Player Matchup

Hercules
Hercules
AdrielRauschvitz
Hercules
Level 18
God Stats
7W - 2L
1,841 SR
Queue Stats
21W - 14L
1,612 Elo+
Party 1
Yemoja
Yemoja
EmiiCapri
Yemoja
Level 28
God Stats
16W - 12L
1,502 SR
Queue Stats
49W - 41L
1,509 Elo+
Party 1
Ratatoskr
Ratatoskr
ILikeOrphans
Ratatoskr
Level 16
God Stats
1W - 2L
1,508 SR
Queue Stats
14W - 18L
1,374 Elo+
Party 2
Agni
Agni
Medicatedd
Agni
Level 41
God Stats
4W - 3L
1,453 SR
Queue Stats
166W - 163L
1,466 Elo+
Party 2
Artemis
Artemis
Ulsfark415
Artemis
Level 35
God Stats
2W - 3L
1,410 SR
Queue Stats
65W - 57L
1,490 Elo+
Party 1
Team Averages
Level 28
1,543 SR
1,490 Elo+

VS

Team Averages
Level 18
1,550 SR
1,401 Elo+
Cerberus
Cerberus
KillianTheBeast
Cerberus
Level 15
God Stats
1W - 2L
1,466 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 3
Achilles
Achilles
Lockstrike
Achilles
Level 25
God Stats
3W - 1L
1,867 SR
Queue Stats
69W - 69L
1,631 Elo+
Solo
Merlin
Merlin
RickTheBarbarian
Merlin
Level 15
God Stats
8W - 13L
1,697 SR
Queue Stats
158W - 153L
1,580 Elo+
Solo
Loki
Loki
Saaints
Loki
Level 8
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 3
Ymir
Ymir
davidpro4561
Ymir
Level 25
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 8L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 0
11,285
537
5,285
19,963
20,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
EmiiCapri
Yemoja
16
5 / 3 / 8
10,702
510
9,869
11,817
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
ILikeOrphans
Ratatoskr
16
7 / 5 / 2
10,472
499
7,939
14,403
5,731
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 5 / 2
10,596
505
11,282
9,460
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ulsfark415
Artemis
17
6 / 5 / 6
10,248
488
12,853
15,170
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 6 / 4
9,068
432
8,761
16,871
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Lockstrike
Achilles
20
8 / 1 / 0
12,606
600
18,420
13,069
18,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 6 / 3
9,559
455
9,684
11,009
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Saaints
Loki
16
7 / 9 / 5
10,699
509
11,447
18,697
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 4 / 2
7,005
334
1,393
7,622
3,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
26
Kills
21
21
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
Yemoja
EmiiCapri
Yemoja
5
3
8
3
W
Ratatoskr
ILikeOrphans
Ratatoskr
7
5
2
1.6
L
Cerberus
3
6
4
0.83
L
Achilles
Lockstrike
Achilles
8
1
0
8
W
6
5
2
1.4
L
3
6
3
0.75
L
Loki
Saaints
Loki
7
9
5
1.06
W
Artemis
Ulsfark415
Artemis
6
5
6
1.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,228
Damage
49,705
70,813
Taken
67,268
41,127
Mitigated
44,435
19,201
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,285
1,548
0
6,156
19,963
20,578
0
0
19,963
0
74,292
W
Yemoja
EmiiCapri
Yemoja
9,869
1,807
1,556
2,298
11,817
6,912
378
7,472
3,922
32,642
0
W
Ratatoskr
ILikeOrphans
Ratatoskr
7,939
2,595
0
4,235
14,403
5,731
0
977
13,426
0
57,009
L
Cerberus
8,761
253
0
2,982
16,871
12,316
564
7,081
9,688
25,941
0
L
Achilles
Lockstrike
Achilles
18,420
5,985
0
3,570
13,069
18,352
0
1,086
11,891
0
87,629
W
11,282
514
0
0
9,460
3,625
2,791
1,533
7,927
58,109
0
L
9,684
1,149
0
995
11,009
3,662
854
2,992
8,017
58,787
0
L
Loki
Saaints
Loki
11,447
1,848
0
3,561
18,697
6,258
0
5,540
12,903
0
62,046
W
Artemis
Ulsfark415
Artemis
12,853
5,329
0
4,956
15,170
4,281
1,130
8,967
5,737
0
64,453
L
1,393
0
0
298
7,622
3,847
0
3,714
3,618
20,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,303
Gold Earned
48,937
509
Minions Killed
466
0
Camps Cleared
0
1,866,508
Distance Traveled
1,749,359
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,285
537
175
8
0
391,967
0
W
Yemoja
10,702
510
36
2
0
346,917
1
W
Ratatoskr
10,472
499
86
4
0
432,056
1
L
Cerberus
9,068
432
57
3
0
384,891
1
L
Achilles
12,606
600
173
8
0
418,747
3
W
Agni
10,596
505
105
5
0
371,444
1
L
Merlin
9,559
455
113
5
0
358,875
0
L
Loki
10,699
509
97
5
0
367,791
1
W
Artemis
10,248
488
107
5
0
324,124
0
L
Ymir
7,005
334
26
1
0
219,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role