Player Matchup

Chiron
Chiron
DUCKYYYYY21
Chiron
Level 143
God Stats
1W - 0L
1,885 SR
Queue Stats
8W - 4L
1,872 Elo+
Party 1
Artemis
Artemis
Lartize
Artemis
Level 160
God Stats
137W - 46L
1,800 SR
Queue Stats
2,761W - 1,818L
1,580 Elo+
Party 1
Hercules
Hercules
TOOLMANLUGO84
Hercules
Level 122
God Stats
3W - 1L
1,350 SR
Queue Stats
156W - 126L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Unclemike1991
Sylvanus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,807 Elo+
Party 1
King Arthur
King Arthur
xSOSx JWhite
King Arthur
Level 104
God Stats
8W - 6L
1,361 SR
Queue Stats
535W - 370L
1,546 Elo+
Party 1
Team Averages
Level 130
1,579 SR
1,665 Elo+

VS

Team Averages
Level 134
1,581 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aim Kazzy
Artemis
Level 106
God Stats
11W - 11L
1,614 SR
Queue Stats
333W - 290L
1,490 Elo+
Solo
Anhur
Anhur
Emcrest_
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,436 Elo+
Solo
Khepri
Khepri
Needyjhio
Khepri
Level 160
God Stats
7W - 6L
1,793 SR
Queue Stats
614W - 600L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
9 / 2 / 11
11,865
913
13,606
12,431
5,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Lartize
Artemis
19
9 / 3 / 7
11,259
866
21,816
12,181
5,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TOOLMANLUGO84
Hercules
15
3 / 2 / 12
9,647
742
7,411
29,043
17,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Unclemike1991
Sylvanus
16
1 / 4 / 11
9,110
701
6,074
24,713
10,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
xSOSx JWhite
King Arthur
16
1 / 5 / 12
9,398
723
5,930
26,788
13,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 9
9,808
754
21,924
10,325
4,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
 
Sol
15
4 / 6 / 5
9,336
718
13,935
12,288
4,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Aim Kazzy
Artemis
17
5 / 3 / 9
9,359
720
21,337
11,326
5,971
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Emcrest_
Anhur
15
2 / 6 / 11
9,083
699
12,634
12,309
5,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Needyjhio
Khepri
15
0 / 4 / 12
9,096
700
12,220
13,577
16,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
23
Kills
16
16
Deaths
23
53
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
9
2.38
L
Sol
 
Sol
4
6
5
1.08
L
Artemis
Aim Kazzy
Artemis
5
3
9
3.17
W
Chiron
9
2
11
7.25
L
Anhur
Emcrest_
Anhur
2
6
11
1.25
W
Artemis
Lartize
Artemis
9
3
7
4.17
L
Khepri
Needyjhio
Khepri
0
4
12
1.5
W
Hercules
TOOLMANLUGO84
Hercules
3
2
12
4.5
W
Sylvanus
Unclemike1991
Sylvanus
1
4
11
1.63
W
King Arthur
xSOSx JWhite
King Arthur
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,837
Damage
82,050
105,156
Taken
59,825
51,700
Mitigated
36,881
58,935
Healing
21,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,924
743
2,665
1,744
10,325
4,844
162
945
9,280
40,552
0
L
Sol
 
Sol
13,935
1,759
2,419
3,085
12,288
4,234
1,041
876
11,287
23,826
0
L
Artemis
Aim Kazzy
Artemis
21,337
9,630
2,307
2,040
11,326
5,971
576
1,577
9,749
0
33,075
W
Chiron
13,606
1,237
5,554
4,863
12,431
5,169
2,227
8,037
4,326
0
33,118
L
Anhur
Emcrest_
Anhur
12,634
5,129
330
1,398
12,309
5,012
1,434
1,476
10,808
0
24,845
W
Artemis
Lartize
Artemis
21,816
6,856
685
1,257
12,181
5,235
1,837
6,785
5,308
0
50,486
L
Khepri
Needyjhio
Khepri
12,220
375
2,424
3,323
13,577
16,820
32
1,200
12,032
17,114
0
W
Hercules
TOOLMANLUGO84
Hercules
7,411
1,178
887
16,143
29,043
17,200
313
12,538
16,271
0
13,639
W
Sylvanus
Unclemike1991
Sylvanus
6,074
303
10,317
11,023
24,713
10,691
534
11,630
12,923
8,960
0
W
King Arthur
xSOSx JWhite
King Arthur
5,930
640
1,280
6,926
26,788
13,405
275
8,375
18,249
0
14,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,279
Gold Earned
46,682
124
Minions Killed
145
0
Camps Cleared
0
1,176,316
Distance Traveled
1,085,782
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,808
754
38
3
0
223,739
1
L
Sol
9,336
718
16
1
0
212,809
1
L
Artemis
9,359
720
21
2
0
202,445
0
W
Chiron
11,865
913
48
4
0
227,604
1
L
Anhur
9,083
699
49
4
0
206,522
0
W
Artemis
11,259
866
38
3
0
235,690
0
L
Khepri
9,096
700
21
2
0
240,267
3
W
Hercules
9,647
742
21
2
0
246,880
4
W
Sylvanus
9,110
701
4
0
0
214,607
0
W
King Arthur
9,398
723
13
1
0
251,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role