Player Matchup

Ymir
Ymir
BIGMAK1011
Ymir
Level 28
God Stats
29W - 12L
1,949 SR
Queue Stats
240W - 203L
1,616 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aidan1212p
Ah Muzen Cab
Level 108
God Stats
10W - 7L
1,795 SR
Queue Stats
197W - 179L
1,635 Elo+
Party 2
Olorun
Olorun
drdbizzle
Olorun
Level 127
God Stats
1W - 4L
1,169 SR
Queue Stats
243W - 212L
1,628 Elo+
Party 2
Ratatoskr
Ratatoskr
kjbhsdaflkjb
Ratatoskr
Level 143
God Stats
7W - 5L
1,607 SR
Queue Stats
294W - 267L
1,644 Elo+
Party 2
Guan Yu
Guan Yu
mikeyhandler
Guan Yu
Level 159
God Stats
16W - 6L
1,670 SR
Queue Stats
605W - 540L
1,623 Elo+
Party 2
Team Averages
Level 113
1,638 SR
1,629 Elo+

VS

Team Averages
Level 54
1,624 SR
1,550 Elo+
Hou Yi
Hou Yi
BigNasty1234
Hou Yi
Level 47
God Stats
1W - 1L
1,821 SR
Queue Stats
25W - 31L
1,468 Elo+
Party 1
Chang'e
Chang'e
ChiseWatch
Chang'e
Level 127
God Stats
22W - 19L
1,692 SR
Queue Stats
273W - 245L
1,654 Elo+
Party 3
Nox
Nox
Duckophile
Nox
Level 25
God Stats
1W - 2L
1,793 SR
Queue Stats
26W - 26L
1,516 Elo+
Party 1
Scylla
Scylla
ZaZaAmine
Scylla
Level 44
God Stats
16W - 13L
1,284 SR
Queue Stats
579W - 458L
1,630 Elo+
Party 3
Ne Zha
Ne Zha
xKitzu
Ne Zha
Level 26
God Stats
1W - 2L
1,532 SR
Queue Stats
15W - 17L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
10,599
505
5,097
20,531
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
aidan1212p
Ah Muzen Cab
18
8 / 1 / 7
12,305
586
11,627
10,914
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
drdbizzle
Olorun
16
6 / 3 / 6
11,641
554
8,348
17,725
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
kjbhsdaflkjb
Ratatoskr
20
12 / 3 / 8
13,495
643
18,376
15,748
6,468
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
mikeyhandler
Guan Yu
19
11 / 1 / 11
12,974
618
15,465
21,512
22,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 5 / 4
9,046
431
13,342
15,090
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ChiseWatch
Chang'e
15
0 / 10 / 7
9,222
439
7,767
17,092
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 6
9,118
434
7,684
11,716
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ZaZaAmine
Scylla
14
2 / 5 / 4
9,039
430
9,471
11,392
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
xKitzu
Ne Zha
15
4 / 11 / 1
9,801
467
6,338
18,563
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
38
Kills
11
11
Deaths
38
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Hou Yi
3
5
4
1
L
Chang'e
ChiseWatch
Chang'e
0
10
7
0.35
L
2
7
6
0.71
L
Scylla
ZaZaAmine
Scylla
2
5
4
0.8
W
Ah Muzen Cab
aidan1212p
Ah Muzen Cab
8
1
7
11.5
W
Olorun
drdbizzle
Olorun
6
3
6
3
W
Ratatoskr
kjbhsdaflkjb
Ratatoskr
12
3
8
5.33
W
Guan Yu
mikeyhandler
Guan Yu
11
1
11
16.5
L
Ne Zha
xKitzu
Ne Zha
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
44,602
86,430
Taken
73,853
56,464
Mitigated
21,459
40,480
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,097
632
0
4,381
20,531
16,060
361
7,233
12,636
41,962
0
L
Hou Yi
13,342
4,774
0
1,926
15,090
4,795
640
5,006
10,084
0
46,939
L
Chang'e
ChiseWatch
Chang'e
7,767
346
1,016
4,602
17,092
3,545
0
115
16,977
52,480
0
L
7,684
473
0
2,363
11,716
4,255
596
5,228
6,488
31,225
0
L
Scylla
ZaZaAmine
Scylla
9,471
321
0
1,173
11,392
3,633
0
1,416
9,976
53,680
0
W
Ah Muzen Cab
aidan1212p
Ah Muzen Cab
11,627
2,292
0
3,120
10,914
4,701
1,893
2,927
7,759
0
83,771
W
Olorun
drdbizzle
Olorun
8,348
3,405
1,967
11,659
17,725
6,837
4,702
5,381
12,065
85,570
0
W
Ratatoskr
kjbhsdaflkjb
Ratatoskr
18,376
5,100
0
9,109
15,748
6,468
706
3,883
11,551
0
101,669
W
Guan Yu
mikeyhandler
Guan Yu
15,465
2,821
1,225
9,019
21,512
22,398
326
6,290
14,456
0
75,274
L
Ne Zha
xKitzu
Ne Zha
6,338
3,167
0
3,915
18,563
5,231
0
1,680
16,883
0
48,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
46,226
580
Minions Killed
453
0
Camps Cleared
0
2,038,431
Distance Traveled
1,842,720
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,599
505
53
3
0
370,390
0
L
Hou Yi
9,046
431
73
3
0
350,219
3
L
Chang'e
9,222
439
116
6
0
379,688
6
L
Nox
9,118
434
58
3
0
372,003
0
L
Scylla
9,039
430
109
5
0
397,173
1
W
Ah Muzen Cab
12,305
586
145
7
0
403,081
4
W
Olorun
11,641
554
113
5
0
356,003
5
W
Ratatoskr
13,495
643
142
7
0
494,009
0
W
Guan Yu
12,974
618
127
6
0
414,948
1
L
Ne Zha
9,801
467
97
5
0
343,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role