Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Freaked 1k
Tiamat
Level 38
God Stats
1W - 0L
1,435 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
TateDabs
Merlin
Level 67
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Chernobog
Chernobog
variablescrubs
Chernobog
Level 21
God Stats
3W - 1L
1,543 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 1
Hercules
Hercules
xDungeonELiTEx
Hercules
Level 67
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 2L
1,321 Elo+
Party 1
Team Averages
Level 59
1,443 SR
1,412 Elo+

VS

Team Averages
Level 56
1,318 SR
1,390 Elo+
Kukulkan
Kukulkan
Africanflu
Kukulkan
Level 65
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 3
Ao Kuang
Ao Kuang
Cosmoses420
Ao Kuang
Level 62
God Stats
1W - 4L
1,515 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 3
Apollo
Apollo
Jaragonn
Apollo
Level 84
God Stats
0W - 1L
1,099 SR
Queue Stats
23W - 29L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
Tempagon
Sun Wukong
Level 47
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 2
Cerberus
Cerberus
ToastViolently
Cerberus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 9 / 3
11,612
611
7,706
18,528
7,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Freaked 1k
Tiamat
17
0 / 9 / 5
11,085
583
14,362
15,956
12,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TateDabs
Merlin
17
0 / 10 / 6
11,227
591
10,808
15,847
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
variablescrubs
Chernobog
20
11 / 3 / 2
17,208
906
25,070
19,440
9,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
19
1 / 8 / 10
13,722
722
11,648
32,721
33,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Africanflu
Kukulkan
10
0 / 0 / 0
7,266
382
0
0
0
Ao Kuang
Cosmoses420
Ao Kuang
17
13 / 1 / 7
13,897
731
15,342
13,829
6,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Jaragonn
Apollo
20
16 / 4 / 13
16,996
895
41,722
25,343
16,648
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Tempagon
Sun Wukong
20
8 / 4 / 20
14,932
786
20,438
29,580
26,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
19
2 / 4 / 19
12,405
653
12,831
22,448
28,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
13
Kills
39
39
Deaths
13
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
9
3
0.28
L
Kukulkan
Africanflu
Kukulkan
0
0
0
0
L
Ao Kuang
Cosmoses420
Ao Kuang
13
1
7
16.5
W
Tiamat
Freaked 1k
Tiamat
0
9
5
0.28
L
Apollo
Jaragonn
Apollo
16
4
13
5.63
W
Merlin
TateDabs
Merlin
0
10
6
0.3
L
Sun Wukong
Tempagon
Sun Wukong
8
4
20
4.5
L
Cerberus
2
4
19
2.88
W
Chernobog
variablescrubs
Chernobog
11
3
2
4
W
Hercules
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,594
Damage
90,333
102,492
Taken
91,200
70,309
Mitigated
77,550
23,047
Healing
29,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,706
2,004
0
1,754
18,528
7,790
1,028
5,390
12,388
0
34,724
L
Kukulkan
Africanflu
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Cosmoses420
Ao Kuang
15,342
6,684
0
8,463
13,829
6,040
305
3,321
10,142
30,442
0
W
Tiamat
Freaked 1k
Tiamat
14,362
1,602
748
2,892
15,956
12,281
447
3,920
12,036
33,763
0
L
Apollo
Jaragonn
Apollo
41,722
23,264
0
7,812
25,343
16,648
1,015
5,979
18,640
0
94,469
W
Merlin
TateDabs
Merlin
10,808
186
0
1,651
15,847
6,602
335
5,003
10,844
33,116
0
L
Sun Wukong
Tempagon
Sun Wukong
20,438
5,942
0
8,109
29,580
26,116
9
8,072
20,392
185
50,740
L
Cerberus
12,831
528
0
4,973
22,448
28,746
127
5,559
15,921
38,324
0
W
Chernobog
variablescrubs
Chernobog
25,070
13,731
0
2,712
19,440
9,960
3,384
5,595
13,845
0
66,951
W
Hercules
11,648
3,840
370
12,920
32,721
33,676
1,053
9,471
23,250
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,854
Gold Earned
65,496
316
Minions Killed
311
9
Camps Cleared
6
1,575,388
Distance Traveled
1,268,948
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,612
611
55
3
1
319,425
1
L
Kukulkan
7,266
382
0
0
0
0
0
L
Ao Kuang
13,897
731
41
2
2
182,335
1
W
Tiamat
11,085
583
44
2
3
275,900
4
L
Apollo
16,996
895
123
6
1
373,119
2
W
Merlin
11,227
591
53
3
2
293,227
0
L
Sun Wukong
14,932
786
89
5
2
345,523
3
L
Cerberus
12,405
653
58
3
1
367,971
0
W
Chernobog
17,208
906
110
6
3
373,762
0
W
Hercules
13,722
722
54
3
0
313,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role