Player Matchup

Medusa
Medusa
ChasinDaGreen
Medusa
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
145W - 148L
1,440 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JWERTZX
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 215L
1,369 Elo+
Party 2
King Arthur
King Arthur
LaDaveee_
King Arthur
Level 100
God Stats
5W - 5L
1,555 SR
Queue Stats
161W - 171L
1,435 Elo+
Party 2
Awilix
Awilix
X_Alexzander_X
Awilix
Level 114
God Stats
9W - 5L
1,732 SR
Queue Stats
180W - 166L
1,515 Elo+
Party 2
Eset
Eset
xtdwashx
Eset
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 338L
1,393 Elo+
Party 2
Team Averages
Level 87
1,558 SR
1,430 Elo+

VS

Team Averages
Level 91
1,643 SR
1,695 Elo+
Hun Batz
Hun Batz
Anthopsia
Hun Batz
Level 47
God Stats
5W - 0L
1,755 SR
Queue Stats
297W - 247L
1,512 Elo+
Solo
Tiamat
Tiamat
DecimatesLC
Tiamat
Level 156
God Stats
12W - 5L
1,826 SR
Queue Stats
1,208W - 710L
1,730 Elo+
Party 1
The Morrigan
The Morrigan
MorningRubouts
The Morrigan
Level 83
God Stats
1W - 0L
1,550 SR
Queue Stats
24W - 6L
1,736 Elo+
Party 1
Geb
Geb
WarAchilles
Geb
Level 43
God Stats
10W - 3L
1,584 SR
Queue Stats
304W - 143L
1,789 Elo+
Party 1
Chernobog
Chernobog
xTeRiize
Chernobog
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
649W - 300L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,397
440
1,846
5,634
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
JWERTZX
Kumbhakarna
5
0 / 6 / 0
4,043
404
822
7,501
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LaDaveee_
King Arthur
8
0 / 4 / 0
4,761
476
2,686
7,918
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,262
526
1,193
7,506
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
8
0 / 4 / 0
4,514
451
1,606
5,030
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anthopsia
Hun Batz
10
3 / 0 / 5
5,872
587
2,031
4,210
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
2 / 0 / 3
5,995
600
4,953
4,548
4,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MorningRubouts
The Morrigan
11
6 / 1 / 0
6,638
664
6,332
3,200
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 10
5,829
583
3,459
3,553
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
xTeRiize
Chernobog
11
6 / 0 / 5
6,515
652
6,562
3,508
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
18
19
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Anthopsia
Hun Batz
3
0
5
5.5
L
0
3
0
0
W
Tiamat
2
0
3
3.5
L
Kumbhakarna
JWERTZX
Kumbhakarna
0
6
0
0
L
King Arthur
LaDaveee_
King Arthur
0
4
0
0
W
The Morrigan
MorningRubouts
The Morrigan
6
1
0
6
W
1
0
10
6
L
1
2
0
0.5
W
Chernobog
xTeRiize
Chernobog
6
0
5
8.5
L
Eset
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,153
Damage
23,337
33,589
Taken
19,019
10,937
Mitigated
9,324
8,101
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Anthopsia
Hun Batz
2,031
688
0
2,908
4,210
1,127
0
0
4,185
0
27,091
L
1,846
875
0
1,631
5,634
1,193
0
1,024
4,610
0
21,224
W
Tiamat
4,953
1,269
0
3,384
4,548
4,533
16
0
4,283
30,328
0
L
Kumbhakarna
JWERTZX
Kumbhakarna
822
425
225
1,310
7,501
2,330
0
1,608
5,893
5,290
0
L
King Arthur
LaDaveee_
King Arthur
2,686
206
0
1,354
7,918
3,956
0
4,485
3,395
0
20,148
W
The Morrigan
MorningRubouts
The Morrigan
6,332
1,938
0
1,229
3,200
1,026
0
1,106
1,970
32,694
1,709
W
3,459
718
0
1,589
3,553
1,571
0
910
2,609
15,282
0
L
1,193
423
0
2,662
7,506
2,114
0
3,602
3,810
0
22,088
W
Chernobog
xTeRiize
Chernobog
6,562
4,818
0
2,087
3,508
1,067
0
254
3,254
0
37,053
L
Eset
1,606
41
0
919
5,030
1,344
0
3,114
1,644
21,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
30,849
166
Minions Killed
302
0
Camps Cleared
0
884,952
Distance Traveled
973,287
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,872
587
66
7
0
223,760
4
L
Medusa
4,397
440
34
3
0
172,477
3
W
Tiamat
5,995
600
63
6
0
180,256
0
L
Kumbhakarna
4,043
404
8
1
0
162,890
0
L
King Arthur
4,761
476
43
4
0
164,754
2
W
The Morrigan
6,638
664
73
7
0
175,496
3
W
Geb
5,829
583
16
2
0
211,546
1
L
Awilix
5,262
526
47
5
0
211,939
4
W
Chernobog
6,515
652
84
8
0
182,229
0
L
Eset
4,514
451
34
3
0
172,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role