Player Matchup

Agni
Agni
Danxtha
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
chirstian
Mulan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
fulgore97
Horus
Level 78
God Stats
11W - 28L
1,271 SR
Queue Stats
320W - 350L
1,398 Elo+
Solo
Sol
Sol
marcos0228
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 80L
1,362 Elo+
Party 2
Bakasura
Bakasura
sukacalle
Bakasura
Level 85
God Stats
5W - 20L
1,267 SR
Queue Stats
43W - 76L
1,345 Elo+
Party 2
Team Averages
Level 103
1,408 SR
1,421 Elo+

VS

Team Averages
Level 83
1,484 SR
1,470 Elo+
Heimdallr
Heimdallr
UCaughtMeFedBoi
Heimdallr
Level 65
God Stats
25W - 26L
1,466 SR
Queue Stats
272W - 364L
1,384 Elo+
Party 1
Ymir
Ymir
beanlius
Ymir
Level 46
God Stats
22W - 42L
1,369 SR
Queue Stats
139W - 195L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
cromadaoinox
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
jayjayremix
Susano
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,653 Elo+
Solo
Janus
Janus
xStrech83x
Janus
Level 105
God Stats
6W - 4L
1,584 SR
Queue Stats
91W - 104L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Danxtha
Agni
7
0 / 2 / 1
4,485
498
541
2,660
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
chirstian
Mulan
8
0 / 1 / 1
4,326
481
2,644
5,842
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
fulgore97
Horus
8
0 / 4 / 0
4,213
468
1,472
9,030
2,766
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 3 / 0
4,427
492
5,867
6,498
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Bakasura
sukacalle
Bakasura
9
2 / 1 / 0
5,458
606
2,272
7,140
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
UCaughtMeFedBoi
Heimdallr
10
7 / 0 / 1
6,276
697
6,124
6,650
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ymir
9
1 / 0 / 3
5,097
566
3,611
5,767
1,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
cromadaoinox
Cthulhu
10
1 / 0 / 0
5,565
618
3,677
4,237
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
8
1 / 0 / 2
5,061
562
1,439
5,241
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
10
1 / 2 / 0
5,539
615
1,604
3,490
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
Danxtha
Agni
0
2
1
0.25
W
Heimdallr
UCaughtMeFedBoi
Heimdallr
7
0
1
7.5
W
Ymir
1
0
3
2.5
L
Mulan
chirstian
Mulan
0
1
1
0.5
W
Cthulhu
cromadaoinox
Cthulhu
1
0
0
1
L
Horus
fulgore97
Horus
0
4
0
0
W
Susano
1
0
2
2
L
0
3
0
0
L
Bakasura
sukacalle
Bakasura
2
1
0
2
W
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
16,455
31,170
Taken
25,385
9,694
Mitigated
9,536
9,974
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Danxtha
Agni
541
0
0
230
2,660
679
296
395
2,265
11,649
0
W
Heimdallr
UCaughtMeFedBoi
Heimdallr
6,124
3,022
528
2,865
6,650
1,874
0
3,451
3,199
0
29,062
W
Ymir
3,611
680
663
2,604
5,767
1,906
185
2,294
3,473
17,351
0
L
Mulan
chirstian
Mulan
2,644
785
0
1,484
5,842
2,677
0
3,196
2,296
0
15,786
W
Cthulhu
cromadaoinox
Cthulhu
3,677
576
0
825
4,237
3,666
87
0
4,002
29,059
0
L
Horus
fulgore97
Horus
1,472
855
654
3,175
9,030
2,766
14
2,094
6,932
0
14,037
W
Susano
1,439
410
0
2,910
5,241
1,339
0
210
5,003
0
19,401
L
5,867
2,130
0
2,341
6,498
1,404
84
1,517
4,981
24,636
0
L
Bakasura
sukacalle
Bakasura
2,272
2,120
0
2,090
7,140
2,168
20
1,315
5,800
0
21,912
W
Janus
1,604
47
0
495
3,490
751
482
271
2,888
27,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
27,538
187
Minions Killed
235
0
Camps Cleared
0
910,879
Distance Traveled
860,158
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,485
498
35
4
0
118,956
2
W
Heimdallr
6,276
697
51
6
0
163,210
3
W
Ymir
5,097
566
33
4
0
173,302
0
L
Mulan
4,326
481
21
2
0
186,239
2
W
Cthulhu
5,565
618
51
6
0
154,453
2
L
Horus
4,213
468
27
3
0
198,796
2
W
Susano
5,061
562
41
5
0
188,862
1
L
Sol
4,427
492
42
5
0
182,313
1
L
Bakasura
5,458
606
62
7
0
224,575
0
W
Janus
5,539
615
59
7
0
180,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role