Player Matchup

Nox
Nox
Ghoul Crusade
Nox
Level 124
God Stats
5W - 2L
1,737 SR
Queue Stats
268W - 210L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Newtoo2
Danzaburou
Level 21
God Stats
3W - 0L
1,269 SR
Queue Stats
122W - 50L
1,762 Elo+
Party 1
Athena
Athena
WolfdogTYT
Athena
Level 129
God Stats
5W - 1L
1,718 SR
Queue Stats
227W - 128L
1,655 Elo+
Party 1
Team Averages
Level 91
1,574 SR
1,683 Elo+

VS

Team Averages
Level 30
1,617 SR
1,682 Elo+
Set
Set
StarGirl12345
Set
Level 16
God Stats
0W - 1L
1,385 SR
Queue Stats
7W - 18L
1,743 Elo+
Solo
Ullr
Ullr
doodoostinky
Ullr
Level 29
God Stats
4W - 4L
1,661 SR
Queue Stats
32W - 31L
1,588 Elo+
Party 2
Ymir
Ymir
udsa
Ymir
Level 45
God Stats
23W - 15L
1,806 SR
Queue Stats
27W - 16L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 5
10,328
939
10,783
6,334
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Newtoo2
Danzaburou
12
4 / 2 / 14
9,004
819
10,479
8,182
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
WolfdogTYT
Athena
11
3 / 1 / 12
8,998
818
7,122
11,442
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
6,569
597
2,616
12,266
4,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 3
7,513
683
4,172
8,753
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
udsa
Ymir
10
4 / 6 / 1
8,784
799
4,950
13,935
8,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
5
5
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
14
2
5
8.25
W
Danzaburou
Newtoo2
Danzaburou
4
2
14
5.5
L
0
11
1
0.05
W
Athena
WolfdogTYT
Athena
3
1
12
9
L
1
4
3
0.63
L
Ymir
udsa
Ymir
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
11,738
25,958
Taken
34,954
15,614
Mitigated
15,732
6,837
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,783
1,031
0
500
6,334
2,289
585
1,093
4,743
29,623
0
W
Danzaburou
Newtoo2
Danzaburou
10,479
5,182
0
1,914
8,182
4,545
1,106
1,296
5,912
0
36,220
L
2,616
845
0
557
12,266
4,520
0
5,733
6,533
0
8,883
W
Athena
WolfdogTYT
Athena
7,122
1,495
754
3,669
11,442
8,780
431
2,644
8,798
17,533
0
L
4,172
1,983
0
1,578
8,753
3,091
28
4,295
4,458
0
15,098
L
Ymir
udsa
Ymir
4,950
787
396
1,244
13,935
8,121
104
7,896
6,039
12,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
22,866
107
Minions Killed
59
0
Camps Cleared
0
589,102
Distance Traveled
418,288
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,328
939
37
3
0
199,417
1
W
Danzaburou
9,004
819
55
5
0
192,541
1
L
Set
6,569
597
10
1
0
152,834
0
W
Athena
8,998
818
15
1
0
197,144
0
L
Ullr
7,513
683
29
3
0
116,087
0
L
Ymir
8,784
799
20
2
0
149,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role