Player Matchup

Ao Kuang
Ao Kuang
Ceminite
Ao Kuang
Level 27
God Stats
45W - 32L
1,592 SR
Queue Stats
210W - 243L
1,453 Elo+
Solo
Olorun
Olorun
Kilbyre
Olorun
Level 23
God Stats
22W - 23L
1,522 SR
Queue Stats
90W - 59L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nkol1299
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,214 Elo+
Party 2
Yemoja
Yemoja
ShArK-Lelu
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,313 Elo+
Party 2
Izanami
Izanami
Sr nahue
Izanami
Level 14
God Stats
8W - 6L
1,500 SR
Queue Stats
17W - 12L
1,313 Elo+
Party 2
Team Averages
Level 30
1,523 SR
1,366 Elo+

VS

Team Averages
Level 30
1,546 SR
1,569 Elo+
King Arthur
King Arthur
AndreDL
King Arthur
Level 18
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
FNSalazar
Zhong Kui
Level 12
God Stats
30W - 21L
1,500 SR
Queue Stats
555W - 473L
1,784 Elo+
Party 1
Ymir
Ymir
L3BA
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Danzaburou
Danzaburou
ProjectXOF
Danzaburou
Level 27
God Stats
25W - 13L
1,710 SR
Queue Stats
41W - 16L
1,762 Elo+
Party 3
Thanatos
Thanatos
tscala12345
Thanatos
Level 86
God Stats
12W - 9L
1,593 SR
Queue Stats
499W - 464L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ceminite
Ao Kuang
20
4 / 6 / 1
12,388
590
10,693
23,525
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Kilbyre
Olorun
18
3 / 8 / 2
11,468
546
11,035
16,742
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Nkol1299
Tsukuyomi
13
2 / 5 / 2
9,279
442
7,346
15,624
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ShArK-Lelu
Yemoja
13
0 / 6 / 2
8,883
423
5,610
12,541
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
Sr nahue
Izanami
16
3 / 5 / 1
9,653
460
5,378
13,487
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndreDL
King Arthur
17
4 / 5 / 12
10,950
521
12,326
21,136
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
FNSalazar
Zhong Kui
20
11 / 3 / 9
13,068
622
17,720
16,011
12,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
L3BA
Ymir
14
1 / 0 / 10
9,730
463
3,386
11,624
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ProjectXOF
Danzaburou
17
6 / 1 / 10
11,677
556
13,916
7,175
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tscala12345
Thanatos
20
7 / 3 / 14
12,584
599
14,965
15,720
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
12
Kills
29
30
Deaths
12
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AndreDL
King Arthur
4
5
12
2
L
Ao Kuang
Ceminite
Ao Kuang
4
6
1
0.75
W
Zhong Kui
FNSalazar
Zhong Kui
11
3
9
5.17
L
Olorun
Kilbyre
Olorun
3
8
2
0.5
W
Ymir
L3BA
Ymir
1
0
10
6
L
Tsukuyomi
Nkol1299
Tsukuyomi
2
5
2
0.6
W
Danzaburou
ProjectXOF
Danzaburou
6
1
10
11
L
Yemoja
ShArK-Lelu
Yemoja
0
6
2
0.17
L
Izanami
Sr nahue
Izanami
3
5
1
0.7
W
Thanatos
tscala12345
Thanatos
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
62,313
81,919
Taken
71,666
38,848
Mitigated
49,139
18,945
Healing
34,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AndreDL
King Arthur
12,326
1,333
0
5,808
21,136
16,869
405
10,289
10,758
0
42,707
L
Ao Kuang
Ceminite
Ao Kuang
10,693
2,834
0
9,071
23,525
10,464
1,884
2,161
20,756
82,672
0
W
Zhong Kui
FNSalazar
Zhong Kui
17,720
2,224
869
8,618
16,011
12,302
2,511
5,865
9,746
90,322
0
L
Olorun
Kilbyre
Olorun
11,035
5,104
276
4,374
16,742
7,118
3,020
9,146
7,102
65,273
0
W
Ymir
L3BA
Ymir
3,386
533
0
2,785
11,624
9,848
268
3,452
7,716
24,510
0
L
Tsukuyomi
Nkol1299
Tsukuyomi
7,346
1,772
0
2,657
15,624
5,349
0
3,065
12,394
0
50,543
W
Danzaburou
ProjectXOF
Danzaburou
13,916
7,327
0
1,049
7,175
2,453
3,406
1,853
4,956
0
69,699
L
Yemoja
ShArK-Lelu
Yemoja
5,610
1,316
817
1,084
12,541
9,454
613
4,137
8,272
27,853
0
L
Izanami
Sr nahue
Izanami
5,378
2,373
0
666
13,487
6,463
62
1,945
11,536
0
33,229
W
Thanatos
tscala12345
Thanatos
14,965
5,493
0
15,397
15,720
7,667
2,599
5,232
10,302
0
97,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,671
Gold Earned
58,009
450
Minions Killed
535
0
Camps Cleared
0
1,719,972
Distance Traveled
2,012,866
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,950
521
61
3
0
427,938
1
L
Ao Kuang
12,388
590
141
7
0
369,336
1
W
Zhong Kui
13,068
622
160
8
0
395,978
3
L
Olorun
11,468
546
124
6
0
351,148
4
W
Ymir
9,730
463
26
1
0
382,960
6
L
Tsukuyomi
9,279
442
80
4
0
403,775
2
W
Danzaburou
11,677
556
135
6
0
395,395
5
L
Yemoja
8,883
423
45
2
0
304,699
5
L
Izanami
9,653
460
60
3
0
291,014
4
W
Thanatos
12,584
599
153
7
0
410,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role