Player Matchup

Heimdallr
Heimdallr
GreedyGrimGoblin
Heimdallr
Level 12
God Stats
3W - 3L
1,476 SR
Queue Stats
16W - 11L
1,749 Elo+
Party 2
Mulan
Mulan
Princess_Azula14
Mulan
Level 22
God Stats
4W - 9L
1,245 SR
Queue Stats
285W - 230L
1,756 Elo+
Solo
Ymir
Ymir
Scheming_Otter
Ymir
Level 17
God Stats
1W - 2L
1,554 SR
Queue Stats
35W - 28L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
Ummagumma15
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,602 Elo+
Solo
Arachne
Arachne
WinterSteel2103
Arachne
Level 25
God Stats
11W - 8L
1,922 SR
Queue Stats
129W - 97L
1,635 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,646 Elo+

VS

Team Averages
Level 28
1,549 SR
1,694 Elo+
Arachne
Arachne
EvilEvil11
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,615 Elo+
Solo
Amaterasu
Amaterasu
I-Reisu-I
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 29L
1,786 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jhene_Chilombo
Cu Chulainn
Level 83
God Stats
39W - 30L
1,522 SR
Queue Stats
593W - 503L
1,602 Elo+
Party 1
Merlin
Merlin
LetMeSoloHim
Merlin
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 82L
1,749 Elo+
Solo
He Bo
He Bo
yookeem
He Bo
Level 8
God Stats
45W - 23L
1,725 SR
Queue Stats
59W - 37L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
3 / 7 / 14
19,150
504
17,892
23,503
6,391
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 10 / 13
19,882
523
39,468
56,807
57,407
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 11 / 11
16,149
425
13,503
50,257
49,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
Ummagumma15
Baba Yaga
20
4 / 12 / 8
16,493
434
15,511
27,678
11,013
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 11 / 7
18,601
490
25,517
43,780
17,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvilEvil11
Arachne
13
2 / 4 / 4
13,569
357
5,765
9,475
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
I-Reisu-I
Amaterasu
20
10 / 6 / 16
22,966
604
43,411
54,609
60,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Jhene_Chilombo
Cu Chulainn
20
10 / 9 / 21
20,589
542
27,570
48,816
41,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
23 / 4 / 8
24,935
656
62,321
37,830
22,837
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
yookeem
He Bo
20
6 / 10 / 7
18,671
491
16,838
24,558
10,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
107
32
Kills
51
51
Deaths
33
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Arachne
EvilEvil11
Arachne
2
4
4
1
L
Heimdallr
3
7
14
1.43
W
Amaterasu
I-Reisu-I
Amaterasu
10
6
16
3
W
Cu Chulainn
Jhene_Chilombo
Cu Chulainn
10
9
21
2.28
W
Merlin
23
4
8
6.75
L
8
10
13
1.45
L
5
11
11
0.95
L
Baba Yaga
Ummagumma15
Baba Yaga
4
12
8
0.67
L
12
11
7
1.41
W
He Bo
yookeem
He Bo
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,891
Damage
155,905
202,025
Taken
175,288
141,666
Mitigated
139,485
50,836
Healing
62,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EvilEvil11
Arachne
5,765
4,325
0
2,569
9,475
3,499
0
2,135
7,242
0
33,696
L
Heimdallr
17,892
7,682
0
1,110
23,503
6,391
3,974
17,271
5,850
0
127,796
W
Amaterasu
I-Reisu-I
Amaterasu
43,411
19,933
0
21,077
54,609
60,710
4,382
7,723
45,956
31,448
155,104
W
Cu Chulainn
Jhene_Chilombo
Cu Chulainn
27,570
8,155
1,092
17,645
48,816
41,826
911
9,810
38,711
22,079
99,470
W
Merlin
62,321
4,613
1,045
14,732
37,830
22,837
2,859
8,807
28,582
265,594
0
L
39,468
7,985
0
18,056
56,807
57,407
662
21,417
35,308
0
135,126
L
13,503
1,798
551
11,354
50,257
49,419
516
20,216
29,425
66,318
0
L
Baba Yaga
Ummagumma15
Baba Yaga
15,511
386
0
4,940
27,678
11,013
0
14,134
13,229
105,541
0
L
25,517
14,989
1,038
13,787
43,780
17,436
0
19,801
23,679
0
143,553
W
He Bo
yookeem
He Bo
16,838
385
0
4,264
24,558
10,613
1,989
4,213
20,255
149,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,275
Gold Earned
100,730
791
Minions Killed
938
0
Camps Cleared
0
3,109,670
Distance Traveled
3,083,819
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,569
357
58
2
0
263,855
2
L
Heimdallr
19,150
504
224
6
0
639,964
1
W
Amaterasu
22,966
604
227
6
0
739,702
0
W
Cu Chulainn
20,589
542
128
3
0
779,210
4
W
Merlin
24,935
656
332
9
0
685,690
2
L
Mulan
19,882
523
226
6
0
614,948
2
L
Ymir
16,149
425
71
2
0
598,978
6
L
Baba Yaga
16,493
434
143
4
0
615,299
0
L
Arachne
18,601
490
127
3
0
640,481
0
W
He Bo
18,671
491
193
5
0
615,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role