Player Matchup

Odin
Odin
Alanice15
Odin
Level 18
God Stats
2W - 9L
1,326 SR
Queue Stats
8W - 13L
1,348 Elo+
Solo
Ymir
Ymir
ELHuaso9
Ymir
Level 10
God Stats
8W - 13L
1,569 SR
Queue Stats
74W - 88L
1,259 Elo+
Solo
Ah Puch
Ah Puch
Shagretor
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,296 Elo+
Solo
Neith
Neith
Vhife
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
Wizradd
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,059 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,292 Elo+

VS

Team Averages
Level 12
1,364 SR
1,213 Elo+
Kukulkan
Kukulkan
F1F2F3FU
Kukulkan
Level 6
God Stats
3W - 8L
1,233 SR
Queue Stats
5W - 19L
1,019 Elo+
Party 1
Fenrir
Fenrir
How13r
Fenrir
Level 29
God Stats
23W - 32L
1,389 SR
Queue Stats
219W - 263L
1,351 Elo+
Solo
Merlin
Merlin
Matsukashi
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,171 Elo+
Solo
Ymir
Ymir
Xmango505
Ymir
Level 11
God Stats
5W - 3L
1,413 SR
Queue Stats
25W - 32L
1,388 Elo+
Party 1
Neith
Neith
jordandeviney
Neith
Level 5
God Stats
3W - 3L
1,287 SR
Queue Stats
13W - 21L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 1 / 1
9,663
509
8,207
9,130
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
14
1 / 4 / 1
7,485
394
3,064
12,567
9,822
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
Shagretor
Ah Puch
13
0 / 7 / 1
7,810
411
1,435
13,336
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vhife
Neith
7
0 / 10 / 0
6,012
316
615
8,917
1,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Wizradd
Thor
12
1 / 9 / 0
7,696
405
2,245
13,993
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F1F2F3FU
Kukulkan
12
1 / 6 / 3
8,585
452
2,642
6,998
2,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
How13r
Fenrir
16
10 / 0 / 4
10,893
573
6,933
13,177
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Matsukashi
Merlin
16
6 / 2 / 3
10,197
537
7,792
6,894
2,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
2 / 0 / 7
9,581
504
6,975
9,366
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 1 / 3
11,262
593
10,852
9,869
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
8
Kills
26
31
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
6
1
1
6.5
L
Ymir
1
4
1
0.38
W
Kukulkan
F1F2F3FU
Kukulkan
1
6
3
0.42
W
Fenrir
How13r
Fenrir
10
0
4
12
W
Merlin
Matsukashi
Merlin
6
2
3
3.75
L
Ah Puch
Shagretor
Ah Puch
0
7
1
0.07
L
Neith
Vhife
Neith
0
10
0
0
L
Thor
Wizradd
Thor
1
9
0
0.11
W
Ymir
2
0
7
5.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
35,194
57,943
Taken
46,304
27,154
Mitigated
26,678
8,183
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,207
2,530
0
1,702
9,130
7,884
166
5,581
3,348
0
36,120
L
Ymir
3,064
852
0
0
12,567
9,822
0
5,574
6,965
24,141
0
W
Kukulkan
F1F2F3FU
Kukulkan
2,642
462
0
840
6,998
2,833
362
183
6,590
25,043
0
W
Fenrir
How13r
Fenrir
6,933
2,249
0
4,533
13,177
9,088
1,810
388
12,739
0
68,601
W
Merlin
Matsukashi
Merlin
7,792
1,024
0
907
6,894
2,990
1,940
721
6,052
47,071
0
L
Ah Puch
Shagretor
Ah Puch
1,435
390
0
2,783
13,336
3,372
1,003
2,570
10,766
33,952
0
L
Neith
Vhife
Neith
615
615
0
652
8,917
1,984
105
1,616
7,271
0
13,768
L
Thor
Wizradd
Thor
2,245
903
0
3,046
13,993
4,092
0
1,761
12,184
0
39,243
W
Ymir
6,975
1,320
0
2,886
9,366
7,886
1,185
2,177
7,139
31,578
0
W
10,852
7,145
0
6,694
9,869
3,881
3,638
1,030
8,839
0
92,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
50,518
269
Minions Killed
444
0
Camps Cleared
0
1,466,541
Distance Traveled
1,559,061
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,663
509
88
5
0
340,514
1
L
Ymir
7,485
394
41
2
0
287,275
0
W
Kukulkan
8,585
452
58
3
0
307,141
1
W
Fenrir
10,893
573
103
5
0
365,133
0
W
Merlin
10,197
537
112
6
0
302,084
2
L
Ah Puch
7,810
411
55
3
0
260,125
0
L
Neith
6,012
316
22
1
0
223,074
3
L
Thor
7,696
405
63
3
0
355,553
0
W
Ymir
9,581
504
46
2
0
311,725
0
W
Neith
11,262
593
125
7
0
272,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role