Player Matchup

Baron Samedi
Baron Samedi
Bidcascade9991
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,566 Elo+
Party 1
Fenrir
Fenrir
BigGSaladyn0
Fenrir
Level 17
God Stats
12W - 2L
1,578 SR
Queue Stats
121W - 115L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Rise6659
Erlang Shen
Level 11
God Stats
1W - 0L
1,350 SR
Queue Stats
26W - 17L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
Veigatta
Danzaburou
Level 52
God Stats
5W - 13L
1,500 SR
Queue Stats
294W - 273L
1,561 Elo+
Party 1
Khepri
Khepri
iTumblez
Khepri
Level 80
God Stats
2W - 1L
1,703 SR
Queue Stats
372W - 327L
1,525 Elo+
Party 1
Team Averages
Level 35
1,526 SR
1,558 Elo+

VS

Team Averages
Level 19
1,463 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ALM1GHTY_BLACK_
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 2
Ra
Ra
Lana Rhoades145
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 107L
1,475 Elo+
Solo
Zeus
Zeus
NeoN_raith
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
QuickFire21
Bakasura
Level 29
God Stats
11W - 14L
1,316 SR
Queue Stats
91W - 106L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bidcascade9991
Baron Samedi
12
5 / 1 / 12
8,294
518
7,217
5,957
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
12 / 3 / 5
9,365
585
7,327
10,680
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Rise6659
Erlang Shen
16
3 / 1 / 4
9,794
612
3,115
8,298
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Veigatta
Danzaburou
13
4 / 1 / 8
9,401
588
4,419
4,652
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
iTumblez
Khepri
12
5 / 0 / 16
9,242
578
6,585
8,866
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
2
0 / 2 / 0
4,816
301
949
1,266
262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 8 / 0
7,893
493
6,840
15,936
15,392
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 5 / 0
5,170
323
317
3,978
1,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 9 / 1
5,993
375
1,762
8,039
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
QuickFire21
Bakasura
13
1 / 7 / 3
7,757
485
5,318
9,856
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
29
Kills
6
6
Deaths
31
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
5
8
0
0.63
W
Baron Samedi
Bidcascade9991
Baron Samedi
5
1
12
11
W
Fenrir
12
3
5
4.83
L
0
5
0
0
L
0
9
1
0.06
L
Bakasura
QuickFire21
Bakasura
1
7
3
0.36
W
Erlang Shen
Rise6659
Erlang Shen
3
1
4
5
W
Danzaburou
Veigatta
Danzaburou
4
1
8
8
W
Khepri
iTumblez
Khepri
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
15,186
38,453
Taken
39,075
21,679
Mitigated
22,959
15,199
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
949
865
0
183
1,266
262
0
882
384
0
1,213
L
6,840
2,528
100
1,245
15,936
15,392
75
4,353
11,328
0
17,494
W
Baron Samedi
Bidcascade9991
Baron Samedi
7,217
1,340
689
1,865
5,957
2,497
2,485
1,043
4,761
32,019
0
W
Fenrir
7,327
3,355
0
2,857
10,680
4,210
266
191
10,124
0
24,982
L
317
90
17
66
3,978
1,335
94
1,420
2,404
10,230
0
L
1,762
269
0
238
8,039
1,990
16
3,274
4,565
20,645
0
L
Bakasura
QuickFire21
Bakasura
5,318
4,213
0
1,759
9,856
3,980
1,089
3,010
6,592
0
27,390
W
Erlang Shen
Rise6659
Erlang Shen
3,115
1,756
0
5,814
8,298
3,548
2,254
169
8,089
0
62,190
W
Danzaburou
Veigatta
Danzaburou
4,419
2,112
0
1,552
4,652
1,907
4,544
181
4,397
0
44,840
W
Khepri
iTumblez
Khepri
6,585
1,595
0
2,422
8,866
9,517
134
263
8,370
28,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
31,629
364
Minions Killed
149
0
Camps Cleared
0
1,582,785
Distance Traveled
895,780
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,816
301
3
0
0
41,923
0
L
Guan Yu
7,893
493
27
2
0
249,926
0
W
Baron Samedi
8,294
518
67
4
0
280,145
3
W
Fenrir
9,365
585
44
3
0
348,316
1
L
Ra
5,170
323
7
0
0
98,072
0
L
Zeus
5,993
375
31
2
0
225,241
1
L
Bakasura
7,757
485
81
5
0
280,618
0
W
Erlang Shen
9,794
612
125
8
0
345,008
0
W
Danzaburou
9,401
588
91
6
0
268,084
2
W
Khepri
9,242
578
37
2
0
341,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role