Player Matchup

Janus
Janus
Kenactric
Janus
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
207W - 192L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
PedroRodrigues6
Baron Samedi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,560 Elo+
Party 1
Ymir
Ymir
Trunkfool
Ymir
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 17L
1,345 Elo+
Solo
Artemis
Artemis
casilas48
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
vivictoryy
Neith
Level 8
God Stats
2W - 6L
1,230 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 1
Team Averages
Level 22
1,490 SR
1,434 Elo+

VS

Team Averages
Level 15
1,477 SR
1,382 Elo+
Yemoja
Yemoja
BrotinhoVegan
Yemoja
Level 18
God Stats
38W - 27L
1,465 SR
Queue Stats
191W - 252L
1,293 Elo+
Party 2
Camazotz
Camazotz
Kolbyba8
Camazotz
Level 5
God Stats
10W - 18L
1,500 SR
Queue Stats
559W - 453L
1,349 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Relicjam
Tsukuyomi
Level 18
God Stats
10W - 8L
1,401 SR
Queue Stats
503W - 411L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
pqpjuniu
Kukulkan
Level 18
God Stats
27W - 21L
1,557 SR
Queue Stats
410W - 482L
1,351 Elo+
Party 2
Fenrir
Fenrir
segger9
Fenrir
Level 15
God Stats
22W - 16L
1,463 SR
Queue Stats
36W - 33L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kenactric
Janus
17
1 / 10 / 5
11,518
886
19,696
17,476
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
PedroRodrigues6
Baron Samedi
18
3 / 7 / 3
12,493
961
17,813
17,196
7,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
1 / 10 / 3
11,672
898
10,768
27,859
30,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
casilas48
Artemis
18
2 / 10 / 5
12,160
935
7,447
16,651
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
17
0 / 5 / 6
11,018
848
7,772
11,181
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 22
12,154
935
3,414
17,017
13,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Kolbyba8
Camazotz
18
2 / 2 / 20
11,844
911
6,510
16,491
10,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Relicjam
Tsukuyomi
20
21 / 2 / 11
15,742
1,211
34,411
14,798
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
pqpjuniu
Kukulkan
20
9 / 2 / 21
14,642
1,126
28,994
12,633
6,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
segger9
Fenrir
19
9 / 1 / 13
13,046
1,004
12,670
10,015
7,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
129
7
Kills
42
42
Deaths
7
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
1
0
22
12
L
Janus
Kenactric
Janus
1
10
5
0.35
W
Camazotz
Kolbyba8
Camazotz
2
2
20
6
L
Baron Samedi
PedroRodrigues6
Baron Samedi
3
7
3
0.64
W
Tsukuyomi
Relicjam
Tsukuyomi
21
2
11
13.25
L
Ymir
1
10
3
0.25
L
Artemis
casilas48
Artemis
2
10
5
0.45
W
Kukulkan
pqpjuniu
Kukulkan
9
2
21
9.75
W
Fenrir
segger9
Fenrir
9
1
13
15.5
L
Neith
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,496
Damage
85,999
90,363
Taken
70,954
52,266
Mitigated
45,397
5,119
Healing
29,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,414
1,383
15,512
5,838
17,017
13,433
0
13,992
3,025
16,986
0
L
Janus
Kenactric
Janus
19,696
965
99
515
17,476
5,351
0
6,505
10,971
36,254
0
W
Camazotz
Kolbyba8
Camazotz
6,510
460
0
3,706
16,491
10,701
0
13,529
2,962
0
9,733
L
Baron Samedi
PedroRodrigues6
Baron Samedi
17,813
531
1,870
1,709
17,196
7,148
0
4,008
13,188
67,688
0
W
Tsukuyomi
Relicjam
Tsukuyomi
34,411
9,917
107
1,493
14,798
7,156
0
6,261
8,537
0
58,153
L
Ymir
10,768
1,717
0
0
27,859
30,390
0
14,315
13,544
21,167
0
L
Artemis
casilas48
Artemis
7,447
6,059
0
0
16,651
5,642
0
3,576
13,075
0
16,692
W
Kukulkan
pqpjuniu
Kukulkan
28,994
2,909
1,349
921
12,633
6,134
0
8,602
4,031
73,932
0
W
Fenrir
segger9
Fenrir
12,670
3,549
0
428
10,015
7,973
0
5,893
4,122
0
19,284
L
Neith
7,772
2,214
450
476
11,181
3,735
0
4,004
7,177
0
27,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
67,428
253
Minions Killed
221
3
Camps Cleared
5
1,009,001
Distance Traveled
1,212,962
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,154
935
45
3
1
218,889
0
L
Janus
11,518
886
39
3
1
218,140
0
W
Camazotz
11,844
911
7
1
0
188,567
1
L
Baron Samedi
12,493
961
108
8
0
235,627
0
W
Tsukuyomi
15,742
1,211
48
4
2
286,722
0
L
Ymir
11,672
898
44
3
1
194,891
0
L
Artemis
12,160
935
22
2
0
160,909
0
W
Kukulkan
14,642
1,126
102
8
1
236,582
1
W
Fenrir
13,046
1,004
19
1
1
282,202
0
L
Neith
11,018
848
40
3
1
199,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role