Player Matchup

Izanami
Izanami
Silver I
Jamelao300
Izanami
Silver I
Level 62
God Stats
5W - 4L
1,533 SR
Queue Stats
43W - 46L
1,124 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
M4dM4c
Cu Chulainn
Silver II
Level 146
God Stats
6W - 9L
1,671 SR
Queue Stats
61W - 55L
1,284 MMR
Party 2
Athena
Athena
Bronze I
NEGRESCOoOoO
Athena
Bronze I
Level 88
God Stats
6W - 6L
1,510 SR
Queue Stats
20W - 24L
1,083 MMR
Party 2
Janus
Janus
Silver I
ShogumP
Janus
Silver I
Level 145
God Stats
23W - 11L
1,699 SR
Queue Stats
95W - 105L
1,153 MMR
Party 1
Nemesis
Nemesis
Silver I
zBigGlock
Nemesis
Silver I
Level 136
God Stats
4W - 3L
1,756 SR
Queue Stats
159W - 160L
1,153 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,634 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,425 SR
1,284 MMR
Hercules
Hercules
Silver I
ByronCarry
Hercules
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
MestreBadokin66
Thanatos
Silver V
Level 155
God Stats
0W - 2L
1,282 SR
Queue Stats
16W - 48L
1,207 MMR
Solo
Sylvanus
Sylvanus
Silver I
ObuGadão
Sylvanus
Silver I
Level 65
God Stats
0W - 4L
1,311 SR
Queue Stats
23W - 18L
1,095 MMR
Solo
Rama
Rama
Silver I
RenatinxD
Rama
Silver I
Level 63
God Stats
4W - 6L
1,534 SR
Queue Stats
831W - 847L
1,119 MMR
Solo
Agni
Agni
Silver I
Takouji
Agni
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jamelao300
Izanami
11
2 / 1 / 5
6,218
565
5,655
5,504
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
M4dM4c
Cu Chulainn
12
1 / 0 / 2
6,806
619
5,731
4,746
2,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
9
3 / 2 / 3
5,694
518
2,587
6,512
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
ShogumP
Janus
11
1 / 1 / 0
6,036
549
1,936
4,044
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
zBigGlock
Nemesis
11
4 / 0 / 1
6,485
590
4,581
5,367
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TsukuyomiScyllaApolloSetDanzaburou

VS

Bans
Nu WaCthulhuGuan YuBellonaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ByronCarry
Hercules
11
0 / 2 / 0
5,672
516
1,693
6,809
7,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
9
1 / 2 / 2
5,431
494
1,844
6,223
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ObuGadão
Sylvanus
9
2 / 2 / 1
5,670
515
4,367
7,692
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
9
0 / 4 / 1
5,215
474
2,765
8,363
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Takouji
Agni
11
1 / 1 / 2
5,907
537
3,526
4,481
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
4
4
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
ByronCarry
Hercules
0
2
0
0
W
Izanami
Jamelao300
Izanami
2
1
5
4.5
W
Cu Chulainn
M4dM4c
Cu Chulainn
1
0
2
2
L
Thanatos
1
2
2
1
W
Athena
3
2
3
2.25
L
Sylvanus
ObuGadão
Sylvanus
2
2
1
1.25
L
Rama
0
4
1
0.13
W
Janus
ShogumP
Janus
1
1
0
1
L
Agni
Takouji
Agni
1
1
2
2
W
Nemesis
zBigGlock
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
14,195
26,173
Taken
33,568
9,102
Mitigated
16,844
6,354
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ByronCarry
Hercules
1,693
451
0
2,164
6,809
7,562
0
40
6,769
0
30,690
W
Izanami
Jamelao300
Izanami
5,655
3,962
0
2,330
5,504
1,262
955
1,076
4,428
0
39,331
W
Cu Chulainn
M4dM4c
Cu Chulainn
5,731
1,901
0
1,028
4,746
2,266
326
896
3,850
1,537
42,788
L
Thanatos
1,844
396
0
6,093
6,223
1,945
0
1,020
5,171
0
25,174
W
Athena
2,587
1,055
0
1,256
6,512
2,448
0
3,038
3,474
11,556
0
L
Sylvanus
ObuGadão
Sylvanus
4,367
626
797
3,368
7,692
3,800
0
1,724
5,964
15,655
0
L
Rama
2,765
2,458
0
2,402
8,363
1,890
0
707
7,656
0
30,902
W
Janus
ShogumP
Janus
1,936
133
0
1,014
4,044
1,107
0
1,461
2,583
38,611
0
L
Agni
Takouji
Agni
3,526
148
0
1,328
4,481
1,647
0
1,200
3,197
36,460
0
W
Nemesis
zBigGlock
Nemesis
4,581
1,950
0
726
5,367
2,019
0
1,422
3,945
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
27,895
332
Minions Killed
296
0
Camps Cleared
0
1,124,364
Distance Traveled
1,012,470
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,672
516
72
7
0
213,745
2
W
Izanami
6,218
565
75
7
0
201,095
3
W
Cu Chulainn
6,806
619
93
8
0
223,405
3
L
Thanatos
5,431
494
58
5
0
230,955
3
W
Athena
5,694
518
14
1
0
226,371
4
L
Sylvanus
5,670
515
23
2
0
195,503
1
L
Rama
5,215
474
58
5
0
157,080
1
W
Janus
6,036
549
75
7
0
208,607
4
L
Agni
5,907
537
85
8
0
215,187
3
W
Nemesis
6,485
590
75
7
0
264,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role