Player Matchup

Cerberus
Cerberus
KillianTheBeast
Cerberus
Level 15
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Thanatos
Thanatos
Kyople
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Guan Yu
Guan Yu
Pan1ni
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Tiamat
Tiamat
Rabbit111
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Anhur
Anhur
Saaints
Anhur
Level 8
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 2
Team Averages
Level 7
1,541 SR
1,254 Elo+

VS

Team Averages
Level 29
1,515 SR
1,529 Elo+
Neith
Neith
DirtStar98
Neith
Level 6
God Stats
1W - 2L
1,223 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ganesha
Ganesha
DovahSpies
Ganesha
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,704 Elo+
Party 3
Cthulhu
Cthulhu
Grizzzzyy
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
III EnG III
Mercury
Level 28
God Stats
22W - 20L
1,670 SR
Queue Stats
81W - 67L
1,440 Elo+
Party 3
Merlin
Merlin
LopezPR
Merlin
Level 3
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 7 / 2
9,569
416
11,465
20,213
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Kyople
Thanatos
15
2 / 6 / 3
9,232
401
3,963
15,280
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Pan1ni
Guan Yu
16
3 / 6 / 1
10,036
436
8,460
18,803
18,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Rabbit111
Tiamat
11
0 / 2 / 1
8,125
353
2,548
5,337
2,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Saaints
Anhur
13
4 / 6 / 0
9,041
393
11,858
16,867
5,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 4 / 3
12,139
528
14,365
14,570
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
DovahSpies
Ganesha
17
3 / 0 / 10
12,889
560
10,529
16,552
11,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
Grizzzzyy
Cthulhu
18
6 / 3 / 5
11,903
518
11,031
15,481
15,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
III EnG III
Mercury
17
7 / 2 / 2
11,713
509
7,725
11,223
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
LopezPR
Merlin
17
3 / 2 / 2
11,554
502
10,127
6,267
1,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
11
Kills
27
27
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
8
4
3
2.38
W
Ganesha
DovahSpies
Ganesha
3
0
10
8
W
Cthulhu
Grizzzzyy
Cthulhu
6
3
5
2.83
W
Mercury
III EnG III
Mercury
7
2
2
4
L
Cerberus
2
7
2
0.43
L
Thanatos
Kyople
Thanatos
2
6
3
0.58
W
Merlin
LopezPR
Merlin
3
2
2
2
L
Guan Yu
Pan1ni
Guan Yu
3
6
1
0.58
L
Tiamat
Rabbit111
Tiamat
0
2
1
0.25
L
Anhur
Saaints
Anhur
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
53,777
76,500
Taken
64,093
48,817
Mitigated
36,875
20,620
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,365
7,931
0
4,365
14,570
4,921
2,230
3,386
11,184
0
63,152
W
Ganesha
DovahSpies
Ganesha
10,529
887
0
3,404
16,552
11,454
899
5,575
10,877
32,519
0
W
Cthulhu
Grizzzzyy
Cthulhu
11,031
1,868
0
3,782
15,481
15,059
1,309
759
14,377
63,613
0
W
Mercury
III EnG III
Mercury
7,725
2,947
1,377
1,599
11,223
3,700
1,466
1,677
9,496
0
69,785
L
Cerberus
11,465
863
0
3,976
20,213
17,073
0
7,780
12,433
34,569
0
L
Thanatos
Kyople
Thanatos
3,963
1,234
0
8,831
15,280
5,322
1,421
5,244
10,036
0
41,219
W
Merlin
LopezPR
Merlin
10,127
562
0
315
6,267
1,741
797
2,616
3,626
58,168
0
L
Guan Yu
Pan1ni
Guan Yu
8,460
1,427
1,014
3,788
18,803
18,800
558
9,627
9,176
0
53,636
L
Tiamat
Rabbit111
Tiamat
2,548
193
0
1,331
5,337
2,348
199
2,519
2,818
22,502
0
L
Anhur
Saaints
Anhur
11,858
6,435
0
1,680
16,867
5,274
1,261
6,517
10,350
0
49,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
60,198
384
Minions Killed
428
0
Camps Cleared
0
1,868,633
Distance Traveled
2,119,462
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,139
528
113
5
0
398,075
3
W
Ganesha
12,889
560
29
1
0
420,430
3
W
Cthulhu
11,903
518
85
4
0
431,129
3
W
Mercury
11,713
509
97
4
0
487,542
6
L
Cerberus
9,569
416
71
3
0
427,094
2
L
Thanatos
9,232
401
77
3
0
381,526
1
W
Merlin
11,554
502
104
5
0
382,286
0
L
Guan Yu
10,036
436
108
5
0
422,472
0
L
Tiamat
8,125
353
40
2
0
260,142
0
L
Anhur
9,041
393
88
4
0
377,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role