Player Matchup

Heimdallr
Heimdallr
Daepist
Heimdallr
Level 13
God Stats
12W - 11L
1,500 SR
Queue Stats
20W - 21L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
DylanAteHer
Cthulhu
Level 156
God Stats
8W - 6L
1,370 SR
Queue Stats
188W - 147L
1,593 Elo+
Solo
Thanatos
Thanatos
Vazgennnn
Thanatos
Level 79
God Stats
22W - 5L
1,500 SR
Queue Stats
349W - 199L
1,658 Elo+
Party 2
Team Averages
Level 83
1,457 SR
1,643 Elo+

VS

Team Averages
Level 39
1,577 SR
1,670 Elo+
Vamana
Vamana
DustyNuts91
Vamana
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 35L
1,770 Elo+
Solo
Cabrakan
Cabrakan
KillirQueen
Cabrakan
Level 16
God Stats
0W - 1L
1,731 SR
Queue Stats
11W - 12L
1,647 Elo+
Party 1
Ra
Ra
ThicccBoyy
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daepist
Heimdallr
16
2 / 8 / 12
13,197
695
11,915
21,823
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DylanAteHer
Cthulhu
17
6 / 4 / 10
13,198
695
16,463
20,097
23,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Vazgennnn
Thanatos
17
14 / 8 / 3
14,525
764
20,353
20,612
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
8 / 7 / 7
13,956
735
22,066
26,536
17,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
KillirQueen
Cabrakan
18
8 / 7 / 9
14,207
748
16,423
21,941
16,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 8 / 7
11,959
629
7,376
10,455
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
22
Kills
20
20
Deaths
22
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Daepist
Heimdallr
2
8
12
1
L
Vamana
8
7
7
1.64
W
Cthulhu
DylanAteHer
Cthulhu
6
4
10
2.75
L
Cabrakan
KillirQueen
Cabrakan
8
7
9
1.79
L
4
8
7
0.94
W
Thanatos
Vazgennnn
Thanatos
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
45,865
62,532
Taken
58,932
44,292
Mitigated
36,893
24,701
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Daepist
Heimdallr
11,915
6,218
0
7,335
21,823
9,344
1,188
6,683
14,916
0
71,575
L
Vamana
22,066
13,106
0
5,528
26,536
17,346
615
6,580
19,657
0
75,381
W
Cthulhu
DylanAteHer
Cthulhu
16,463
1,173
2,117
1,959
20,097
23,181
552
7,935
11,834
60,844
0
L
Cabrakan
KillirQueen
Cabrakan
16,423
1,470
0
4,157
21,941
16,526
225
6,678
15,011
46,519
0
L
7,376
945
339
1,570
10,455
3,021
31
3,291
6,991
32,326
0
W
Thanatos
Vazgennnn
Thanatos
20,353
5,261
0
13,290
20,612
11,767
1,484
8,338
11,882
0
53,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
40,122
217
Minions Killed
191
0
Camps Cleared
0
978,053
Distance Traveled
967,837
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,197
695
84
4
0
285,297
0
L
Vamana
13,956
735
61
3
0
426,074
1
W
Cthulhu
13,198
695
83
4
0
368,432
2
L
Cabrakan
14,207
748
58
3
0
354,238
2
L
Ra
11,959
629
72
4
0
187,525
3
W
Thanatos
14,525
764
50
3
0
324,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role