Player Matchup

Ymir
Ymir
Cornholyio
Ymir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,727 Elo+
Party 1
Hachiman
Hachiman
DrakeQueenSerena
Hachiman
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 59L
1,598 Elo+
Party 1
Merlin
Merlin
Reikiin
Merlin
Level 105
God Stats
20W - 8L
1,815 SR
Queue Stats
135W - 79L
1,664 Elo+
Party 1
Fenrir
Fenrir
Sunthetic
Fenrir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 35L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
UnifiedTrinity
Guan Yu
Level 12
God Stats
11W - 2L
1,705 SR
Queue Stats
30W - 11L
1,687 Elo+
Party 1
Team Averages
Level 113
1,604 SR
1,666 Elo+

VS

Team Averages
Level 71
1,482 SR
1,551 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ApexHunter115
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,816 Elo+
Solo
Tiamat
Tiamat
Lakemine
Tiamat
Level 83
God Stats
22W - 27L
1,409 SR
Queue Stats
57W - 56L
1,438 Elo+
Solo
Fenrir
Fenrir
SgtMAKAROV
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
War03
Skadi
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 28
13,102
1,191
11,203
17,942
23,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 22
13,461
1,224
18,958
12,677
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Reikiin
Merlin
20
10 / 1 / 23
13,914
1,265
28,790
7,543
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Sunthetic
Fenrir
19
16 / 5 / 16
14,500
1,318
24,050
19,280
9,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 19
11,394
1,036
7,767
16,217
16,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

172

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 5 / 10
11,527
1,048
10,936
19,113
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
17
2 / 9 / 11
11,528
1,048
12,796
20,061
20,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Lakemine
Tiamat
18
6 / 5 / 9
12,704
1,155
14,928
13,494
9,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
SgtMAKAROV
Fenrir
17
5 / 15 / 7
11,437
1,040
13,480
26,731
11,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Skadi
War03
Skadi
17
1 / 11 / 9
10,760
978
12,698
16,426
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
64
45
Kills
18
18
Deaths
45
108
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
5
10
1.8
L
Cthulhu
2
9
11
0.83
W
5
4
28
4.75
W
9
3
22
6.67
L
Tiamat
Lakemine
Tiamat
6
5
9
2.1
W
Merlin
Reikiin
Merlin
10
1
23
21.5
L
Fenrir
SgtMAKAROV
Fenrir
5
15
7
0.57
W
Fenrir
Sunthetic
Fenrir
16
5
16
4.8
W
5
5
19
2.9
L
Skadi
War03
Skadi
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,768
Damage
64,838
73,659
Taken
95,825
57,690
Mitigated
60,320
14,616
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,936
893
0
382
19,113
12,967
0
10,389
8,724
0
21,176
L
Cthulhu
12,796
532
742
0
20,061
20,725
0
11,012
9,049
46,221
0
W
11,203
1,401
0
821
17,942
23,211
0
7,740
10,152
19,280
0
W
18,958
13,252
0
3,423
12,677
4,860
0
5,061
7,516
0
47,686
L
Tiamat
Lakemine
Tiamat
14,928
1,467
0
1,852
13,494
9,821
0
5,076
8,418
49,058
0
W
Merlin
Reikiin
Merlin
28,790
1,094
0
0
7,543
3,344
0
3,557
3,961
58,496
0
L
Fenrir
SgtMAKAROV
Fenrir
13,480
5,453
0
1,546
26,731
11,078
0
8,288
18,443
211
23,487
W
Fenrir
Sunthetic
Fenrir
24,050
10,044
0
3,753
19,280
9,893
0
4,963
14,125
0
38,478
W
7,767
762
3,420
3,199
16,217
16,382
0
6,614
9,482
0
13,393
L
Skadi
War03
Skadi
12,698
5,751
548
1,153
16,426
5,729
0
5,228
11,198
0
29,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,371
Gold Earned
57,956
250
Minions Killed
218
11
Camps Cleared
7
1,131,219
Distance Traveled
1,097,737
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,527
1,048
27
2
1
224,982
0
L
Cthulhu
11,528
1,048
63
6
1
244,790
3
W
Ymir
13,102
1,191
15
1
1
217,309
1
W
Hachiman
13,461
1,224
82
7
2
205,581
0
L
Tiamat
12,704
1,155
82
7
2
241,553
1
W
Merlin
13,914
1,265
100
9
2
237,380
0
L
Fenrir
11,437
1,040
10
1
2
187,920
0
W
Fenrir
14,500
1,318
39
4
3
235,744
0
W
Guan Yu
11,394
1,036
14
1
3
235,205
0
L
Skadi
10,760
978
36
3
1
198,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role