Player Matchup

Ullr
Ullr
AlexMaoF
Ullr
Level 108
God Stats
3W - 10L
1,378 SR
Queue Stats
408W - 429L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
BlessedGreenDogs
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,676 Elo+
Party 1
Kali
Kali
HydraTyphoon
Kali
Level 148
God Stats
0W - 1L
1,581 SR
Queue Stats
223W - 222L
1,422 Elo+
Solo
Xing Tian
Xing Tian
Impolestar
Xing Tian
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 1
Chronos
Chronos
xFeedmyGremlinx
Chronos
Level 47
God Stats
10W - 10L
1,289 SR
Queue Stats
309W - 332L
1,442 Elo+
Solo
Team Averages
Level 96
1,450 SR
1,490 Elo+

VS

Team Averages
Level 87
1,549 SR
1,501 Elo+
Heimdallr
Heimdallr
Caliber37
Heimdallr
Level 118
God Stats
2W - 2L
1,503 SR
Queue Stats
51W - 62L
1,402 Elo+
Party 2
Chernobog
Chernobog
SP Guy
Chernobog
Level 61
God Stats
1W - 0L
1,825 SR
Queue Stats
37W - 19L
1,527 Elo+
Solo
Xing Tian
Xing Tian
Songza77
Xing Tian
Level 126
God Stats
2W - 3L
1,486 SR
Queue Stats
97W - 93L
1,452 Elo+
Party 2
Yemoja
Yemoja
XeroRage90
Yemoja
Level 49
God Stats
2W - 1L
1,406 SR
Queue Stats
56W - 79L
1,359 Elo+
Solo
Danzaburou
Danzaburou
stokely_smokely
Danzaburou
Level 83
God Stats
1W - 0L
1,523 SR
Queue Stats
22W - 11L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 5 / 10
9,250
544
10,285
17,557
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
BlessedGreenDogs
Baron Samedi
20
11 / 5 / 3
11,534
678
32,065
18,197
10,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 5
10,095
594
8,591
13,988
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Impolestar
Xing Tian
19
2 / 2 / 9
10,030
590
8,514
17,250
18,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 2 / 10
9,536
561
16,090
11,415
4,877
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caliber37
Heimdallr
20
4 / 1 / 11
11,919
701
15,283
11,658
6,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chernobog
SP Guy
Chernobog
18
3 / 4 / 10
11,926
702
15,458
17,721
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Songza77
Xing Tian
18
2 / 3 / 11
12,066
710
6,794
24,363
28,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
XeroRage90
Yemoja
18
2 / 3 / 8
11,840
696
9,302
18,700
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
stokely_smokely
Danzaburou
19
6 / 6 / 9
12,866
757
23,170
22,521
11,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
66
17
Kills
17
17
Deaths
17
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
5
10
1.2
L
Baron Samedi
BlessedGreenDogs
Baron Samedi
11
5
3
2.5
W
Heimdallr
Caliber37
Heimdallr
4
1
11
9.5
L
3
3
5
1.83
L
Xing Tian
Impolestar
Xing Tian
2
2
9
3.25
W
Chernobog
SP Guy
Chernobog
3
4
10
2
W
Xing Tian
Songza77
Xing Tian
2
3
11
2.5
W
Yemoja
XeroRage90
Yemoja
2
3
8
2
W
Danzaburou
stokely_smokely
Danzaburou
6
6
9
1.75
L
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,545
Damage
70,007
78,407
Taken
94,963
48,639
Mitigated
70,281
34,970
Healing
42,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,285
6,624
2,227
4,056
17,557
8,305
0
3,051
14,506
0
23,851
L
Baron Samedi
BlessedGreenDogs
Baron Samedi
32,065
1,595
9,270
7,977
18,197
10,054
32
5,026
13,171
43,474
0
W
Heimdallr
Caliber37
Heimdallr
15,283
4,893
3,071
2,786
11,658
6,609
604
5,920
5,616
0
34,574
L
8,591
2,033
2,702
4,795
13,988
6,723
0
2,013
11,971
0
25,029
L
Xing Tian
Impolestar
Xing Tian
8,514
255
0
0
17,250
18,680
0
3,848
13,402
15,857
0
W
Chernobog
SP Guy
Chernobog
15,458
6,979
3,263
4,534
17,721
9,162
1,886
10,844
6,494
0
39,609
W
Xing Tian
Songza77
Xing Tian
6,794
666
1,575
3,944
24,363
28,629
406
12,519
11,458
20,408
0
W
Yemoja
XeroRage90
Yemoja
9,302
701
8,440
7,038
18,700
14,843
945
11,824
6,629
17,664
0
W
Danzaburou
stokely_smokely
Danzaburou
23,170
11,772
880
6,827
22,521
11,038
1,664
13,997
8,097
0
41,328
L
16,090
1,716
2,097
1,846
11,415
4,877
0
2,158
9,257
34,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
60,617
133
Minions Killed
155
0
Camps Cleared
0
1,467,646
Distance Traveled
1,404,815
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,250
544
20
1
0
239,973
5
L
Baron Samedi
11,534
678
33
2
0
267,410
1
W
Heimdallr
11,919
701
31
2
0
258,855
0
L
Kali
10,095
594
24
1
0
353,377
0
L
Xing Tian
10,030
590
19
1
0
320,769
0
W
Chernobog
11,926
702
53
3
0
267,198
0
W
Xing Tian
12,066
710
28
2
0
307,342
0
W
Yemoja
11,840
696
8
0
0
294,513
0
W
Danzaburou
12,866
757
35
2
0
276,907
1
L
Chronos
9,536
561
37
2
0
286,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role