Player Matchup

Osiris
Osiris
Fierce_Nite
Osiris
Level 89
God Stats
6W - 15L
1,124 SR
Queue Stats
567W - 512L
1,547 Elo+
Party 1
Zeus
Zeus
Little-SparkX
Zeus
Level 113
God Stats
24W - 36L
1,642 SR
Queue Stats
566W - 578L
1,426 Elo+
Solo
Thanatos
Thanatos
Patrick_Ster79
Thanatos
Level 65
God Stats
10W - 7L
1,664 SR
Queue Stats
188W - 152L
1,563 Elo+
Party 1
Sobek
Sobek
PogChap
Sobek
Level 52
God Stats
0W - 2L
1,278 SR
Queue Stats
82W - 84L
1,513 Elo+
Party 1
Rama
Rama
hendy_is_hot
Rama
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 178L
1,490 Elo+
Party 1
Team Averages
Level 75
1,442 SR
1,508 Elo+

VS

Team Averages
Level 113
1,447 SR
1,472 Elo+
Nu Wa
Nu Wa
HealerShade
Nu Wa
Level 53
God Stats
2W - 6L
1,540 SR
Queue Stats
157W - 168L
1,449 Elo+
Solo
Chaac
Chaac
KEVIN3536
Chaac
Level 109
God Stats
83W - 53L
1,696 SR
Queue Stats
165W - 161L
1,532 Elo+
Solo
Anubis
Anubis
Mc_Militar
Anubis
Level 89
God Stats
259W - 243L
1,496 SR
Queue Stats
259W - 248L
1,473 Elo+
Solo
He Bo
He Bo
ToxicCooper80
He Bo
Level 159
God Stats
4W - 0L
1,214 SR
Queue Stats
316W - 324L
1,439 Elo+
Party 2
Hachiman
Hachiman
deadinoshikacho
Hachiman
Level 153
God Stats
3W - 5L
1,290 SR
Queue Stats
173W - 174L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 3 / 1
6,147
559
6,347
10,815
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 0
6,456
587
1,927
4,788
1,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
9
1 / 6 / 1
5,636
512
2,987
9,166
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
PogChap
Sobek
8
1 / 5 / 0
4,948
450
2,886
9,369
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,806
437
1,081
7,231
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,415
583
3,512
3,271
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
KEVIN3536
Chaac
12
1 / 1 / 3
6,866
624
7,357
9,464
8,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Mc_Militar
Anubis
11
4 / 1 / 9
6,372
579
9,369
5,353
2,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 2
6,506
591
4,260
4,172
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
12
6 / 1 / 3
6,777
616
5,798
4,895
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
18
18
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
1
0.5
W
2
0
5
4.5
W
Chaac
KEVIN3536
Chaac
1
1
3
2.5
L
1
1
0
1
W
Anubis
Mc_Militar
Anubis
4
1
9
8.5
L
Thanatos
1
6
1
0.25
L
Sobek
PogChap
Sobek
1
5
0
0.2
W
5
1
2
6
W
Hachiman
6
1
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
30,296
41,369
Taken
27,155
14,610
Mitigated
14,673
15,594
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,347
3,587
0
4,382
10,815
6,400
0
562
10,253
0
32,031
W
3,512
496
0
1,404
3,271
900
54
1,103
2,168
28,921
0
W
Chaac
KEVIN3536
Chaac
7,357
2,899
0
4,921
9,464
8,539
237
0
9,464
0
44,034
L
1,927
88
0
2,378
4,788
1,416
0
2,466
2,057
47,008
0
W
Anubis
Mc_Militar
Anubis
9,369
565
246
2,782
5,353
2,127
147
1,469
3,884
26,102
0
L
Thanatos
2,987
1,339
0
4,949
9,166
2,507
0
4,158
4,778
0
25,352
L
Sobek
PogChap
Sobek
2,886
69
0
2,600
9,369
3,112
0
5,327
3,836
11,008
0
W
4,260
272
0
1,790
4,172
1,029
0
680
3,492
29,521
0
W
Hachiman
5,798
2,724
0
1,426
4,895
2,078
315
1,561
3,334
0
33,739
L
1,081
1,015
0
1,285
7,231
1,175
0
4,036
2,979
0
16,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
32,936
303
Minions Killed
312
0
Camps Cleared
0
992,450
Distance Traveled
969,747
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,147
559
74
7
0
207,766
3
W
Nu Wa
6,415
583
70
6
0
196,151
3
W
Chaac
6,866
624
95
9
0
178,163
2
L
Zeus
6,456
587
113
10
0
180,288
5
W
Anubis
6,372
579
34
3
0
180,769
4
L
Thanatos
5,636
512
56
5
0
217,058
4
L
Sobek
4,948
450
17
2
0
209,702
3
W
He Bo
6,506
591
54
5
0
214,120
6
W
Hachiman
6,777
616
59
5
0
200,544
5
L
Rama
4,806
437
43
4
0
177,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role