Player Matchup

Cerberus
Cerberus
BlameLatency
Cerberus
Level 87
God Stats
7W - 6L
1,573 SR
Queue Stats
65W - 57L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
YFNSwerv
Cernunnos
Level 69
God Stats
75W - 66L
1,492 SR
Queue Stats
272W - 305L
1,385 Elo+
Party 1
Hera
Hera
sNn SlimShady
Hera
Level 44
God Stats
6W - 2L
1,667 SR
Queue Stats
62W - 74L
1,438 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,450 Elo+

VS

Team Averages
Level 38
1,551 SR
1,369 Elo+
Merlin
Merlin
CrustySquirt
Merlin
Level 29
God Stats
12W - 12L
1,543 SR
Queue Stats
126W - 160L
1,492 Elo+
Solo
Cthulhu
Cthulhu
JAYDAV1LLAN
Cthulhu
Level 28
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 10L
1,228 Elo+
Party 2
Danzaburou
Danzaburou
qKujo
Danzaburou
Level 57
God Stats
1W - 2L
1,556 SR
Queue Stats
4W - 11L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlameLatency
Cerberus
13
4 / 3 / 11
9,974
712
9,349
15,507
15,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
YFNSwerv
Cernunnos
14
5 / 2 / 8
10,040
717
11,020
10,431
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 0 / 8
10,428
745
9,031
6,740
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 7 / 1
8,836
631
9,300
8,678
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
JAYDAV1LLAN
Cthulhu
11
2 / 4 / 3
8,368
598
5,916
14,230
10,485
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
qKujo
Danzaburou
10
0 / 5 / 5
8,162
583
7,195
11,129
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
5
5
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlameLatency
Cerberus
4
3
11
3.17
L
Merlin
3
7
1
0.5
L
Cthulhu
JAYDAV1LLAN
Cthulhu
2
4
3
0.88
W
Cernunnos
YFNSwerv
Cernunnos
5
2
8
4.5
L
Danzaburou
qKujo
Danzaburou
0
5
5
0.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
22,411
32,678
Taken
34,037
21,215
Mitigated
16,470
9,994
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlameLatency
Cerberus
9,349
285
0
2,815
15,507
15,233
180
6,546
8,961
38,496
0
L
Merlin
9,300
675
0
605
8,678
2,660
264
6,122
2,414
34,143
0
L
Cthulhu
JAYDAV1LLAN
Cthulhu
5,916
367
0
0
14,230
10,485
0
4,897
9,122
23,490
0
W
Cernunnos
YFNSwerv
Cernunnos
11,020
4,363
0
4,035
10,431
3,769
2,147
5,605
4,826
0
48,551
L
Danzaburou
qKujo
Danzaburou
7,195
3,699
0
3,184
11,129
3,325
637
6,764
4,105
0
27,541
W
9,031
1,505
0
3,144
6,740
2,213
475
3,139
3,601
34,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
25,366
228
Minions Killed
124
0
Camps Cleared
0
805,702
Distance Traveled
711,670
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,974
712
91
7
0
291,000
3
L
Merlin
8,836
631
55
4
0
212,700
2
L
Cthulhu
8,368
598
23
2
0
243,717
3
W
Cernunnos
10,040
717
69
5
0
244,808
0
L
Danzaburou
8,162
583
46
3
0
255,253
5
W
Hera
10,428
745
68
5
0
269,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role