Player Matchup

Amaterasu
Amaterasu
BouncingOnMyBoi
Amaterasu
Level 105
God Stats
1W - 0L
1,710 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 1
Cerberus
Cerberus
K1NGxxAMAZING85
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PitifulCashew63
Tsukuyomi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,577 Elo+
Party 1
Agni
Agni
manofsteele22
Agni
Level 82
God Stats
3W - 0L
1,807 SR
Queue Stats
131W - 126L
1,557 Elo+
Solo
Hel
Hel
shless
Hel
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,468 Elo+
Party 1
Team Averages
Level 97
1,603 SR
1,481 Elo+

VS

Team Averages
Level 102
1,454 SR
1,463 Elo+
Kuzenbo
Kuzenbo
RichardCran1um
Kuzenbo
Level 97
God Stats
1W - 3L
1,268 SR
Queue Stats
124W - 114L
1,510 Elo+
Party 2
He Bo
He Bo
ThorPorkHammer
He Bo
Level 49
God Stats
7W - 12L
1,438 SR
Queue Stats
351W - 367L
1,472 Elo+
Party 2
Hercules
Hercules
TunaCan507
Hercules
Level 105
God Stats
9W - 11L
1,500 SR
Queue Stats
363W - 396L
1,367 Elo+
Party 2
Fenrir
Fenrir
WebSocket
Fenrir
Level 145
God Stats
0W - 1L
1,562 SR
Queue Stats
25W - 18L
1,496 Elo+
Party 3
Mulan
Mulan
yksco
Mulan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BouncingOnMyBoi
Amaterasu
14
4 / 2 / 18
8,453
845
7,135
17,478
15,926
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cerberus
16
8 / 1 / 14
9,678
968
6,753
13,056
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
PitifulCashew63
Tsukuyomi
15
5 / 3 / 15
8,419
842
11,077
13,538
11,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 2 / 17
8,659
866
12,583
8,818
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
shless
Hel
14
5 / 2 / 14
8,324
832
10,192
9,139
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
7,472
747
9,951
13,217
12,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 3
7,152
715
6,950
8,547
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TunaCan507
Hercules
13
0 / 6 / 3
6,672
667
5,028
11,555
6,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Fenrir
WebSocket
Fenrir
12
1 / 4 / 3
6,788
679
5,732
8,579
4,675
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
yksco
Mulan
13
2 / 7 / 4
7,455
746
11,769
11,664
7,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
26
Kills
9
10
Deaths
26
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BouncingOnMyBoi
Amaterasu
4
2
18
6.5
W
Cerberus
8
1
14
15
W
Tsukuyomi
PitifulCashew63
Tsukuyomi
5
3
15
4.17
L
3
3
5
1.83
L
3
6
3
0.75
L
Hercules
TunaCan507
Hercules
0
6
3
0.25
L
Fenrir
WebSocket
Fenrir
1
4
3
0.63
W
4
2
17
6.25
W
Hel
shless
Hel
5
2
14
6
L
Mulan
yksco
Mulan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,740
Damage
39,430
62,029
Taken
53,562
48,329
Mitigated
35,301
30,358
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BouncingOnMyBoi
Amaterasu
7,135
2,710
2,232
5,769
17,478
15,926
506
3,397
14,081
0
10,063
W
Cerberus
6,753
884
0
2,610
13,056
12,165
61
4,150
8,906
15,980
0
W
Tsukuyomi
PitifulCashew63
Tsukuyomi
11,077
2,155
1,527
1,770
13,538
11,376
278
4,573
8,965
0
21,014
L
9,951
2,539
2,064
2,674
13,217
12,923
0
8,452
4,232
17,364
0
L
6,950
99
1,718
868
8,547
2,807
0
3,783
4,563
9,795
0
L
Hercules
TunaCan507
Hercules
5,028
824
378
1,236
11,555
6,989
0
5,120
5,924
0
11,450
L
Fenrir
WebSocket
Fenrir
5,732
1,218
1,258
928
8,579
4,675
0
3,944
4,365
0
10,154
W
12,583
823
0
306
8,818
4,296
0
2,729
6,089
27,052
0
W
Hel
shless
Hel
10,192
528
11,491
4,653
9,139
4,566
0
2,052
7,087
17,275
0
L
Mulan
yksco
Mulan
11,769
1,846
1,963
1,812
11,664
7,907
0
6,295
4,950
0
20,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
35,539
115
Minions Killed
55
0
Camps Cleared
0
1,019,037
Distance Traveled
889,691
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,453
845
5
1
0
211,006
1
W
Cerberus
9,678
968
24
2
0
193,507
0
W
Tsukuyomi
8,419
842
14
1
0
200,791
0
L
Kuzenbo
7,472
747
8
1
0
209,184
0
L
He Bo
7,152
715
11
1
0
161,664
0
L
Hercules
6,672
667
11
1
0
173,563
0
L
Fenrir
6,788
679
13
1
0
161,901
2
W
Agni
8,659
866
40
4
0
210,606
0
W
Hel
8,324
832
32
3
0
203,127
0
L
Mulan
7,455
746
12
1
0
183,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role