Player Matchup

Hun Batz
Hun Batz
AndryReus30
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 161L
1,327 Elo+
Party 2
Mulan
Mulan
ENDOGAMER1
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,136 Elo+
Party 2
Bacchus
Bacchus
Java1999
Bacchus
Level 56
God Stats
6W - 27L
1,279 SR
Queue Stats
32W - 98L
1,210 Elo+
Party 2
Team Averages
Level 57
1,426 SR
1,225 Elo+

VS

Team Averages
Level 40
1,469 SR
1,141 Elo+
Cthulhu
Cthulhu
AscendingSky3
Cthulhu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,126 Elo+
Party 1
Pele
Pele
ShutUpJeremy
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
Sol
Sol
傲娇女神小惠
Sol
Level 6
God Stats
85W - 104L
1,407 SR
Queue Stats
95W - 127L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndryReus30
Hun Batz
12
7 / 7 / 9
10,367
741
11,237
15,761
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Mulan
11
1 / 6 / 9
8,548
611
5,148
10,544
5,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Java1999
Bacchus
15
10 / 0 / 7
11,436
817
9,538
18,132
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 5 / 10
9,835
703
10,666
11,163
9,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 8 / 7
9,603
686
9,769
11,420
4,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 5 / 5
10,088
721
10,434
10,362
6,341
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
18
Kills
13
13
Deaths
18
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AndryReus30
Hun Batz
7
7
9
1.64
W
Cthulhu
3
5
10
1.6
L
Mulan
1
6
9
0.92
L
Bacchus
Java1999
Bacchus
10
0
7
13.5
W
3
8
7
0.81
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
30,869
44,437
Taken
32,945
28,498
Mitigated
20,035
10,289
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AndryReus30
Hun Batz
11,237
4,857
0
1,868
15,761
4,986
0
6,829
8,932
0
41,558
W
Cthulhu
10,666
898
1,366
832
11,163
9,527
0
3,439
7,724
36,293
0
L
Mulan
5,148
1,269
0
492
10,544
5,921
0
6,098
4,446
0
15,716
L
Bacchus
Java1999
Bacchus
9,538
1,182
616
7,313
18,132
17,591
390
8,368
9,764
36,136
0
W
9,769
3,152
294
1,916
11,420
4,167
0
2,938
8,482
0
30,216
W
10,434
3,958
216
2,724
10,362
6,341
670
3,233
7,129
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
29,526
126
Minions Killed
135
0
Camps Cleared
0
689,627
Distance Traveled
692,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,367
741
46
3
0
220,986
0
W
Cthulhu
9,835
703
52
4
0
258,480
0
L
Mulan
8,548
611
26
2
0
202,050
0
L
Bacchus
11,436
817
54
4
0
266,591
1
W
Pele
9,603
686
42
3
0
228,124
0
W
Sol
10,088
721
41
3
0
205,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role