Player Matchup

Apollo
Apollo
Nastahlgia
Apollo
Level 23
God Stats
36W - 25L
1,547 SR
Queue Stats
222W - 138L
1,701 Elo+
Party 3
Amaterasu
Amaterasu
SenpaiBlackOfcl
Amaterasu
Level 125
God Stats
5W - 2L
1,104 SR
Queue Stats
156W - 143L
1,612 Elo+
Party 3
Hera
Hera
SirNawk
Hera
Level 159
God Stats
4W - 2L
1,537 SR
Queue Stats
138W - 114L
1,622 Elo+
Party 3
Athena
Athena
fancybooty
Athena
Level 160
God Stats
8W - 6L
1,529 SR
Queue Stats
298W - 235L
1,598 Elo+
Party 3
Ne Zha
Ne Zha
informationals
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,521 Elo+
Party 3
Team Averages
Level 122
1,444 SR
1,611 Elo+

VS

Team Averages
Level 57
1,649 SR
1,534 Elo+
Ymir
Ymir
Arkenonx
Ymir
Level 42
God Stats
1W - 2L
1,755 SR
Queue Stats
147W - 129L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
Cheezy_slumped
Erlang Shen
Level 27
God Stats
114W - 89L
1,682 SR
Queue Stats
248W - 227L
1,586 Elo+
Party 2
Anhur
Anhur
Gnomezilla
Anhur
Level 97
God Stats
10W - 13L
1,599 SR
Queue Stats
319W - 292L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TacticalAngel-_-
Tsukuyomi
Level 116
God Stats
2W - 2L
1,711 SR
Queue Stats
196W - 200L
1,516 Elo+
Party 2
Ra
Ra
xGBOxSnipe
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nastahlgia
Apollo
9
2 / 1 / 2
5,637
564
2,180
4,983
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
SenpaiBlackOfcl
Amaterasu
12
2 / 2 / 1
6,198
620
2,915
8,345
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
SirNawk
Hera
12
6 / 0 / 2
6,954
695
4,338
2,362
749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
fancybooty
Athena
9
2 / 0 / 5
5,615
562
5,151
6,931
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 3
6,471
647
2,596
5,925
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 0
4,637
464
1,780
5,454
3,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Cheezy_slumped
Erlang Shen
7
1 / 4 / 0
4,650
465
3,915
6,606
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
7
0 / 3 / 0
4,474
447
2,088
5,172
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
10
2 / 4 / 1
5,833
583
4,009
6,227
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
4,766
477
640
3,856
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
0
0.33
L
Erlang Shen
Cheezy_slumped
Erlang Shen
1
4
0
0.25
L
Anhur
0
3
0
0
W
Apollo
Nastahlgia
Apollo
2
1
2
3
W
Amaterasu
SenpaiBlackOfcl
Amaterasu
2
2
1
1.25
W
Hera
SirNawk
Hera
6
0
2
7
L
Tsukuyomi
2
4
1
0.63
W
Athena
fancybooty
Athena
2
0
5
4.5
W
5
1
3
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
12,432
28,546
Taken
27,315
11,962
Mitigated
9,524
13,534
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,780
151
0
784
5,454
3,249
0
2,594
2,860
11,345
0
L
Erlang Shen
Cheezy_slumped
Erlang Shen
3,915
2,276
0
944
6,606
2,220
235
2,081
4,525
0
20,299
L
Anhur
2,088
511
0
1,027
5,172
1,340
0
2,413
2,759
0
17,437
W
Apollo
Nastahlgia
Apollo
2,180
1,443
0
1,937
4,983
1,830
182
836
4,147
0
25,464
W
Amaterasu
SenpaiBlackOfcl
Amaterasu
2,915
1,477
0
5,633
8,345
3,558
650
0
8,345
0
29,425
W
Hera
SirNawk
Hera
4,338
1,267
0
1,156
2,362
749
78
557
1,763
43,914
0
L
Tsukuyomi
4,009
1,023
0
1,039
6,227
1,682
0
847
5,380
0
25,124
W
Athena
fancybooty
Athena
5,151
1,408
0
1,612
6,931
3,605
26
650
6,281
23,489
0
W
2,596
0
0
3,196
5,925
2,220
0
335
5,590
0
30,735
L
640
240
90
804
3,856
1,033
0
1,554
2,302
15,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
24,360
310
Minions Killed
187
0
Camps Cleared
0
1,040,258
Distance Traveled
937,337
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,637
464
25
3
0
177,633
2
L
Erlang Shen
4,650
465
35
4
0
189,257
0
L
Anhur
4,474
447
37
4
0
167,101
3
W
Apollo
5,637
564
51
5
0
199,154
3
W
Amaterasu
6,198
620
60
6
0
201,622
2
W
Hera
6,954
695
91
9
0
197,011
4
L
Tsukuyomi
5,833
583
60
6
0
202,501
0
W
Athena
5,615
562
34
3
0
219,029
2
W
Ne Zha
6,471
647
74
7
0
223,442
2
L
Ra
4,766
477
30
3
0
200,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role