Player Matchup

Geb
Geb
AMY8055
Geb
Level 59
God Stats
7W - 1L
1,758 SR
Queue Stats
70W - 35L
1,710 Elo+
Party 1
Neith
Neith
Get_Gliitchy
Neith
Level 14
God Stats
29W - 15L
1,688 SR
Queue Stats
39W - 23L
1,639 Elo+
Party 1
Tiamat
Tiamat
K3WLsieve
Tiamat
Level 17
God Stats
67W - 34L
1,717 SR
Queue Stats
272W - 212L
1,690 Elo+
Party 1
Bellona
Bellona
Rondo0818
Bellona
Level 18
God Stats
13W - 7L
1,597 SR
Queue Stats
33W - 40L
1,574 Elo+
Solo
Pele
Pele
Sexy-Chad-Daddy
Pele
Level 16
God Stats
14W - 10L
1,508 SR
Queue Stats
307W - 234L
1,671 Elo+
Party 1
Team Averages
Level 25
1,653 SR
1,657 Elo+

VS

Team Averages
Level 13
1,685 SR
1,594 Elo+
Chaac
Chaac
Boxboi94
Chaac
Level 12
God Stats
6W - 7L
1,682 SR
Queue Stats
16W - 13L
1,640 Elo+
Party 2
Achilles
Achilles
Cutepinkcanoe
Achilles
Level 6
God Stats
3W - 2L
1,757 SR
Queue Stats
9W - 5L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
Im-Senpai-x
Kukulkan
Level 15
God Stats
0W - 1L
1,780 SR
Queue Stats
22W - 15L
1,624 Elo+
Party 2
Arachne
Arachne
MrScruffy121
Arachne
Level 16
God Stats
9W - 6L
1,704 SR
Queue Stats
25W - 23L
1,598 Elo+
Party 2
Merlin
Merlin
Shadows Deltron
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
4 / 0 / 19
12,216
509
8,341
18,011
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 12
11,269
470
12,319
12,461
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
K3WLsieve
Tiamat
20
6 / 2 / 9
13,247
552
13,884
13,293
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Rondo0818
Bellona
18
1 / 1 / 5
11,411
475
5,361
14,762
19,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
14 / 3 / 1
13,901
579
18,413
17,445
7,824
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boxboi94
Chaac
17
3 / 4 / 1
11,324
472
11,517
16,525
16,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Cutepinkcanoe
Achilles
14
4 / 6 / 2
9,558
398
6,909
19,237
12,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Im-Senpai-x
Kukulkan
15
2 / 8 / 3
9,921
413
8,764
14,312
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
MrScruffy121
Arachne
18
2 / 5 / 2
11,153
465
8,543
20,000
10,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 5 / 1
9,230
385
3,389
10,364
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
28
Kills
11
11
Deaths
28
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
4
0
19
13.5
L
Chaac
Boxboi94
Chaac
3
4
1
0.88
L
Achilles
Cutepinkcanoe
Achilles
4
6
2
0.83
W
3
5
12
1.8
L
Kukulkan
Im-Senpai-x
Kukulkan
2
8
3
0.44
W
Tiamat
K3WLsieve
Tiamat
6
2
9
5.25
L
Arachne
MrScruffy121
Arachne
2
5
2
0.6
W
Bellona
Rondo0818
Bellona
1
1
5
3.5
W
14
3
1
4.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,318
Damage
39,122
75,972
Taken
80,438
60,326
Mitigated
46,793
27,582
Healing
23,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,341
1,418
0
4,227
18,011
17,835
155
2,147
15,756
37,260
0
L
Chaac
Boxboi94
Chaac
11,517
777
0
4,753
16,525
16,937
212
5,993
10,277
0
58,882
L
Achilles
Cutepinkcanoe
Achilles
6,909
1,374
975
6,085
19,237
12,189
0
6,759
12,182
0
44,764
W
12,319
6,402
0
3,749
12,461
5,203
954
4,087
8,334
0
74,887
L
Kukulkan
Im-Senpai-x
Kukulkan
8,764
476
1,185
1,706
14,312
4,388
282
4,415
9,657
69,581
0
W
Tiamat
K3WLsieve
Tiamat
13,884
1,353
669
6,098
13,293
9,900
1,746
1,964
11,224
89,861
0
L
Arachne
MrScruffy121
Arachne
8,543
5,812
0
7,748
20,000
10,610
0
4,622
15,272
0
95,714
W
Bellona
Rondo0818
Bellona
5,361
944
0
3,611
14,762
19,564
434
563
14,179
15,045
48,215
W
18,413
4,043
0
9,228
17,445
7,824
414
2,959
14,326
0
127,340
L
3,389
0
0
889
10,364
2,669
0
1,853
8,425
45,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,044
Gold Earned
51,186
614
Minions Killed
569
0
Camps Cleared
0
2,251,274
Distance Traveled
2,217,192
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,216
509
45
2
0
509,898
6
L
Chaac
11,324
472
127
5
0
428,356
5
L
Achilles
9,558
398
66
3
0
492,253
5
W
Neith
11,269
470
109
5
0
406,485
2
L
Kukulkan
9,921
413
131
5
0
391,423
3
W
Tiamat
13,247
552
165
7
0
434,630
2
L
Arachne
11,153
465
150
6
0
480,798
2
W
Bellona
11,411
475
126
5
0
412,235
3
W
Pele
13,901
579
169
7
0
488,026
0
L
Merlin
9,230
385
95
4
0
424,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role