Player Matchup

Fenrir
Fenrir
Dextroyer102
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JuggernautNBK
Sobek
Level 122
God Stats
0W - 5L
1,272 SR
Queue Stats
197W - 177L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Tarcoz
Cernunnos
Level 149
God Stats
5W - 10L
1,403 SR
Queue Stats
229W - 228L
1,513 Elo+
Solo
Mulan
Mulan
ThunderDangus
Mulan
Level 67
God Stats
3W - 8L
1,067 SR
Queue Stats
132W - 131L
1,472 Elo+
Solo
Tiamat
Tiamat
skellyking
Tiamat
Level 72
God Stats
1W - 1L
1,672 SR
Queue Stats
143W - 110L
1,505 Elo+
Solo
Team Averages
Level 110
1,383 SR
1,504 Elo+

VS

Team Averages
Level 97
1,609 SR
1,493 Elo+
Anubis
Anubis
Falxmorte
Anubis
Level 101
God Stats
24W - 9L
1,642 SR
Queue Stats
68W - 58L
1,403 Elo+
Solo
Artemis
Artemis
Mink4837
Artemis
Level 66
God Stats
4W - 6L
1,626 SR
Queue Stats
14W - 9L
1,628 Elo+
Party 1
Bacchus
Bacchus
MrS07
Bacchus
Level 114
God Stats
4W - 2L
1,599 SR
Queue Stats
84W - 105L
1,457 Elo+
Solo
Bellona
Bellona
deathbycheese1
Bellona
Level 124
God Stats
1W - 0L
1,678 SR
Queue Stats
29W - 18L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
javigamer55
Ao Kuang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 5 / 2
8,863
521
8,614
13,757
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 8
8,525
501
6,846
15,225
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Tarcoz
Cernunnos
15
3 / 3 / 6
9,029
531
8,091
12,953
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 0
8,315
489
6,946
14,335
9,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
skellyking
Tiamat
14
1 / 7 / 3
8,391
494
8,659
12,212
6,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Falxmorte
Anubis
16
8 / 2 / 6
10,164
598
15,031
12,273
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Mink4837
Artemis
14
3 / 3 / 4
8,514
501
7,142
9,509
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MrS07
Bacchus
12
0 / 4 / 5
7,083
417
7,696
12,642
8,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 1
9,450
556
10,769
10,478
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
javigamer55
Ao Kuang
16
8 / 4 / 4
9,784
576
9,325
13,659
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
13
Kills
23
23
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
5
2
1.6
W
Anubis
Falxmorte
Anubis
8
2
6
5.5
L
2
3
8
2
W
Artemis
Mink4837
Artemis
3
3
4
1.67
W
Bacchus
MrS07
Bacchus
0
4
5
0.63
L
Cernunnos
Tarcoz
Cernunnos
3
3
6
2
L
0
5
0
0
W
4
0
1
4.5
W
Ao Kuang
javigamer55
Ao Kuang
8
4
4
2.5
L
Tiamat
skellyking
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
49,963
68,482
Taken
58,561
38,706
Mitigated
30,817
20,022
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,614
1,734
0
4,076
13,757
5,033
315
7,394
6,363
0
50,094
W
Anubis
Falxmorte
Anubis
15,031
679
0
8,730
12,273
6,440
1,387
5,415
6,858
68,589
0
L
6,846
685
0
4,121
15,225
12,854
483
9,041
6,184
25,145
0
W
Artemis
Mink4837
Artemis
7,142
2,973
0
2,238
9,509
2,763
781
2,588
6,921
0
37,999
W
Bacchus
MrS07
Bacchus
7,696
247
0
3,807
12,642
8,541
0
1,972
10,670
31,135
0
L
Cernunnos
Tarcoz
Cernunnos
8,091
2,923
738
5,638
12,953
4,352
1,101
4,883
8,070
0
61,454
L
6,946
890
0
3,659
14,335
9,505
0
864
13,471
0
51,456
W
10,769
5,014
0
1,225
10,478
7,809
650
0
10,478
0
61,473
W
Ao Kuang
javigamer55
Ao Kuang
9,325
2,894
0
5,012
13,659
5,264
0
5,530
8,129
48,096
9,684
L
Tiamat
skellyking
Tiamat
8,659
867
0
1,790
12,212
6,962
115
9,459
2,753
52,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
44,995
444
Minions Killed
459
0
Camps Cleared
0
1,602,516
Distance Traveled
1,632,701
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,863
521
91
5
0
356,432
6
W
Anubis
10,164
598
132
8
0
291,377
4
L
Sobek
8,525
501
25
1
0
312,783
7
W
Artemis
8,514
501
68
4
0
313,118
1
W
Bacchus
7,083
417
48
3
0
349,132
3
L
Cernunnos
9,029
531
114
7
0
297,726
7
L
Mulan
8,315
489
123
7
0
314,207
4
W
Bellona
9,450
556
127
7
0
342,174
6
W
Ao Kuang
9,784
576
84
5
0
336,900
0
L
Tiamat
8,391
494
91
5
0
321,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role