Player Matchup

Bacchus
Bacchus
Cara undiio4141
Bacchus
Level 124
God Stats
2W - 1L
1,302 SR
Queue Stats
44W - 49L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
GarnetButterfly
Guan Yu
Level 157
God Stats
6W - 3L
1,801 SR
Queue Stats
30W - 28L
1,647 Elo+
Party 2
Sol
Sol
RevDovah
Sol
Level 116
God Stats
14W - 17L
1,467 SR
Queue Stats
728W - 667L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
SirThickness
Ao Kuang
Level 74
God Stats
1W - 2L
1,298 SR
Queue Stats
132W - 141L
1,481 Elo+
Party 3
Cupid
Cupid
abadeanda23
Cupid
Level 119
God Stats
6W - 3L
1,723 SR
Queue Stats
62W - 71L
1,573 Elo+
Party 2
Team Averages
Level 118
1,518 SR
1,552 Elo+

VS

Team Averages
Level 98
1,416 SR
1,457 Elo+
Amaterasu
Amaterasu
BrokenTurtle4
Amaterasu
Level 40
God Stats
0W - 2L
1,241 SR
Queue Stats
11W - 26L
1,258 Elo+
Solo
Kuzenbo
Kuzenbo
PolarVoid4584
Kuzenbo
Level 82
God Stats
2W - 3L
1,099 SR
Queue Stats
54W - 70L
1,516 Elo+
Party 1
Vulcan
Vulcan
Squaretable4054
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SterbenG5
Chiron
Level 155
God Stats
15W - 13L
1,549 SR
Queue Stats
260W - 268L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
flapjack99879
Ne Zha
Level 107
God Stats
19W - 18L
1,691 SR
Queue Stats
284W - 259L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,732
541
6,801
12,869
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 3 / 8
11,453
636
18,590
19,799
22,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 0 / 7
11,841
658
12,912
14,066
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
SirThickness
Ao Kuang
16
6 / 3 / 9
10,751
597
7,087
16,989
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 1
9,633
535
3,950
11,599
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrokenTurtle4
Amaterasu
11
1 / 8 / 1
6,724
374
4,587
16,883
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
11
0 / 3 / 1
7,236
402
5,824
13,428
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 5 / 3
8,917
495
7,072
8,820
3,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
SterbenG5
Chiron
17
4 / 1 / 0
10,107
562
11,207
10,596
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 5 / 1
8,762
487
8,579
16,466
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
8
8
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BrokenTurtle4
Amaterasu
1
8
1
0.19
W
3
0
3
4.5
W
9
3
8
4.33
L
Kuzenbo
0
3
1
0.17
W
4
0
7
7.5
W
Ao Kuang
SirThickness
Ao Kuang
6
3
9
3.5
L
1
5
3
0.5
L
Chiron
SterbenG5
Chiron
4
1
0
4
W
0
2
1
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
37,269
75,322
Taken
66,193
49,910
Mitigated
35,114
36,848
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BrokenTurtle4
Amaterasu
4,587
2,660
0
4,704
16,883
6,694
0
3,660
13,223
0
19,970
W
6,801
640
0
2,835
12,869
11,704
259
1,802
11,067
28,611
0
W
18,590
2,587
2,893
7,998
19,799
22,445
531
4,042
15,757
0
68,855
L
Kuzenbo
5,824
2,037
0
820
13,428
15,480
0
7,045
6,383
20,125
0
W
12,912
4,096
0
10,520
14,066
4,932
6,247
3,117
10,949
105,330
0
W
Ao Kuang
SirThickness
Ao Kuang
7,087
1,936
0
5,632
16,989
6,541
1,745
2,958
14,031
59,284
0
L
7,072
1,281
0
855
8,820
3,391
0
4,524
4,296
58,274
0
L
Chiron
SterbenG5
Chiron
11,207
4,243
105
5,202
10,596
3,780
252
4,499
6,055
0
77,065
W
3,950
2,556
196
6,774
11,599
4,288
4,395
977
10,622
0
66,556
L
8,579
1,489
0
7,033
16,466
5,769
0
7,030
9,436
0
62,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
41,746
548
Minions Killed
420
0
Camps Cleared
0
1,748,158
Distance Traveled
1,680,002
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,724
374
30
2
0
302,638
0
W
Bacchus
9,732
541
28
2
0
388,615
3
W
Guan Yu
11,453
636
106
6
0
363,639
4
L
Kuzenbo
7,236
402
26
1
0
338,227
4
W
Sol
11,841
658
185
10
0
327,264
1
W
Ao Kuang
10,751
597
91
5
0
384,798
5
L
Vulcan
8,917
495
108
6
0
334,232
7
L
Chiron
10,107
562
146
8
0
336,915
7
W
Cupid
9,633
535
138
8
0
283,842
1
L
Ne Zha
8,762
487
110
6
0
367,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role