Player Matchup

Nemesis
Nemesis
Cuujo--
Nemesis
Level 69
God Stats
9W - 4L
1,793 SR
Queue Stats
154W - 165L
1,485 Elo+
Party 3
He Bo
He Bo
Dr_Doctor3
He Bo
Level 61
God Stats
4W - 4L
1,896 SR
Queue Stats
129W - 145L
1,461 Elo+
Party 2
Set
Set
Florida_-Cracker
Set
Level 48
God Stats
2W - 5L
1,418 SR
Queue Stats
39W - 52L
1,406 Elo+
Party 2
Skadi
Skadi
Papa_Dong_
Skadi
Level 53
God Stats
7W - 6L
1,483 SR
Queue Stats
50W - 68L
1,395 Elo+
Party 3
Yemoja
Yemoja
trAPP_st8_crakaz
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,404 Elo+
Party 3
Team Averages
Level 55
1,618 SR
1,430 Elo+

VS

Team Averages
Level 72
1,484 SR
1,486 Elo+
Cthulhu
Cthulhu
DJ HotSauce215
Cthulhu
Level 46
God Stats
9W - 5L
1,532 SR
Queue Stats
78W - 93L
1,381 Elo+
Solo
Janus
Janus
Fredxsoul
Janus
Level 45
God Stats
1W - 2L
1,550 SR
Queue Stats
115W - 94L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JoHnA0310
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,247 SR
Queue Stats
150W - 128L
1,521 Elo+
Party 1
Cerberus
Cerberus
LegendBukJerry
Cerberus
Level 86
God Stats
88W - 50L
1,650 SR
Queue Stats
316W - 294L
1,536 Elo+
Party 1
Fenrir
Fenrir
TooMuchBuddha420
Fenrir
Level 83
God Stats
41W - 44L
1,438 SR
Queue Stats
504W - 444L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cuujo--
Nemesis
19
10 / 5 / 2
12,098
576
12,691
19,394
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
19
4 / 4 / 4
11,871
565
15,187
11,961
4,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 5 / 1
9,657
460
4,367
10,954
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
16
4 / 3 / 4
9,760
465
9,871
12,746
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 6
10,196
486
5,254
10,851
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,871
422
7,586
10,912
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Fredxsoul
Janus
17
3 / 6 / 3
10,312
491
8,401
14,710
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JoHnA0310
Ah Muzen Cab
16
1 / 6 / 6
9,840
469
8,053
13,334
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
5 / 3 / 1
10,613
505
10,975
17,039
17,994
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
8 / 3 / 2
11,097
528
8,296
14,015
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
20
Kills
19
19
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cuujo--
Nemesis
10
5
2
2.2
L
2
2
1
1.25
W
He Bo
4
4
4
1.5
W
0
5
1
0.1
L
Janus
Fredxsoul
Janus
3
6
3
0.75
L
Ah Muzen Cab
JoHnA0310
Ah Muzen Cab
1
6
6
0.67
L
Cerberus
5
3
1
1.83
W
Skadi
4
3
4
2
L
8
3
2
3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
43,311
65,906
Taken
70,010
29,809
Mitigated
39,853
21,116
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cuujo--
Nemesis
12,691
7,966
130
9,419
19,394
9,713
506
4,807
14,389
0
89,819
L
7,586
440
0
2,488
10,912
6,016
0
3,693
7,219
32,512
0
W
He Bo
15,187
794
0
3,026
11,961
4,037
54
5,997
5,360
68,747
0
W
4,367
2,845
0
2,172
10,954
2,983
1,028
8,602
2,352
0
55,092
L
Janus
Fredxsoul
Janus
8,401
377
0
3,708
14,710
4,710
512
8,306
6,404
61,078
0
L
Ah Muzen Cab
JoHnA0310
Ah Muzen Cab
8,053
3,178
0
2,064
13,334
4,503
936
2,607
10,727
0
64,181
L
Cerberus
10,975
292
0
4,977
17,039
17,994
0
4,137
12,627
59,696
0
W
Skadi
9,871
4,335
417
2,846
12,746
4,737
445
2,397
10,349
0
66,156
L
8,296
837
0
2,096
14,015
6,630
0
1,698
12,317
0
84,479
W
5,254
790
1,051
2,055
10,851
8,339
136
4,487
6,364
32,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,582
Gold Earned
50,733
539
Minions Killed
548
0
Camps Cleared
0
1,840,113
Distance Traveled
1,822,138
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,098
576
135
6
0
435,801
0
L
Cthulhu
8,871
422
60
3
0
355,261
6
W
He Bo
11,871
565
140
7
0
374,245
1
W
Set
9,657
460
114
5
0
312,212
3
L
Janus
10,312
491
102
5
0
360,634
3
L
Ah Muzen Cab
9,840
469
114
5
0
337,817
5
L
Cerberus
10,613
505
154
7
0
343,148
2
W
Skadi
9,760
465
110
5
0
389,450
5
L
Fenrir
11,097
528
118
6
0
425,278
2
W
Yemoja
10,196
486
40
2
0
328,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role