Player Matchup

Baba Yaga
Baba Yaga
Oatmealbiscuit
Baba Yaga
Level 107
God Stats
6W - 3L
1,750 SR
Queue Stats
46W - 56L
1,342 Elo+
Party 1
Susano
Susano
Titan_IX
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
ghost22w
Cthulhu
Level 42
God Stats
2W - 1L
1,605 SR
Queue Stats
34W - 45L
1,393 Elo+
Solo
Bellona
Bellona
ligmalimabeans
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
supremeBeanr
Izanami
Level 21
God Stats
1W - 3L
1,711 SR
Queue Stats
216W - 194L
1,414 Elo+
Party 1
Team Averages
Level 74
1,613 SR
1,421 Elo+

VS

Team Averages
Level 49
1,604 SR
1,405 Elo+
Heimdallr
Heimdallr
IcedOut_Rose
Heimdallr
Level 27
God Stats
7W - 15L
1,568 SR
Queue Stats
267W - 309L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Kingin13
Danzaburou
Level 26
God Stats
0W - 4L
1,531 SR
Queue Stats
29W - 35L
1,383 Elo+
Party 2
Chaac
Chaac
Rinku2
Chaac
Level 82
God Stats
35W - 37L
1,640 SR
Queue Stats
279W - 274L
1,456 Elo+
Party 2
Pele
Pele
Unforgiven_Lemon
Pele
Level 75
God Stats
7W - 4L
1,500 SR
Queue Stats
172W - 166L
1,405 Elo+
Party 2
Thanatos
Thanatos
tvnico13
Thanatos
Level 33
God Stats
3W - 1L
1,784 SR
Queue Stats
25W - 41L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Oatmealbiscuit
Baba Yaga
19
9 / 3 / 13
12,664
551
11,911
11,285
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Titan_IX
Susano
20
15 / 3 / 15
13,539
589
28,503
18,350
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ghost22w
Cthulhu
17
6 / 3 / 19
11,620
505
9,484
18,661
20,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
18 / 5 / 10
14,208
618
24,626
20,433
29,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
supremeBeanr
Izanami
16
8 / 7 / 12
11,765
512
10,799
15,176
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IcedOut_Rose
Heimdallr
14
3 / 12 / 6
9,977
434
8,675
18,089
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Kingin13
Danzaburou
14
3 / 9 / 6
10,253
446
9,073
16,009
5,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Rinku2
Chaac
16
4 / 14 / 5
11,644
506
12,546
27,301
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 10 / 2
12,276
534
18,023
26,870
10,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
tvnico13
Thanatos
15
1 / 12 / 2
9,607
418
3,631
20,232
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
56
Kills
21
21
Deaths
57
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IcedOut_Rose
Heimdallr
3
12
6
0.5
L
Danzaburou
Kingin13
Danzaburou
3
9
6
0.67
W
Baba Yaga
Oatmealbiscuit
Baba Yaga
9
3
13
5.17
L
Chaac
Rinku2
Chaac
4
14
5
0.46
W
Susano
Titan_IX
Susano
15
3
15
7.5
L
10
10
2
1.1
W
Cthulhu
ghost22w
Cthulhu
6
3
19
5.17
W
18
5
10
4.6
W
Izanami
supremeBeanr
Izanami
8
7
12
2
L
Thanatos
tvnico13
Thanatos
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,323
Damage
51,948
83,905
Taken
108,501
69,698
Mitigated
56,460
21,265
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IcedOut_Rose
Heimdallr
8,675
4,014
0
0
18,089
6,904
0
4,322
13,717
0
35,009
L
Danzaburou
Kingin13
Danzaburou
9,073
3,487
0
1,837
16,009
5,125
0
2,739
13,145
0
34,234
W
Baba Yaga
Oatmealbiscuit
Baba Yaga
11,911
348
439
3,811
11,285
6,126
548
315
10,970
64,550
0
L
Chaac
Rinku2
Chaac
12,546
2,938
0
3,885
27,301
26,659
0
6,874
20,127
1,814
41,818
W
Susano
Titan_IX
Susano
28,503
8,316
0
500
18,350
8,419
70
162
18,188
0
95,038
L
18,023
5,824
0
9,117
26,870
10,540
0
4,896
21,899
0
73,327
W
Cthulhu
ghost22w
Cthulhu
9,484
986
792
7,043
18,661
20,293
1,785
234
18,427
36,063
0
W
24,626
14,016
0
6,264
20,433
29,491
912
661
19,772
0
91,191
W
Izanami
supremeBeanr
Izanami
10,799
6,103
0
2,416
15,176
5,369
2,902
28
15,148
0
68,713
L
Thanatos
tvnico13
Thanatos
3,631
1,323
0
7,020
20,232
7,232
1,516
1,889
18,218
0
62,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
53,757
511
Minions Killed
377
0
Camps Cleared
0
2,251,030
Distance Traveled
1,899,644
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,977
434
57
2
0
352,418
1
L
Danzaburou
10,253
446
58
3
0
387,114
4
W
Baba Yaga
12,664
551
86
4
0
425,091
3
L
Chaac
11,644
506
55
2
0
378,722
1
W
Susano
13,539
589
127
6
0
459,756
1
L
Pele
12,276
534
100
4
0
427,833
1
W
Cthulhu
11,620
505
52
2
0
513,442
2
W
Bellona
14,208
618
147
6
0
474,300
5
W
Izanami
11,765
512
99
4
0
378,441
4
L
Thanatos
9,607
418
107
5
0
353,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role