Player Matchup

Rama
Rama
Crisppyy
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DARVISTG
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ImadV
Tiamat
Level 105
God Stats
3W - 0L
1,370 SR
Queue Stats
30W - 17L
1,578 Elo+
Solo
Nemesis
Nemesis
MaceTwodaface
Nemesis
Level 18
God Stats
11W - 2L
1,690 SR
Queue Stats
246W - 70L
1,807 Elo+
Party 1
Nu Wa
Nu Wa
TheChainUser
Nu Wa
Level 47
God Stats
5W - 4L
1,733 SR
Queue Stats
200W - 133L
1,681 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,613 Elo+

VS

Team Averages
Level 119
1,569 SR
1,545 Elo+
Xing Tian
Xing Tian
ANNGE
Xing Tian
Level 160
God Stats
3W - 2L
1,746 SR
Queue Stats
51W - 41L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bububb
Cu Chulainn
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MortonKoops
Tsukuyomi
Level 125
God Stats
20W - 9L
1,598 SR
Queue Stats
349W - 345L
1,484 Elo+
Solo
Anhur
Anhur
Skrillmau
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SxTremeNg
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 0 / 0
3,230
646
1,539
1,435
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
DARVISTG
Neith
7
0 / 0 / 1
3,734
747
1,159
1,472
313
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Tiamat
ImadV
Tiamat
5
0 / 0 / 0
3,191
638
683
2,722
815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
6
1 / 0 / 0
3,866
773
1,007
2,341
563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,759
752
125
800
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ANNGE
Xing Tian
5
0 / 0 / 0
3,363
673
688
3,499
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
Bububb
Cu Chulainn
6
0 / 1 / 0
3,151
630
1,394
3,167
1,357
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
MortonKoops
Tsukuyomi
1
0 / 0 / 0
2,475
495
0
0
0
Anhur
Skrillmau
Anhur
5
0 / 0 / 0
3,177
635
1,716
2,238
462
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
SxTremeNg
Merlin
6
0 / 0 / 0
3,399
680
238
852
183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ANNGE
Xing Tian
0
0
0
0
L
Cu Chulainn
Bububb
Cu Chulainn
0
1
0
0
W
Rama
0
0
0
0
W
Neith
DARVISTG
Neith
0
0
1
0.5
W
Tiamat
ImadV
Tiamat
0
0
0
0
W
Nemesis
1
0
0
1
L
Tsukuyomi
MortonKoops
Tsukuyomi
0
0
0
0
L
Anhur
Skrillmau
Anhur
0
0
0
0
L
Merlin
SxTremeNg
Merlin
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,513
Damage
4,036
8,770
Taken
9,756
2,160
Mitigated
3,210
3,825
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ANNGE
Xing Tian
688
95
0
1,645
3,499
1,208
0
406
3,093
7,997
0
L
Cu Chulainn
Bububb
Cu Chulainn
1,394
0
0
1,118
3,167
1,357
0
0
3,167
0
9,775
W
Rama
1,539
1,404
0
819
1,435
286
0
146
1,289
0
13,249
W
Neith
DARVISTG
Neith
1,159
573
0
1,044
1,472
313
476
0
1,297
0
15,820
W
Tiamat
ImadV
Tiamat
683
52
111
1,128
2,722
815
0
542
2,180
6,502
0
W
Nemesis
1,007
555
0
408
2,341
563
0
64
2,227
0
16,946
L
Tsukuyomi
MortonKoops
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Skrillmau
Anhur
1,716
929
0
1,267
2,238
462
0
277
1,961
0
13,202
L
Merlin
SxTremeNg
Merlin
238
0
0
250
852
183
0
103
727
15,271
0
W
125
0
0
315
800
183
0
174
626
19,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,780
Gold Earned
15,565
152
Minions Killed
96
0
Camps Cleared
0
482,187
Distance Traveled
370,707
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,363
673
13
3
0
105,067
3
L
Cu Chulainn
3,151
630
18
4
0
97,548
0
W
Rama
3,230
646
33
7
0
89,098
1
W
Neith
3,734
747
28
6
0
85,399
1
W
Tiamat
3,191
638
10
2
0
95,221
1
W
Nemesis
3,866
773
30
6
0
112,512
1
L
Tsukuyomi
2,475
495
0
0
0
0
0
L
Anhur
3,177
635
30
6
0
86,344
0
L
Merlin
3,399
680
35
7
0
81,748
2
W
Nu Wa
3,759
752
51
10
0
99,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role