Player Matchup

Tiamat
Tiamat
Brôôksies
Tiamat
Level 21
God Stats
4W - 1L
1,320 SR
Queue Stats
83W - 70L
1,618 Elo+
Solo
Awilix
Awilix
LanaRhоadеs
Awilix
Level 29
God Stats
3W - 0L
1,985 SR
Queue Stats
137W - 45L
1,860 Elo+
Party 1
Anhur
Anhur
MShiro
Anhur
Level 25
God Stats
17W - 15L
1,699 SR
Queue Stats
174W - 70L
1,857 Elo+
Party 1
Sobek
Sobek
cirxa
Sobek
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,909 Elo+
Solo
Achilles
Achilles
freebape
Achilles
Level 17
God Stats
2W - 2L
1,302 SR
Queue Stats
30W - 36L
1,364 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,722 Elo+

VS

Team Averages
Level 12
1,729 SR
1,707 Elo+
Pele
Pele
DROPULUS
Pele
Level 4
God Stats
1W - 2L
1,708 SR
Queue Stats
2W - 7L
1,296 Elo+
Solo
Artemis
Artemis
GimpBack
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,728 Elo+
Solo
The Morrigan
The Morrigan
Jadе
The Morrigan
Level 13
God Stats
2W - 2L
1,742 SR
Queue Stats
175W - 70L
1,913 Elo+
Party 2
Sylvanus
Sylvanus
SgtStewieee
Sylvanus
Level 24
God Stats
10W - 3L
1,815 SR
Queue Stats
82W - 38L
1,784 Elo+
Party 2
Tyr
Tyr
ñañinbailarina77
Tyr
Level 7
God Stats
13W - 8L
1,881 SR
Queue Stats
225W - 199L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 2 / 2
9,142
508
9,730
8,565
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 2 / 5
11,220
623
9,140
11,485
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
MShiro
Anhur
16
6 / 1 / 3
10,163
565
9,910
13,115
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
cirxa
Sobek
14
1 / 2 / 8
9,005
500
5,255
12,280
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
freebape
Achilles
16
6 / 3 / 1
9,726
540
7,213
11,126
12,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 7 / 2
6,758
375
1,597
11,522
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
GimpBack
Artemis
14
1 / 7 / 1
8,457
470
11,172
15,788
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Jadе
The Morrigan
16
9 / 3 / 1
10,030
557
14,355
10,693
3,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
SgtStewieee
Sylvanus
14
0 / 3 / 5
8,598
478
4,554
12,951
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 4 / 0
5,861
326
2,168
6,698
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
10
10
Deaths
24
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
2
2
1.5
L
Pele
0
7
2
0.14
L
Artemis
GimpBack
Artemis
1
7
1
0.21
L
The Morrigan
Jadе
The Morrigan
9
3
1
3.17
W
9
2
5
5.75
W
Anhur
MShiro
Anhur
6
1
3
7.5
L
Sylvanus
SgtStewieee
Sylvanus
0
3
5
0.83
W
Sobek
cirxa
Sobek
1
2
8
2.5
W
Achilles
freebape
Achilles
6
3
1
2.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
33,846
56,571
Taken
57,652
41,004
Mitigated
20,361
21,571
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,730
1,046
0
2,592
8,565
7,282
970
5,257
3,308
56,677
0
L
Pele
1,597
651
0
2,025
11,522
3,706
0
862
10,414
0
24,594
L
Artemis
GimpBack
Artemis
11,172
7,083
0
3,906
15,788
4,198
0
1,597
14,166
0
61,381
L
The Morrigan
Jadе
The Morrigan
14,355
3,693
0
1,759
10,693
3,871
0
5,494
4,721
64,002
5,322
W
9,140
3,300
0
5,234
11,485
4,659
0
3,603
7,882
0
96,996
W
Anhur
MShiro
Anhur
9,910
5,072
0
5,941
13,115
4,607
1,446
1,778
11,337
0
66,251
L
Sylvanus
SgtStewieee
Sylvanus
4,554
616
1,309
4,193
12,951
6,478
0
6,083
6,610
29,062
0
W
Sobek
cirxa
Sobek
5,255
882
219
6,195
12,280
11,726
360
4,431
7,849
30,202
0
W
Achilles
freebape
Achilles
7,213
2,115
0
1,390
11,126
12,730
1,620
2,082
9,044
0
46,194
L
2,168
232
0
1,391
6,698
2,108
0
217
6,331
0
17,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
39,704
516
Minions Killed
353
0
Camps Cleared
0
1,760,229
Distance Traveled
1,407,229
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,142
508
118
7
0
350,258
2
L
Pele
6,758
375
53
3
0
329,558
4
L
Artemis
8,457
470
96
5
0
267,264
3
L
The Morrigan
10,030
557
126
7
0
348,972
3
W
Awilix
11,220
623
148
8
0
436,374
6
W
Anhur
10,163
565
108
6
0
317,019
2
L
Sylvanus
8,598
478
51
3
0
331,501
6
W
Sobek
9,005
500
49
3
0
368,355
5
W
Achilles
9,726
540
93
5
0
288,223
0
L
Tyr
5,861
326
27
2
0
129,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role