401
15,343
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Madmonkayy2638
Jormungandr
16
4 / 2 / 15
9,653
804
9,175
11,046
9,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Vary Real
Tiamat
16
4 / 1 / 21
9,647
804
11,537
7,957
6,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Åimilee
Horus
17
4 / 2 / 18
11,026
919
6,873
18,323
18,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
10
Kills
30
30
Deaths
10
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deaqos
Izanami
2
7
2
0.43
W
Chiron
9
3
12
5
W
Olorun
Leivai
Olorun
9
2
18
9
W
Jormungandr
Madmonkayy2638
Jormungandr
4
2
15
5.75
L
Geb
1
6
7
0.75
W
Tiamat
Vary Real
Tiamat
4
1
21
14.5
L
Baron Samedi
fancytaco32
Baron Samedi
0
7
3
0.21
L
Achilles
mindsync
Achilles
5
4
3
1.63
L
Hercules
2
6
7
0.92
W
Horus
Åimilee
Horus
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,870
Damage
61,198
69,148
Taken
67,511
56,996
Mitigated
49,531
18,130
Healing
43,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deaqos
Izanami
13,944
9,368
0
1,330
11,875
4,810
47
6,089
5,786
0
34,443
W
Chiron
16,212
8,975
3,518
4,063
14,842
6,840
1,291
4,330
10,512
0
34,142
W
Olorun
Leivai
Olorun
17,401
11,392
3,833
6,912
15,343
7,342
1,884
3,652
11,691
30,677
0
W
Jormungandr
Madmonkayy2638
Jormungandr
9,175
3,330
708
498
11,046
9,786
646
2,164
8,882
20,788
0
L
Geb
12,000
172
616
1,842
13,458
9,177
0
9,500
3,958
19,580
0
W
Tiamat
Vary Real
Tiamat
11,537
2,087
837
2,282
7,957
6,579
258
3,158
4,799
19,416
0
L
Baron Samedi
fancytaco32
Baron Samedi
6,949
378
1,546
1,340
10,722
5,463
0
4,801
5,921
13,027
0
L
Achilles
mindsync
Achilles
11,138
962
618
3,008
13,924
16,350
0
6,999
6,925
827
16,418
L
Hercules
9,839
2,586
1,434
6,396
19,169
21,196
0
10,724
8,445
0
16,750
W
Horus
Åimilee
Horus
6,873
3,881
12,335
8,508
18,323
18,984
615
6,328
11,995
0
13,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
51,548
95
Minions Killed
113
0
Camps Cleared
0
983,034
Distance Traveled
1,083,336
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,035
670
49
4
0
179,056
0
W
Chiron
10,507
876
31
3
0
198,805
0
W
Olorun
10,715
893
26
2
0
214,201
0
W
Jormungandr
9,653
804
25
2
0
218,514
0
L
Geb
8,079
673
11
1
0
195,824
1
W
Tiamat
9,647
804
10
1
0
219,292
0
L
Baron Samedi
7,101
592
9
1
0
186,873
0
L
Achilles
9,842
820
8
1
0
216,436
0
L
Hercules
9,152
763
18
2
0
204,845
0
W
Horus
11,026
919
21
2
0
232,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role