Player Matchup

Ra
Ra
Noblewolf72
Ra
Level 126
God Stats
3W - 5L
1,328 SR
Queue Stats
43W - 42L
1,401 Elo+
Party 2
Ymir
Ymir
eugenpineapple
Ymir
Level 81
God Stats
2W - 1L
1,653 SR
Queue Stats
14W - 8L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
lilpringles
Erlang Shen
Level 122
God Stats
4W - 8L
1,673 SR
Queue Stats
22W - 19L
1,540 Elo+
Party 2
Team Averages
Level 110
1,551 SR
1,516 Elo+

VS

Team Averages
Level 84
1,591 SR
1,530 Elo+
Ne Zha
Ne Zha
Au79Killa
Ne Zha
Level 125
God Stats
75W - 77L
1,449 SR
Queue Stats
312W - 312L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
BD_Buck
Sun Wukong
Level 60
God Stats
43W - 41L
1,572 SR
Queue Stats
272W - 261L
1,558 Elo+
Party 1
Sobek
Sobek
beav34
Sobek
Level 68
God Stats
2W - 3L
1,752 SR
Queue Stats
97W - 92L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
10,169
782
9,717
7,975
3,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 14
9,864
759
7,244
13,300
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
lilpringles
Erlang Shen
13
7 / 1 / 8
9,760
751
12,602
9,457
5,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Au79Killa
Ne Zha
13
2 / 4 / 4
8,977
691
5,368
11,424
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
BD_Buck
Sun Wukong
11
5 / 6 / 1
8,632
664
8,195
15,032
8,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
beav34
Sobek
9
0 / 6 / 6
8,316
640
4,102
14,828
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
7
7
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Au79Killa
Ne Zha
2
4
4
1
L
Sun Wukong
BD_Buck
Sun Wukong
5
6
1
0.92
W
7
1
7
10.5
L
Sobek
beav34
Sobek
0
6
6
0.5
W
2
5
14
1.8
W
Erlang Shen
lilpringles
Erlang Shen
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
17,665
30,732
Taken
41,284
24,092
Mitigated
22,016
8,452
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Au79Killa
Ne Zha
5,368
1,241
0
1,733
11,424
4,325
330
4,234
7,190
0
30,946
L
Sun Wukong
BD_Buck
Sun Wukong
8,195
1,017
0
4,356
15,032
8,197
722
7,689
7,343
0
31,593
W
9,717
907
2,236
2,963
7,975
3,712
299
836
7,139
59,054
0
L
Sobek
beav34
Sobek
4,102
650
300
3,617
14,828
9,494
375
5,050
9,778
11,768
0
W
7,244
1,903
0
1,873
13,300
14,391
212
2,137
10,978
22,181
0
W
Erlang Shen
lilpringles
Erlang Shen
12,602
7,211
0
1,380
9,457
5,989
2,464
1,889
7,446
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
25,925
148
Minions Killed
113
0
Camps Cleared
0
751,061
Distance Traveled
657,618
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,977
691
49
4
0
217,553
0
L
Sun Wukong
8,632
664
51
4
0
245,530
1
W
Ra
10,169
782
85
7
0
233,288
5
L
Sobek
8,316
640
13
1
0
194,535
0
W
Ymir
9,864
759
29
2
0
240,147
3
W
Erlang Shen
9,760
751
34
3
0
277,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role