Player Matchup

Achilles
Achilles
God 1v1
Achilles
Level 118
God Stats
20W - 13L
1,599 SR
Queue Stats
335W - 339L
1,625 Elo+
Party 1
Tiamat
Tiamat
HazeyHalez
Tiamat
Level 69
God Stats
38W - 38L
1,499 SR
Queue Stats
208W - 203L
1,548 Elo+
Party 1
Skadi
Skadi
TazZ 2188
Skadi
Level 29
God Stats
14W - 19L
1,457 SR
Queue Stats
28W - 38L
1,432 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,535 Elo+

VS

Team Averages
Level 59
1,569 SR
1,494 Elo+
Athena
Athena
Boneless J3W
Athena
Level 86
God Stats
7W - 13L
1,654 SR
Queue Stats
415W - 416L
1,553 Elo+
Party 2
Thor
Thor
NoobMahster_69
Thor
Level 26
God Stats
10W - 12L
1,551 SR
Queue Stats
27W - 37L
1,317 Elo+
Party 2
Ra
Ra
SwaggyP2433
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 121L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
God 1v1
Achilles
10
2 / 1 / 3
7,469
679
5,718
7,882
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
HazeyHalez
Tiamat
12
2 / 2 / 4
7,687
699
7,464
6,311
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
TazZ 2188
Skadi
11
2 / 2 / 4
7,733
703
6,512
6,765
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 2 / 5
7,472
679
5,405
10,886
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 2
6,940
631
2,429
6,771
2,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 1
7,464
679
5,118
6,008
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
6
Kills
5
5
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
5
1.25
W
Achilles
God 1v1
Achilles
2
1
3
3.5
W
Tiamat
HazeyHalez
Tiamat
2
2
4
2
L
2
2
2
1.5
L
3
2
1
1.75
W
Skadi
TazZ 2188
Skadi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
12,952
20,958
Taken
23,665
12,616
Mitigated
11,037
4,944
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,405
1,266
2
1,006
10,886
6,558
0
3,618
6,964
17,586
0
W
Achilles
God 1v1
Achilles
5,718
1,328
0
1,715
7,882
6,605
0
3,020
4,644
0
16,505
W
Tiamat
HazeyHalez
Tiamat
7,464
842
0
1,035
6,311
3,973
0
3,322
2,841
35,564
0
L
2,429
114
0
226
6,771
2,169
0
1,826
4,737
0
10,404
L
5,118
425
1,291
1,192
6,008
2,310
33
1,392
4,472
31,321
0
W
Skadi
TazZ 2188
Skadi
6,512
3,045
0
2,194
6,765
2,038
748
3,786
2,905
0
29,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
21,876
133
Minions Killed
108
0
Camps Cleared
0
589,262
Distance Traveled
592,992
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,472
679
30
3
0
214,969
2
W
Achilles
7,469
679
23
2
0
219,761
0
W
Tiamat
7,687
699
67
6
0
194,418
1
L
Thor
6,940
631
14
1
0
193,090
1
L
Ra
7,464
679
64
6
0
184,933
5
W
Skadi
7,733
703
43
4
0
175,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role