Player Matchup

Tsukuyomi
Tsukuyomi
Benbt10
Tsukuyomi
Level 41
God Stats
6W - 4L
1,721 SR
Queue Stats
185W - 174L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
H3nt1-w-S3npa1
Jing Wei
Level 89
God Stats
6W - 13L
1,500 SR
Queue Stats
118W - 95L
1,578 Elo+
Party 1
Hel
Hel
Its_rahmel9
Hel
Level 125
God Stats
1W - 2L
1,345 SR
Queue Stats
109W - 98L
1,566 Elo+
Party 1
Geb
Geb
bloodydarkfire
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,580 Elo+
Party 1
Odin
Odin
captainmarvel67
Odin
Level 118
God Stats
6W - 6L
1,738 SR
Queue Stats
161W - 122L
1,649 Elo+
Party 1
Team Averages
Level 94
1,561 SR
1,592 Elo+

VS

Team Averages
Level 62
1,542 SR
1,459 Elo+
Bellona
Bellona
CenThaiRion_0371
Bellona
Level 46
God Stats
3W - 9L
1,572 SR
Queue Stats
37W - 45L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
DrewLikesBeer
Danzaburou
Level 83
God Stats
18W - 16L
1,541 SR
Queue Stats
26W - 22L
1,450 Elo+
Party 2
Anubis
Anubis
PitcherBoyz
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 3
Baron Samedi
Baron Samedi
StoneWolf108
Baron Samedi
Level 106
God Stats
8W - 8L
1,511 SR
Queue Stats
241W - 226L
1,489 Elo+
Party 2
Athena
Athena
Sulli the cat
Athena
Level 28
God Stats
32W - 24L
1,587 SR
Queue Stats
98W - 88L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benbt10
Tsukuyomi
13
8 / 2 / 12
8,228
633
10,905
7,612
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
12
0 / 2 / 4
7,023
540
4,375
6,613
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
10 / 0 / 4
8,891
684
4,220
6,759
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 7
6,423
494
2,791
9,795
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 8
8,012
616
7,650
7,071
6,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,658
435
1,733
9,714
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
DrewLikesBeer
Danzaburou
10
0 / 4 / 2
6,192
476
5,235
8,991
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
1 / 5 / 0
6,012
462
3,015
5,956
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
StoneWolf108
Baron Samedi
10
4 / 5 / 0
7,112
547
4,281
8,521
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 0
6,407
493
7,229
10,194
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
24
Kills
6
6
Deaths
25
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benbt10
Tsukuyomi
8
2
12
7
L
0
6
1
0.08
L
Danzaburou
DrewLikesBeer
Danzaburou
0
4
2
0.25
W
Jing Wei
0
2
4
1
W
10
0
4
12
L
Anubis
1
5
0
0.2
L
Baron Samedi
StoneWolf108
Baron Samedi
4
5
0
0.8
L
1
5
0
0.2
W
0
1
7
3.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
21,493
37,850
Taken
43,376
19,367
Mitigated
22,084
14,671
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benbt10
Tsukuyomi
10,905
3,509
0
2,060
7,612
2,915
0
3,600
3,987
0
40,678
L
1,733
541
0
1,234
9,714
6,194
576
382
9,332
0
15,995
L
Danzaburou
DrewLikesBeer
Danzaburou
5,235
1,283
0
2,638
8,991
3,047
0
1,007
7,984
0
35,022
W
Jing Wei
4,375
1,774
0
1,639
6,613
2,159
330
2,209
4,404
0
40,765
W
4,220
284
2,509
3,974
6,759
2,573
732
3,816
2,918
44,954
0
L
Anubis
3,015
59
0
1,655
5,956
2,605
0
1,255
4,549
27,767
0
L
Baron Samedi
StoneWolf108
Baron Samedi
4,281
632
378
2,644
8,521
6,534
31
2,244
6,185
19,601
0
L
7,229
1,850
0
3,163
10,194
3,704
0
1,755
8,315
35,261
0
W
2,791
352
0
2,671
9,795
4,912
132
3,900
5,845
14,225
0
W
7,650
1,383
0
1,818
7,071
6,808
0
1,000
5,946
0
45,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
31,381
374
Minions Killed
249
0
Camps Cleared
0
1,333,163
Distance Traveled
1,146,088
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,228
633
79
6
0
256,128
0
L
Bellona
5,658
435
40
3
0
228,544
11
L
Danzaburou
6,192
476
61
5
0
230,957
3
W
Jing Wei
7,023
540
87
7
0
252,825
3
W
Hel
8,891
684
101
8
0
272,169
5
L
Anubis
6,012
462
46
4
0
178,926
1
L
Baron Samedi
7,112
547
30
2
0
238,619
4
L
Athena
6,407
493
72
6
0
269,042
5
W
Geb
6,423
494
19
1
0
282,319
1
W
Odin
8,012
616
88
7
0
269,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role