Player Matchup

Guan Yu
Guan Yu
Deboog
Guan Yu
Level 48
God Stats
2W - 4L
1,497 SR
Queue Stats
44W - 53L
1,431 Elo+
Party 3
Sobek
Sobek
RickTheBarbarian
Sobek
Level 15
God Stats
13W - 17L
1,396 SR
Queue Stats
158W - 153L
1,573 Elo+
Party 2
Raijin
Raijin
RoscoJr
Raijin
Level 100
God Stats
8W - 3L
1,866 SR
Queue Stats
261W - 236L
1,648 Elo+
Party 2
Nemesis
Nemesis
ratchard
Nemesis
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
246W - 229L
1,640 Elo+
Party 2
Skadi
Skadi
undankmemes
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 47
1,552 SR
1,558 Elo+

VS

Team Averages
Level 48
1,462 SR
1,346 Elo+
Discordia
Discordia
M4ND0L0R14N
Discordia
Level 104
God Stats
11W - 6L
1,704 SR
Queue Stats
517W - 519L
1,489 Elo+
Solo
Sylvanus
Sylvanus
MynameisDaemon
Sylvanus
Level 35
God Stats
40W - 55L
1,427 SR
Queue Stats
75W - 119L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
krackablam
Sun Wukong
Level 29
God Stats
2W - 11L
1,208 SR
Queue Stats
61W - 91L
1,305 Elo+
Party 1
Skadi
Skadi
xNebulazx
Skadi
Level 12
God Stats
8W - 10L
1,436 SR
Queue Stats
8W - 12L
1,327 Elo+
Party 1
Nemesis
Nemesis
xNewdull
Nemesis
Level 60
God Stats
4W - 3L
1,536 SR
Queue Stats
150W - 211L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deboog
Guan Yu
15
1 / 0 / 4
8,613
479
5,586
11,249
11,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 9
9,511
528
3,351
11,112
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
RoscoJr
Raijin
18
12 / 1 / 3
11,352
631
14,795
9,862
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ratchard
Nemesis
17
4 / 1 / 4
10,171
565
8,235
10,732
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 4
10,483
582
11,864
10,670
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
M4ND0L0R14N
Discordia
15
2 / 4 / 2
9,321
518
5,158
9,016
3,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
10
0 / 7 / 1
7,114
395
3,378
17,516
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
krackablam
Sun Wukong
15
0 / 3 / 1
8,944
497
7,636
14,302
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
xNebulazx
Skadi
13
1 / 8 / 1
8,039
447
4,910
10,557
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xNewdull
Nemesis
14
3 / 5 / 1
9,005
500
9,496
14,535
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
6
6
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Deboog
Guan Yu
1
0
4
3
L
Discordia
M4ND0L0R14N
Discordia
2
4
2
0.75
L
Sylvanus
0
7
1
0.07
W
2
0
9
6.5
W
Raijin
RoscoJr
Raijin
12
1
3
13.5
L
Sun Wukong
krackablam
Sun Wukong
0
3
1
0.17
W
Nemesis
ratchard
Nemesis
4
1
4
6
W
8
4
4
2.5
L
Skadi
xNebulazx
Skadi
1
8
1
0.19
L
Nemesis
xNewdull
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
30,578
53,625
Taken
65,926
35,728
Mitigated
30,027
11,569
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Deboog
Guan Yu
5,586
420
367
3,198
11,249
11,080
900
480
10,769
0
38,232
L
Discordia
M4ND0L0R14N
Discordia
5,158
41
0
1,544
9,016
3,265
0
4,640
4,108
51,270
0
L
Sylvanus
3,378
641
699
5,271
17,516
11,095
0
4,783
12,579
26,376
0
W
3,351
380
0
4,230
11,112
10,918
778
2,109
9,003
26,398
0
W
Raijin
RoscoJr
Raijin
14,795
1,059
0
1,377
9,862
3,762
1,005
3,686
6,176
68,500
0
L
Sun Wukong
krackablam
Sun Wukong
7,636
855
0
4,635
14,302
6,391
1,189
3,385
10,745
0
58,327
W
Nemesis
ratchard
Nemesis
8,235
4,222
0
1,004
10,732
5,347
189
611
10,121
0
84,017
W
11,864
6,260
0
1,393
10,670
4,621
2,630
1,650
9,020
0
59,900
L
Skadi
xNebulazx
Skadi
4,910
2,653
0
295
10,557
3,423
1,054
2,115
8,364
0
47,434
L
Nemesis
xNewdull
Nemesis
9,496
5,171
0
1,747
14,535
5,853
0
2,427
11,984
0
67,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
42,423
464
Minions Killed
424
0
Camps Cleared
0
1,775,776
Distance Traveled
1,567,461
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,613
479
70
4
0
360,598
1
L
Discordia
9,321
518
110
6
0
332,133
0
L
Sylvanus
7,114
395
44
2
0
260,109
0
W
Sobek
9,511
528
23
1
0
343,361
3
W
Raijin
11,352
631
151
8
0
364,370
6
L
Sun Wukong
8,944
497
104
6
0
313,912
4
W
Nemesis
10,171
565
129
7
0
392,304
1
W
Skadi
10,483
582
91
5
0
315,143
1
L
Skadi
8,039
447
71
4
0
285,271
1
L
Nemesis
9,005
500
95
5
0
376,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role