Player Matchup

Apollo
Apollo
ILG KORBIT
Apollo
Level 18
God Stats
4W - 5L
1,407 SR
Queue Stats
11W - 20L
1,133 Elo+
Party 2
Ullr
Ullr
TSG NoxDyDy
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
881 Elo+
Party 2
Tiamat
Tiamat
Zvspartan541
Tiamat
Level 28
God Stats
0W - 5L
1,160 SR
Queue Stats
39W - 61L
1,288 Elo+
Party 2
Team Averages
Level 17
1,356 SR
1,101 Elo+

VS

Team Averages
Level 20
1,477 SR
1,330 Elo+
Chaac
Chaac
MilkManMarley
Chaac
Level 23
God Stats
5W - 1L
1,520 SR
Queue Stats
14W - 6L
1,428 Elo+
Party 1
Skadi
Skadi
UnstopableBullet
Skadi
Level 23
God Stats
3W - 2L
1,401 SR
Queue Stats
13W - 6L
1,420 Elo+
Party 1
Hades
Hades
WaterierBow4767
Hades
Level 14
God Stats
79W - 44L
1,509 SR
Queue Stats
135W - 157L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ILG KORBIT
Apollo
10
2 / 6 / 8
8,105
675
4,906
10,413
3,648
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 9 / 7
7,600
633
3,333
13,059
4,501
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
5 / 6 / 2
8,987
749
6,774
13,475
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,346
779
7,761
10,786
7,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
11 / 2 / 8
10,581
882
11,403
7,449
2,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 7 / 5
9,307
776
11,403
15,230
8,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
8
Kills
21
21
Deaths
10
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
ILG KORBIT
Apollo
2
6
8
1
W
3
1
15
10.5
L
1
9
7
0.5
W
11
2
8
7.5
W
7
7
5
1.36
L
Tiamat
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
30,567
36,947
Taken
33,465
14,825
Mitigated
18,322
3,344
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ILG KORBIT
Apollo
4,906
3,923
0
0
10,413
3,648
121
2,953
7,460
0
19,008
W
7,761
1,337
441
3,659
10,786
7,243
1,115
2,056
8,521
0
33,312
L
3,333
3,025
0
46
13,059
4,501
0
5,274
7,785
0
9,942
W
11,403
5,573
0
2,202
7,449
2,644
1,126
1,242
6,115
0
40,894
W
11,403
833
108
3,943
15,230
8,435
0
3,510
11,425
24,543
0
L
Tiamat
6,774
1,459
150
3,148
13,475
6,676
48
3,240
10,235
25,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
29,234
75
Minions Killed
132
0
Camps Cleared
0
526,716
Distance Traveled
645,950
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,105
675
29
2
0
169,992
2
W
Chaac
9,346
779
61
5
0
243,438
2
L
Ullr
7,600
633
18
2
0
159,031
2
W
Skadi
10,581
882
47
4
0
217,388
3
W
Hades
9,307
776
24
2
0
185,124
0
L
Tiamat
8,987
749
28
2
0
197,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role