Player Matchup

Bacchus
Bacchus
Bronze III
DarnedItTuba
Bacchus
Bronze III
Level 100
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Nu Wa
Nu Wa
Gold III
Nastie Nugent
Nu Wa
Gold III
Level 148
God Stats
11W - 21L
1,376 SR
Queue Stats
198W - 240L
1,471 MMR
Solo
Hou Yi
Hou Yi
Bronze III
temp-422765
Hou Yi
Bronze III
Level 69
God Stats
1W - 2L
1,520 SR
Queue Stats
3W - 6L
1,476 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,543 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,563 SR
1,470 MMR
Awilix
Awilix
Gold II
Kurly Phries
Awilix
Gold II
Level 129
God Stats
3W - 4L
1,387 SR
Queue Stats
148W - 145L
1,682 MMR
Party 1
Ra
Ra
Gold V
i ShO0T BlaNkZ
Ra
Gold V
Level 107
God Stats
4W - 3L
1,606 SR
Queue Stats
122W - 139L
1,187 MMR
Party 1
Neith
Neith
Gold II
uwu_Sticks_uwu
Neith
Gold II
Level 127
God Stats
93W - 100L
1,695 SR
Queue Stats
178W - 211L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarnedItTuba
Bacchus
15
4 / 5 / 7
13,382
669
7,193
19,842
27,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
4 / 5 / 6
12,913
646
14,411
13,084
9,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
3 / 8 / 5
12,145
607
7,837
16,000
6,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuAphroditeSetAchillesDanzaburou

VS

Bans
Chang'eYmirKuzenboCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 4 / 13
12,925
646
11,403
16,087
8,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 6
12,962
648
11,610
13,430
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 3 / 9
13,950
698
18,014
12,218
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
18
18
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarnedItTuba
Bacchus
4
5
7
1.5
W
Awilix
5
4
13
2.88
L
4
5
6
1.4
W
5
4
6
2
L
Hou Yi
3
8
5
0.69
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
41,027
48,926
Taken
41,735
42,956
Mitigated
17,389
6,157
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarnedItTuba
Bacchus
7,193
601
0
3,078
19,842
27,405
204
3,130
16,337
16,740
0
W
Awilix
11,403
4,121
0
2,889
16,087
8,785
896
7,137
8,950
0
62,204
L
14,411
7,571
0
370
13,084
9,440
1,433
4,059
8,775
69,802
0
W
11,610
277
1,906
3,091
13,430
4,319
730
7,930
5,500
81,033
0
L
Hou Yi
7,837
3,717
0
2,709
16,000
6,111
1,628
3,738
12,150
0
46,913
W
18,014
8,059
563
4,135
12,218
4,285
1,785
6,606
5,612
0
102,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
39,837
168
Minions Killed
340
0
Camps Cleared
0
980,656
Distance Traveled
1,040,677
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,382
669
14
1
0
373,399
4
W
Awilix
12,925
646
63
3
0
350,314
4
L
Nu Wa
12,913
646
89
4
0
297,461
10
W
Ra
12,962
648
134
7
0
363,240
2
L
Hou Yi
12,145
607
65
3
0
309,796
0
W
Neith
13,950
698
143
7
0
327,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role