Player Matchup

Guan Yu
Guan Yu
Silver II
FeralShart
Guan Yu
Silver II
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
9W - 13L
1,414 MMR
Party 1
Bacchus
Bacchus
Gold III
FlowSlowbroLTD
Bacchus
Gold III
Level 124
God Stats
1W - 1L
1,941 SR
Queue Stats
37W - 43L
1,595 MMR
Party 1
Ra
Ra
Gold II
Nashauss
Ra
Gold II
Level 68
God Stats
21W - 15L
1,538 SR
Queue Stats
282W - 292L
1,507 MMR
Solo
Medusa
Medusa
Gold V
SingingRogue951
Medusa
Gold V
Level 108
God Stats
3W - 1L
1,429 SR
Queue Stats
9W - 5L
1,596 MMR
Party 2
Thanatos
Thanatos
Silver I
Tato1001
Thanatos
Silver I
Level 108
God Stats
2W - 1L
1,536 SR
Queue Stats
6W - 1L
1,539 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,625 SR
1,530 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,449 SR
1,515 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
Butters052957
Janus
Gold III
Level 116
God Stats
1W - 3L
1,245 SR
Queue Stats
76W - 70L
1,533 MMR
Party 3
Amaterasu
Amaterasu
Bronze III
Conoce-
Amaterasu
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Thor
Thor
Bronze III
Nailonking
Thor
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FeralShart
Guan Yu
19
5 / 1 / 3
12,280
614
10,827
13,424
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 5
10,436
522
6,628
14,725
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 4 / 6
10,603
530
11,026
11,918
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 1 / 2
12,233
612
14,286
12,047
5,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Tato1001
Thanatos
19
6 / 2 / 4
11,771
589
9,592
20,469
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AresBakasuraCthulhuAnubisAphrodite

VS

Bans
KumbhakarnaHeraHadesNikeZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 3 / 3
10,412
521
10,682
18,368
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
 
Artemis
13
0 / 7 / 1
8,365
418
6,097
12,983
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 2
11,017
551
10,330
12,217
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Conoce-
Amaterasu
16
1 / 6 / 1
9,462
473
7,634
18,012
12,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 2
7,827
391
3,494
12,632
3,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
9
9
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
3
1.5
L
Artemis
 
Artemis
0
7
1
0.07
L
5
1
2
6
L
Amaterasu
Conoce-
Amaterasu
1
6
1
0.25
W
Guan Yu
FeralShart
Guan Yu
5
1
3
6.5
W
3
1
5
5.5
L
0
5
2
0.2
W
0
4
6
0.75
W
8
1
2
9
W
Thanatos
Tato1001
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,359
Damage
38,237
72,583
Taken
74,212
53,547
Mitigated
41,291
37,981
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,682
1,555
3,034
6,822
18,368
14,958
0
9,084
8,876
28,574
0
L
Artemis
 
Artemis
6,097
2,781
0
893
12,983
5,954
198
2,541
10,380
0
39,149
L
10,330
939
0
3,826
12,217
4,427
0
4,665
7,356
89,029
0
L
Amaterasu
Conoce-
Amaterasu
7,634
3,943
0
6,725
18,012
12,836
0
0
17,429
0
65,694
W
Guan Yu
FeralShart
Guan Yu
10,827
2,265
681
5,226
13,424
16,131
746
492
12,876
0
75,905
W
6,628
871
0
2,624
14,725
18,788
138
5,457
9,116
24,345
0
L
3,494
823
0
0
12,632
3,116
0
658
11,884
0
36,828
W
11,026
627
2,219
4,634
11,918
5,091
732
6,835
4,855
81,083
0
W
14,286
7,224
0
3,792
12,047
5,035
2,544
3,419
8,526
0
99,657
W
Thanatos
Tato1001
Thanatos
9,592
2,753
534
18,271
20,469
8,502
282
4,155
16,198
0
113,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,323
Gold Earned
47,083
641
Minions Killed
489
0
Camps Cleared
0
1,937,148
Distance Traveled
1,795,712
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,412
521
33
2
0
362,947
4
L
Artemis
8,365
418
77
4
0
339,382
1
L
Janus
11,017
551
182
9
0
394,672
0
L
Amaterasu
9,462
473
131
7
0
352,002
1
W
Guan Yu
12,280
614
149
7
0
417,636
2
W
Bacchus
10,436
522
31
2
0
378,340
2
L
Thor
7,827
391
66
3
0
346,709
6
W
Ra
10,603
530
162
8
0
383,557
4
W
Medusa
12,233
612
148
7
0
367,709
1
W
Thanatos
11,771
589
151
8
0
389,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role