Player Matchup

Izanami
Izanami
Gun2279
Izanami
Level 61
God Stats
1W - 0L
1,652 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
IX Vetro
Mulan
Level 127
God Stats
1W - 0L
1,843 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mindvault02
Cu Chulainn
Level 37
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Janus
Janus
Wickedrites
Janus
Level 113
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 2
Nox
Nox
xXGunNomadXx
Nox
Level 63
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,480 Elo+

VS

Team Averages
Level 62
1,501 SR
1,452 Elo+
Hades
Hades
DreDaniel9
Hades
Level 45
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Elizabella
Sol
Level 113
God Stats
24W - 21L
1,347 SR
Queue Stats
327W - 321L
1,445 Elo+
Party 3
Rama
Rama
Kiemen
Rama
Level 66
God Stats
0W - 4L
1,746 SR
Queue Stats
29W - 29L
1,314 Elo+
Party 3
Loki
Loki
ZfizzleX
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
scoldingcolt
Hercules
Level 15
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gun2279
Izanami
18
10 / 1 / 12
12,059
928
13,527
7,886
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
IX Vetro
Mulan
17
6 / 2 / 16
11,486
884
11,180
19,062
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Mindvault02
Cu Chulainn
17
6 / 3 / 18
10,613
816
12,715
14,494
17,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 1 / 15
9,910
762
8,361
4,737
1,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 1 / 16
10,047
773
4,709
5,651
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 8 / 2
9,302
716
13,842
14,723
8,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 2
9,204
708
6,772
11,748
3,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kiemen
Rama
13
0 / 4 / 3
7,655
589
3,466
8,736
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
13
1 / 8 / 1
7,645
588
5,975
11,980
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
scoldingcolt
Hercules
14
2 / 3 / 3
9,256
712
6,501
12,438
13,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
27
Kills
8
8
Deaths
27
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
3
8
2
0.5
L
2
4
2
0.75
W
Izanami
Gun2279
Izanami
10
1
12
16
W
Mulan
IX Vetro
Mulan
6
2
16
7
L
Rama
Kiemen
Rama
0
4
3
0.38
W
Cu Chulainn
Mindvault02
Cu Chulainn
6
3
18
5
W
1
1
15
8.5
L
Loki
1
8
1
0.19
L
Hercules
scoldingcolt
Hercules
2
3
3
1.17
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
36,556
51,830
Taken
59,625
39,139
Mitigated
33,214
13,601
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
13,842
898
219
2,069
14,723
8,351
0
2,423
12,300
35,338
0
L
6,772
887
585
2,999
11,748
3,970
0
1,969
9,779
36,255
0
W
Izanami
Gun2279
Izanami
13,527
10,655
0
2,652
7,886
3,419
2,509
2,903
4,983
0
34,683
W
Mulan
IX Vetro
Mulan
11,180
2,025
0
5,975
19,062
14,329
200
7,323
10,759
0
24,405
L
Rama
Kiemen
Rama
3,466
2,947
0
1,064
8,736
3,402
0
3,522
5,214
0
13,470
W
Cu Chulainn
Mindvault02
Cu Chulainn
12,715
2,811
0
2,110
14,494
17,071
725
4,436
10,058
0
34,936
W
8,361
0
502
1,746
4,737
1,953
602
3,714
1,023
51,444
0
L
Loki
5,975
1,349
414
471
11,980
4,209
0
3,435
8,545
0
15,728
L
Hercules
scoldingcolt
Hercules
6,501
1,190
0
3,704
12,438
13,282
120
1,721
10,717
0
15,045
W
4,709
262
0
616
5,651
2,367
491
2,802
2,849
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,115
Gold Earned
43,062
291
Minions Killed
208
9
Camps Cleared
5
1,258,587
Distance Traveled
1,052,669
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,302
716
54
4
3
191,531
0
L
Sol
9,204
708
77
6
1
233,810
3
W
Izanami
12,059
928
60
5
2
228,303
0
W
Mulan
11,486
884
32
2
2
250,200
0
L
Rama
7,655
589
23
2
0
181,902
1
W
Cu Chulainn
10,613
816
44
3
5
261,967
0
W
Janus
9,910
762
119
9
0
255,139
2
L
Loki
7,645
588
22
2
1
209,903
0
L
Hercules
9,256
712
32
2
0
235,523
0
W
Nox
10,047
773
36
3
0
262,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role