Player Matchup

Cerberus
Cerberus
Gold I
AssassinMatiARG
Cerberus
Gold I
Level 145
God Stats
11W - 8L
1,758 SR
Queue Stats
188W - 185L
1,535 MMR
Party 4
King Arthur
King Arthur
Gold V
DayJOAQUIN 12
King Arthur
Gold V
Level 153
God Stats
0W - 2L
1,568 SR
Queue Stats
5W - 4L
1,680 MMR
Party 1
Chang'e
Chang'e
Gold V
Elijahthejet
Chang'e
Gold V
Level 129
God Stats
1W - 1L
1,561 SR
Queue Stats
74W - 45L
1,576 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
LaPoRoNgUdOaTr
Erlang Shen
Gold II
Level 126
God Stats
5W - 5L
1,559 SR
Queue Stats
85W - 85L
1,596 MMR
Party 4
Rama
Rama
Gold V
SrLangostinie
Rama
Gold V
Level 128
God Stats
0W - 1L
1,492 SR
Queue Stats
52W - 35L
1,450 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,587 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,632 SR
1,564 MMR
Guan Yu
Guan Yu
Gold V
BigSlongCasper
Guan Yu
Gold V
Level 139
God Stats
1W - 2L
1,501 SR
Queue Stats
16W - 17L
1,584 MMR
Party 3
Eset
Eset
Gold IV
KingDeathwish
Eset
Gold IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,584 MMR
Party 3
Kali
Kali
Gold I
Smakal61
Kali
Gold I
Level 156
God Stats
50W - 41L
1,695 SR
Queue Stats
481W - 447L
1,548 MMR
Solo
Hachiman
Hachiman
Silver I
WreckEdge
Hachiman
Silver I
Level 159
God Stats
1W - 0L
1,724 SR
Queue Stats
13W - 13L
1,573 MMR
Party 2
Cthulhu
Cthulhu
Silver II
mgt999
Cthulhu
Silver II
Level 108
God Stats
2W - 1L
1,739 SR
Queue Stats
14W - 11L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 1
5,193
472
3,668
6,265
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
DayJOAQUIN 12
King Arthur
12
1 / 0 / 0
6,295
572
5,125
9,220
3,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Elijahthejet
Chang'e
9
0 / 4 / 0
5,263
478
2,992
6,638
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
LaPoRoNgUdOaTr
Erlang Shen
9
2 / 2 / 0
5,607
510
2,665
6,221
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,218
474
1,678
5,888
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TiamatSetTyrDanzaburouAphrodite

VS

Bans
ScyllaAthenaSobekJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,991
545
5,503
7,568
5,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 0 / 4
6,185
562
3,534
4,226
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
12
5 / 0 / 3
6,945
631
3,793
7,094
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
WreckEdge
Hachiman
11
1 / 1 / 3
5,878
534
4,087
5,232
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
mgt999
Cthulhu
10
1 / 1 / 4
5,817
529
3,706
7,988
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
1
0.5
W
0
1
0
0
L
King Arthur
DayJOAQUIN 12
King Arthur
1
0
0
1
L
Chang'e
Elijahthejet
Chang'e
0
4
0
0
W
2
0
4
4
L
Erlang Shen
LaPoRoNgUdOaTr
Erlang Shen
2
2
0
1
W
Kali
5
0
3
6.5
L
0
2
1
0.25
W
Hachiman
WreckEdge
Hachiman
1
1
3
2.5
W
Cthulhu
mgt999
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
20,623
34,232
Taken
32,108
12,259
Mitigated
13,456
11,019
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,668
64
0
2,376
6,265
2,761
0
995
5,270
13,899
0
W
5,503
984
8
2,948
7,568
5,322
0
0
7,568
0
33,599
L
King Arthur
DayJOAQUIN 12
King Arthur
5,125
411
0
2,818
9,220
3,672
0
981
8,151
0
38,731
L
Chang'e
Elijahthejet
Chang'e
2,992
166
91
1,960
6,638
1,965
0
2,438
3,990
32,660
0
W
3,534
304
0
1,286
4,226
1,236
58
1,645
2,581
34,462
0
L
Erlang Shen
LaPoRoNgUdOaTr
Erlang Shen
2,665
1,449
0
944
6,221
2,232
0
1,749
4,396
0
30,967
W
Kali
3,793
2,287
0
3,846
7,094
2,390
0
1,401
5,693
0
33,443
L
1,678
1,557
0
2,830
5,888
1,629
0
703
5,185
0
30,621
W
Hachiman
WreckEdge
Hachiman
4,087
2,161
0
2,553
5,232
1,332
0
1,005
4,227
0
35,427
W
Cthulhu
mgt999
Cthulhu
3,706
481
404
1,016
7,988
3,176
0
2,609
5,379
23,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
30,816
307
Minions Killed
354
0
Camps Cleared
0
1,013,355
Distance Traveled
1,076,216
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,193
472
18
2
0
184,690
2
W
Guan Yu
5,991
545
87
8
0
202,873
0
L
King Arthur
6,295
572
93
8
0
225,595
2
L
Chang'e
5,263
478
60
5
0
204,993
3
W
Eset
6,185
562
77
7
0
225,888
5
L
Erlang Shen
5,607
510
62
6
0
223,230
3
W
Kali
6,945
631
72
7
0
252,970
4
L
Rama
5,218
474
74
7
0
174,847
2
W
Hachiman
5,878
534
73
7
0
187,237
3
W
Cthulhu
5,817
529
45
4
0
207,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role