Player Matchup

Mercury
Mercury
NewtonsRailgun
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,406 Elo+
Solo
Anubis
Anubis
Sxhift Bp
Anubis
Level 27
God Stats
3W - 2L
1,758 SR
Queue Stats
124W - 133L
1,458 Elo+
Solo
Skadi
Skadi
aManNowDead
Skadi
Level 23
God Stats
2W - 11L
1,458 SR
Queue Stats
808W - 755L
1,491 Elo+
Solo
King Arthur
King Arthur
gelatogreens
King Arthur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 131L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
punisher2546
Baron Samedi
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,448 Elo+

VS

Team Averages
Level 30
1,581 SR
1,501 Elo+
Nemesis
Nemesis
Eto Sasaki
Nemesis
Level 21
God Stats
28W - 16L
1,718 SR
Queue Stats
123W - 110L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Greatjobthanks
Sun Wukong
Level 24
God Stats
32W - 37L
1,450 SR
Queue Stats
64W - 71L
1,382 Elo+
Solo
Terra
Terra
LegacyFoxFace
Terra
Level 12
God Stats
2W - 0L
1,739 SR
Queue Stats
85W - 108L
1,496 Elo+
Party 1
Medusa
Medusa
PaleMoonRose
Medusa
Level 85
God Stats
4W - 13L
1,144 SR
Queue Stats
203W - 205L
1,483 Elo+
Party 1
Ra
Ra
SaVag3Potato96
Ra
Level 7
God Stats
16W - 17L
1,855 SR
Queue Stats
28W - 34L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,413
490
695
5,095
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Sxhift Bp
Anubis
8
0 / 1 / 0
4,612
512
164
3,289
1,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 1 / 1
4,983
554
4,854
6,181
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
gelatogreens
King Arthur
7
0 / 3 / 0
4,319
480
1,951
5,662
2,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
punisher2546
Baron Samedi
7
2 / 1 / 3
4,624
514
4,297
4,080
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eto Sasaki
Nemesis
8
3 / 1 / 1
5,210
579
1,728
2,686
661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Greatjobthanks
Sun Wukong
10
2 / 0 / 1
5,919
658
3,501
4,271
1,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 2 / 1
4,423
491
1,628
6,738
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
2 / 2 / 1
4,728
525
5,642
5,860
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 1
4,948
550
2,116
2,476
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
7
7
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Eto Sasaki
Nemesis
3
1
1
3.5
W
Sun Wukong
Greatjobthanks
Sun Wukong
2
0
1
2.5
W
0
2
1
0.25
L
0
1
2
1
W
Medusa
2
2
1
1.25
W
0
0
1
0.5
L
Anubis
Sxhift Bp
Anubis
0
1
0
0
L
3
1
1
3.5
L
King Arthur
gelatogreens
King Arthur
0
3
0
0
L
Baron Samedi
punisher2546
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,961
Damage
14,615
24,307
Taken
22,031
8,753
Mitigated
7,609
9,281
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Eto Sasaki
Nemesis
1,728
1,044
0
205
2,686
661
0
214
2,440
0
18,311
W
Sun Wukong
Greatjobthanks
Sun Wukong
3,501
1,128
0
1,472
4,271
1,569
933
0
4,271
0
30,768
W
1,628
833
580
1,722
6,738
2,706
0
2,509
3,987
9,632
0
L
695
341
0
2,607
5,095
1,220
0
180
4,850
0
15,446
W
Medusa
5,642
2,100
0
1,243
5,860
2,013
0
1,181
4,501
0
19,538
W
2,116
375
0
689
2,476
660
235
105
2,371
21,152
0
L
Anubis
Sxhift Bp
Anubis
164
39
0
1,199
3,289
1,281
318
1,724
1,393
16,316
0
L
4,854
2,659
0
1,898
6,181
1,963
0
917
5,063
0
28,961
L
King Arthur
gelatogreens
King Arthur
1,951
455
0
500
5,662
2,487
0
0
5,662
0
15,199
L
Baron Samedi
punisher2546
Baron Samedi
4,297
805
783
2,294
4,080
1,802
0
711
3,169
12,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,951
Gold Earned
25,228
188
Minions Killed
217
0
Camps Cleared
0
699,844
Distance Traveled
888,286
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,210
579
40
4
0
214,389
3
W
Sun Wukong
5,919
658
79
9
0
147,727
0
W
Terra
4,423
491
17
2
0
184,214
0
L
Mercury
4,413
490
38
4
0
168,220
0
W
Medusa
4,728
525
27
3
0
159,338
0
W
Ra
4,948
550
54
6
0
182,618
1
L
Anubis
4,612
512
42
5
0
120,885
1
L
Skadi
4,983
554
54
6
0
131,484
0
L
King Arthur
4,319
480
35
4
0
129,524
0
L
Baron Samedi
4,624
514
19
2
0
149,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role