Player Matchup

Janus
Janus
JRosie37
Janus
Level 123
God Stats
1W - 0L
1,297 SR
Queue Stats
78W - 56L
1,593 Elo+
Party 1
Sobek
Sobek
SeamenDeemon
Sobek
Level 13
God Stats
8W - 8L
1,512 SR
Queue Stats
63W - 64L
1,300 Elo+
Party 1
Hachiman
Hachiman
UniversalProxy
Hachiman
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,415 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,436 Elo+

VS

Team Averages
Level 39
1,490 SR
1,291 Elo+
Tyr
Tyr
DoubleJump
Tyr
Level 88
God Stats
3W - 3L
1,363 SR
Queue Stats
19W - 19L
1,384 Elo+
Party 2
Cernunnos
Cernunnos
Ginganinja1499
Cernunnos
Level 12
God Stats
4W - 1L
1,589 SR
Queue Stats
4W - 5L
1,160 Elo+
Solo
Anubis
Anubis
SECRETLYATACO11
Anubis
Level 17
God Stats
4W - 4L
1,517 SR
Queue Stats
11W - 11L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JRosie37
Janus
13
7 / 3 / 12
10,277
791
14,918
6,719
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 16
10,732
826
6,194
13,927
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
14
10 / 4 / 11
10,968
844
13,902
9,688
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 3
10,519
809
9,132
15,193
10,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Ginganinja1499
Cernunnos
11
0 / 10 / 6
7,802
600
3,088
13,349
4,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 8 / 6
9,446
727
7,259
11,128
4,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
10
10
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
L
Cernunnos
Ginganinja1499
Cernunnos
0
10
6
0.3
W
Janus
JRosie37
Janus
7
3
12
4.33
L
3
8
6
0.75
W
5
3
16
4.33
W
Hachiman
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
19,479
30,334
Taken
39,670
19,810
Mitigated
19,572
9,614
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,132
1,550
0
2,562
15,193
10,494
0
10,387
4,320
0
19,810
L
Cernunnos
Ginganinja1499
Cernunnos
3,088
930
0
834
13,349
4,330
11
3,632
9,508
0
17,218
W
Janus
JRosie37
Janus
14,918
833
0
1,666
6,719
2,398
747
1,358
5,361
42,742
0
L
7,259
610
0
1,688
11,128
4,748
0
6,151
4,699
31,424
0
W
6,194
955
0
4,902
13,927
14,156
372
3,012
10,915
13,975
0
W
Hachiman
13,902
9,281
0
3,046
9,688
3,256
2,017
2,925
6,763
0
57,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
27,767
149
Minions Killed
93
0
Camps Cleared
0
692,198
Distance Traveled
639,354
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,519
809
21
2
0
267,330
1
L
Cernunnos
7,802
600
25
2
0
166,656
3
W
Janus
10,277
791
62
5
0
230,422
0
L
Anubis
9,446
727
47
4
0
205,368
0
W
Sobek
10,732
826
10
1
0
256,796
1
W
Hachiman
10,968
844
77
6
0
204,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role