Player Matchup

Scylla
Scylla
Masters
Christοpher
Scylla
Masters
Level 160
God Stats
15W - 5L
1,741 SR
Queue Stats
72W - 26L
2,553 MMR
Party 1
Cthulhu
Cthulhu
Masters
Chаd
Cthulhu
Masters
Level 160
God Stats
10W - 5L
1,762 SR
Queue Stats
606W - 366L
2,431 MMR
Party 1
Susano
Susano
Diamond V
JuΙie
Susano
Diamond V
Level 149
God Stats
4W - 0L
1,786 SR
Queue Stats
119W - 30L
2,208 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,763 SR
2,397 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 54
1,684 SR
2,035 MMR
Terra
Terra
Platinum IV
MarJarB1nks
Terra
Platinum IV
Level 86
God Stats
0W - 1L
1,547 SR
Queue Stats
255W - 262L
1,788 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
Yesae
Danzaburou
Platinum III
Level 39
God Stats
12W - 7L
2,005 SR
Queue Stats
22W - 12L
2,158 MMR
Party 2
Chang'e
Chang'e
Platinum III
Ysaeo
Chang'e
Platinum III
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 26L
2,158 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 7
9,831
702
9,422
6,553
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Chаd
Cthulhu
13
3 / 1 / 6
9,433
674
7,310
11,071
8,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
JuΙie
Susano
11
5 / 4 / 5
9,856
704
15,668
10,445
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FenrirAphroditeTiamatSobekCabrakan

VS

Bans
PersephoneAchillesMedusaCerberusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
7,868
562
3,862
14,350
7,023
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Yesae
Danzaburou
11
2 / 3 / 3
9,316
665
8,088
11,884
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ysaeo
Chang'e
12
4 / 4 / 2
9,130
652
6,238
10,905
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
6
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
7
6.5
W
Cthulhu
Chаd
Cthulhu
3
1
6
6
W
Susano
JuΙie
Susano
5
4
5
1.88
L
0
4
6
0.75
L
Danzaburou
Yesae
Danzaburou
2
3
3
1.17
L
Chang'e
Ysaeo
Chang'e
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
18,188
28,069
Taken
37,139
16,053
Mitigated
18,413
5,102
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,422
618
0
2,082
6,553
2,136
1,279
2,111
4,410
61,474
0
W
Cthulhu
Chаd
Cthulhu
7,310
181
160
1,620
11,071
8,688
351
2,609
8,364
31,247
0
W
Susano
JuΙie
Susano
15,668
4,727
0
1,240
10,445
5,229
316
5,219
4,832
0
37,086
L
3,862
63
815
1,626
14,350
7,023
62
6,058
7,864
10,102
0
L
Danzaburou
Yesae
Danzaburou
8,088
3,495
0
2,763
11,884
8,166
243
7,103
4,465
0
34,267
L
Chang'e
Ysaeo
Chang'e
6,238
59
2,128
3,080
10,905
3,224
287
2,978
7,549
28,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
26,314
174
Minions Killed
115
0
Camps Cleared
0
793,812
Distance Traveled
754,095
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,831
702
114
8
0
264,937
4
W
Cthulhu
9,433
674
34
2
0
279,224
1
W
Susano
9,856
704
26
2
0
249,651
2
L
Terra
7,868
562
9
1
0
265,119
4
L
Danzaburou
9,316
665
37
3
0
229,885
1
L
Chang'e
9,130
652
69
5
0
259,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role