Player Matchup

Bakasura
Bakasura
Gabeltch
Bakasura
Level 107
God Stats
3W - 1L
1,914 SR
Queue Stats
126W - 114L
1,581 Elo+
Party 3
Rama
Rama
KingFyTR
Rama
Level 159
God Stats
4W - 3L
1,706 SR
Queue Stats
118W - 100L
1,622 Elo+
Party 1
Ra
Ra
Osseusj
Ra
Level 37
God Stats
5W - 2L
1,661 SR
Queue Stats
34W - 23L
1,507 Elo+
Party 3
Xing Tian
Xing Tian
SimpDaddie
Xing Tian
Level 110
God Stats
4W - 2L
1,468 SR
Queue Stats
48W - 40L
1,570 Elo+
Party 3
Tyr
Tyr
WrejecT
Tyr
Level 43
God Stats
3W - 4L
1,682 SR
Queue Stats
185W - 183L
1,466 Elo+
Party 1
Team Averages
Level 91
1,687 SR
1,549 Elo+

VS

Team Averages
Level 83
1,528 SR
1,514 Elo+
Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
NotAMercyMain21
Thanatos
Level 136
God Stats
1W - 4L
1,497 SR
Queue Stats
259W - 245L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
Stoopidhead6996
Sun Wukong
Level 13
God Stats
5W - 4L
1,508 SR
Queue Stats
13W - 15L
1,490 Elo+
Party 2
Cupid
Cupid
Swipe_flow45
Cupid
Level 42
God Stats
9W - 8L
1,463 SR
Queue Stats
329W - 323L
1,462 Elo+
Solo
Scylla
Scylla
XxTheWongxX
Scylla
Level 125
God Stats
21W - 17L
1,670 SR
Queue Stats
176W - 163L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gabeltch
Bakasura
16
8 / 6 / 1
10,568
587
9,206
15,457
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
20
12 / 2 / 3
12,246
680
14,886
13,871
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 7
9,202
511
8,216
9,404
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SimpDaddie
Xing Tian
14
4 / 1 / 10
9,737
541
12,585
15,717
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tyr
17
1 / 4 / 2
9,943
552
5,912
13,650
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 1 / 1
8,503
472
6,157
16,095
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
14
4 / 7 / 9
8,747
486
12,982
15,637
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Stoopidhead6996
Sun Wukong
11
3 / 5 / 2
7,247
403
4,499
13,387
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 8 / 5
7,040
391
5,755
11,831
4,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
5 / 7 / 2
8,682
482
7,720
11,182
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
28
Kills
18
19
Deaths
28
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
1
1
4.5
W
Bakasura
Gabeltch
Bakasura
8
6
1
1.42
W
Rama
12
2
3
6.75
L
Thanatos
4
7
9
1.21
W
3
6
7
1.08
W
Xing Tian
SimpDaddie
Xing Tian
4
1
10
9
L
Sun Wukong
Stoopidhead6996
Sun Wukong
3
5
2
0.8
L
2
8
5
0.56
W
Tyr
1
4
2
0.5
L
Scylla
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,805
Damage
37,113
68,099
Taken
68,132
40,717
Mitigated
34,673
21,116
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,157
742
0
7,102
16,095
9,222
126
2,488
13,024
0
37,463
W
Bakasura
Gabeltch
Bakasura
9,206
6,491
0
3,759
15,457
7,324
998
1,351
13,793
0
52,260
W
Rama
14,886
11,862
0
8,577
13,871
5,544
5,032
674
13,069
0
101,320
L
Thanatos
12,982
2,228
0
10,520
15,637
6,025
269
4,695
10,339
0
52,593
W
8,216
1,355
1,200
2,493
9,404
3,833
1,228
2,400
6,747
42,678
0
W
Xing Tian
SimpDaddie
Xing Tian
12,585
828
0
1,757
15,717
14,728
189
2,214
12,984
24,278
0
L
Sun Wukong
Stoopidhead6996
Sun Wukong
4,499
847
0
653
13,387
11,481
170
4,764
7,995
0
26,956
L
5,755
3,419
232
1,657
11,831
4,089
928
3,117
8,512
0
24,156
W
Tyr
5,912
1,075
0
3,330
13,650
9,288
1,818
489
12,786
0
57,244
L
Scylla
7,720
994
0
882
11,182
3,856
947
5,063
5,937
41,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
40,219
491
Minions Killed
285
0
Camps Cleared
0
1,742,074
Distance Traveled
1,641,221
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,503
472
67
4
0
321,636
4
W
Bakasura
10,568
587
106
6
0
384,057
5
W
Rama
12,246
680
161
9
0
295,009
0
L
Thanatos
8,747
486
76
4
0
356,852
0
W
Ra
9,202
511
90
5
0
336,057
4
W
Xing Tian
9,737
541
19
1
0
388,052
9
L
Sun Wukong
7,247
403
49
3
0
346,092
0
L
Cupid
7,040
391
34
2
0
309,604
0
W
Tyr
9,943
552
115
6
0
338,899
1
L
Scylla
8,682
482
59
3
0
307,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role